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Lego Marvel Super Heroes (3DS) eGuide
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Contents

  • Chapter 7: Asgard
    • Level 7A: The Bifrost
    • Level 7B: The City
    • Level 7C: Throne Room
  • Chapter 8: X-Mansion
    • Level 8A: Mansion Foyer
    • Level 8B: Mansion Exterior
    • Level 8C: Hangar
  • Chapter 9: Castle Doom
    • Level 9A: Castle Rooftops
    • Level 9B: Rooftop Entrance
    • Level 9C: Throne Room
  • Chapter 14: Asteroid M Showdown
    • Level 14A: Control Room
    • Level 14B: The Bridge
    • Level 14C: Cosmic Weapon
  • How to Play
    • Game Modes
    • Challenges
    • Collectible Items
    • Basic Commands
    • Special Abilities
  • Chapter 2: Baxter Building
    • Level 2A: The Lab
    • Level 2B: Baxter Rooftop
    • Level 2C: Times Square
  • Chapter 4: The Raft
    • Level 4A: Prison Entrance
    • Level 4B: Prison Interior
    • Level 4C: Prison Rooftop
  • Chapter 6: Hydra Base
    • Level 6A: Underground Foundations
    • Level 6B: Hydra Base
    • Level 6C: Portal Room
  • Chapter 12: Island M
    • Level 12A: The Beach
    • Level 12B: The Jungle
    • Level 12C: Central Core
  • Chapter 13: Asteroid M Space
    • Level 13A: Landing Pad
    • Level 13B: Asteroid Interior
    • Level 13C: Magnetos Lair
  • Chapter 11: New York Power Station
    • Level 11A: Power Plant Interior
    • Level 11B: Statue Interior
    • Level 11C: Liberty Head
  • The Shop
    • Introduction
    • Characters
    • Super Moves
    • Red Bricks
  • Chapter 3: Oscorp
    • Level 3A: Oscorp Offices
    • Level 3B: Oscorp Basement
    • Level 3C: Symbiote Labs
  • Chapter 15: Heroes vs. Galactus
    • Level 15A: Helicarrier Assault
    • Level 15B: The Chase
    • Level 15C: Final Battle
  • Chapter 10: Doctor Dooms Tanker
    • Level 10A: The Bridge
    • Level 10B: Loading Bay
    • Level 10C: Submarine Pen
  • Chapter 1: Sand Central Station
    • Level 1A: Park Avenue
    • Level 1B: Sand Central Interior
    • Level 1C: Sand Central Rooftop
  • Chapter 5: Stark Tower
    • Level 5A: Stark Garage
    • Level 5B: Stark Labs
    • Level 5C: Penthouse Exterior

Lego Marvel Super Heroes (3DS) Guide › Chapter 12: Island M

Level 12C: Central Core

Story Characters

  • Storm
  • Spider-Man

Recommended Playthroughs

  1. Playthrough 1: During your first playthrough, try to complete Finish Line, Stud Collector, Clean Sweep, and SUPER Moves!
  2. Playthrough 2: Revisit the map and adjust your tactics to complete Thick Skinned and the Multi-Challenge.
  3. Playthrough 3: Revisit the map as Spider-Man to complete Minikit and Tag Me In during Free Play.
  4. Playthrough 4: Revisit the map as Iron Man to complete the Red Brick challenge during Free Play.
  5. Playthrough 5: After you unlock Magneto, use him to complete Alternate Hero during Free Play.

If needed, revisit the level to collect additional studs or complete any challenges you may have missed during previous playthroughs.

Central Core Challenges

IconNameDescriptionRewardStory/Free Play
Finish Line Complete the level Storm Story
Stud Collector Collect over 10,000 studs None Story
Minikit Collect the minikit Collectible Card Free Play
Thick Skinned Defeat Rhino in 160 seconds or less None Story
Red Brick Collect the Red Brick Party Time Free Play
Clean Sweep Defeat all 9 enemies None Story
SUPER Moves! Defeat 3 enemies using a single Super Move None Story
Alternate Hero Complete the level using Magneto None Free Play
Tag Me In Defeat 3 enemies with Tag Moves None Free Play
Multi-Challenge Finish the level in 100 seconds; Use no Super Moves; Finish the level without a Tag partner Punisher Story

Challenge 1: Finish Line

To complete this challenge, simply finish the level.

When the level starts, approach the circular socket to the left and smash the nearby clump of crumpled metal to reveal a Build-it. Use the Build-it to assemble a generator.

Note

Magneto creates a giant metal hand when the level starts. He uses this hand to hinder your efforts later in the battle, but he doesn’t attack you directly. For the most part, it’s best to ignore him as he floats around the area.

A few seconds after the level starts, three Brotherhood mutants drop into the area. If you move quickly, you should be able to assemble the generator before the nearest enemy reaches you. Defeat this enemy, but stay near the edge of the room to prevent the other enemies from noticing you.

Note

It can be very helpful to assemble all six generators early in the level, but it isn’t necessary. If you prefer, you can simply defeat the Brotherhood mutants when they arrive and attempt to assemble the generators as you need them.

Five more sockets are scattered around the room. Stay near the wall to the left and move toward the bottom of the screen to find another socket. Smash the clump of metal and use the resulting Build-it to assemble another generator.

After you build the second generator, turn back and move toward the top of the screen. Stay near the edge of the room and circle the area to locate the remaining sockets. Each time you spot an empty socket, smash the nearby clump of metal and assemble the missing generator.

If you follow this route, the remaining enemies shouldn’t spot you until you approach the last socket. Defeat the Brotherhood mutant that uses melee attacks, but don’t engage the enemy that utilizes ranged attacks. Dodge the incoming attacks as you assemble the last generator. The brief pause between the ranged attacks provides enough time to safely move a few bits in place.

When the job is done, use Storm’s lightning attacks to charge one of the six generators. As you do, position yourself so that the generator provides cover from the Brotherhood mutant’s ranged attacks. When the generator is fully charged, defeat the remaining Brotherhood mutant.

When you defeat all three of the Brotherhood mutants, Rhino drops into the room and runs toward you. When this happens, take cover behind the charged generator. If Rhino crashes into the charged generator, he’s carried out of the area and the battle’s next phase begins. If he misses the generator, adjust your position to bait him into hitting the generator on his next attack.

Once Rhino starts running, he moves in a straight line. As long as you have a general idea of Rhino’s whereabouts, you should be able to lure him into your trap. Position yourself so that the charged generator is between you and Rhino, then wait for him to come running toward you. When Rhino collides with the charged generator, the impact knocks him unconscious and destroys the device.

Tip

Magneto uses the giant metal hand to drain the generators. If your target generator loses power, use Storm’s lightning attack to recharge it before Rhino’s next attack.

When Rhino is knocked unconscious, he’s carried off and three more Brotherhood mutants drop into the room. Defeat the Brotherhood mutants to draw Rhino back into the area.

Trick Rhino into colliding with a charged generator to complete the battle’s second phase, then repeat the process to finish the level: Defeat the third wave of Brotherhood mutants, then bait Rhino into attacking another fully charged generator.

Note

After you complete this challenge, Storm can be purchased for 12,500 studs.

Challenge 2: Stud Collector

To complete this challenge, you must collect over 10,000 studs before the level ends.

The map is fairly small, but it contains more than enough enemies, loose studs, and breakable objects to complete this challenge. Make a full sweep of the map before you finish the level to ensure that you earn the required studs.

Challenge 3: Minikit

To complete this challenge, you must collect the minikit hidden in the level.

Note

This challenge can be completed only during Free Play.

After you unlock Free Play for this level, revisit the map as Spider-Man. When the level starts, move toward the top of the screen and scale the climbing wall to find the minikit.

Note

After you complete this challenge, a randomly selected Collectible Card is unlocked.

Challenge 4: Thick Skinned

To complete this challenge, you must defeat Rhino within the 160-second time limit.

The simplest way to save time is to build a single generator during each round. When the level starts, build the closest generator, then clear out the Brotherhood mutants as they arrive. When Rhino appears, dodge out of his path and charge up the generator as you wait for him to turn back for another attack.

If Magneto begins draining your generator, just stay put and recharge it. After Rhino crashes knocks himself unconscious, repeat the process to progress the battle as quickly as possible: Dash to the next generator slot, assemble the generator as the Brotherhood mutants arrive, then defeat them to lure Rhino back into the area as quickly as possible. If you stay on task, you shouldn’t have any trouble luring Rhino into three charged generators within the allotted time.

Challenge 5: Red Brick

To complete this challenge, you must collect the Red Brick hidden in the level.

Note

This challenge can be completed only during Free Play.

After you unlock Free Play for this level, revisit the map as Iron Man. When the level starts, move to the right and locate the silver LEGO bars on the back wall. Use Iron Man’s ranged attacks to blast through the bars, then step into the alcove and collect the Red Brick.

Note

After you collect this level’s Red Brick, you can purchase the Party Time Red Brick for 17,500 studs.

Challenge 6: Clean Sweep

To complete this challenge, you must defeat nine Brotherhood mutants before you finish the level.

During each phase of the battle, you must defeat three Brotherhood enemies to draw Rhino into the area. By the time you finish the level, you will have automatically completed this challenge.

Challenge 7: SUPER Moves!

To complete this challenge, you must use a single Super Move to defeat three enemies.

When the level starts, collect enough studs to charge a Super Move. Assemble generators, destroy objects, and collect the loose studs scattered around the area. When your Super Move is ready, round up the three Brotherhood mutants scattered around the area. Unleash Storm’s Super Move to defeat all three enemies with a single attack.

Challenge 8: Alternate Hero

To complete this challenge, you must finish the level while playing as Magneto.

Note

This challenge can be completed only during Free Play.

After you unlock Magneto, use him to revisit the level during Free Play. Magneto isn’t able to charge the generators, so it’s best to play through the bulk of the level as Storm. Before you defeat the final wave of Brotherhood mutants, use Storm’s lightning attack to charge the four remaining generators. Switch back to Magneto and defeat the Brotherhood mutants, then lure Rhino into one of the charged generators.

Tip

If the metal hand approaches your chosen generator, reposition yourself near one of the other generators before Rhino begins his next attack.

Challenge 9: Tag Me In

To complete this challenge, you must use one or more Tag Moves to defeat three enemies.

Note

This challenge can be completed only during Free Play.

Spider-Man’s Tag Move is purely defensive, so you must complete this challenge during Free Play. Because Storm will be your Tag partner, you’re free to select any character you like. When the level starts, round up the first three Brotherhood mutants and activate your Tag Move. If your first attack doesn’t defeat all three enemies, continue the battle and allow your Tag Move to recharge as you deal with Rhino. When the next three Brotherhood mutants arrive, use a second Tag Move to complete the challenge.

Challenge 10: Multi-Challenge

To complete this challenge, you must avoid using any Super Moves, refrain from calling on your Tag Partner, and finish the level within the 100-second time limit.

The same tactics described for Thick Skinned can be used to complete this challenge. Assemble one generator as the Brotherhood mutants arrive at the beginning of each phase. Defeat the Brotherhood mutants as quickly as possible, then charge your generator and lure Rhino into it.

The time limit for this challenge doesn’t allow much room for error, so every second counts. The instant Rhino knocks himself unconscious, run to the nearest slot and begin assembling the next generator. Try to have the generator in place by the time the next three Brotherhood mutants appear. Avoid calling on your Tag partner or using any Super Moves, and stay focused to complete the level within the allotted time.

Note

After you complete this challenge, the Punisher can be purchased for 12,500 studs.

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