Prima Games eGuides
primagames.com Browse Redeem a code Help
Lego Marvel Super Heroes (3DS) eGuide
Sign in My Guides

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

By creating an account or signing in, you agree to our Terms of Service and Privacy Policy.

Have a password?

Had an account on the old eGuides site, or a code from a printed guide? Help and troubleshooting

Sign in with a password

By signing in, you agree to our Terms of Service and Privacy Policy.

Check your email

A sign-in link is on its way. It works once and expires in 15 minutes. Open it and you're in, with an account if you didn't already have one.

Contents

  • Chapter 7: Asgard
    • Level 7A: The Bifrost
    • Level 7B: The City
    • Level 7C: Throne Room
  • Chapter 8: X-Mansion
    • Level 8A: Mansion Foyer
    • Level 8B: Mansion Exterior
    • Level 8C: Hangar
  • Chapter 9: Castle Doom
    • Level 9A: Castle Rooftops
    • Level 9B: Rooftop Entrance
    • Level 9C: Throne Room
  • Chapter 14: Asteroid M Showdown
    • Level 14A: Control Room
    • Level 14B: The Bridge
    • Level 14C: Cosmic Weapon
  • How to Play
    • Game Modes
    • Challenges
    • Collectible Items
    • Basic Commands
    • Special Abilities
  • Chapter 2: Baxter Building
    • Level 2A: The Lab
    • Level 2B: Baxter Rooftop
    • Level 2C: Times Square
  • Chapter 4: The Raft
    • Level 4A: Prison Entrance
    • Level 4B: Prison Interior
    • Level 4C: Prison Rooftop
  • Chapter 6: Hydra Base
    • Level 6A: Underground Foundations
    • Level 6B: Hydra Base
    • Level 6C: Portal Room
  • Chapter 12: Island M
    • Level 12A: The Beach
    • Level 12B: The Jungle
    • Level 12C: Central Core
  • Chapter 13: Asteroid M Space
    • Level 13A: Landing Pad
    • Level 13B: Asteroid Interior
    • Level 13C: Magnetos Lair
  • Chapter 11: New York Power Station
    • Level 11A: Power Plant Interior
    • Level 11B: Statue Interior
    • Level 11C: Liberty Head
  • The Shop
    • Introduction
    • Characters
    • Super Moves
    • Red Bricks
  • Chapter 3: Oscorp
    • Level 3A: Oscorp Offices
    • Level 3B: Oscorp Basement
    • Level 3C: Symbiote Labs
  • Chapter 15: Heroes vs. Galactus
    • Level 15A: Helicarrier Assault
    • Level 15B: The Chase
    • Level 15C: Final Battle
  • Chapter 10: Doctor Dooms Tanker
    • Level 10A: The Bridge
    • Level 10B: Loading Bay
    • Level 10C: Submarine Pen
  • Chapter 1: Sand Central Station
    • Level 1A: Park Avenue
    • Level 1B: Sand Central Interior
    • Level 1C: Sand Central Rooftop
  • Chapter 5: Stark Tower
    • Level 5A: Stark Garage
    • Level 5B: Stark Labs
    • Level 5C: Penthouse Exterior

Lego Marvel Super Heroes (3DS) Guide › Chapter 13: Asteroid M Space

Level 13A: Landing Pad

Story Characters

  • Thor
  • Spider-Man

Recommended Playthroughs

  1. Playthrough 1: During your first playthrough, try to complete Finish Line, Stud Collector, Clean Sweep, Combo Master, Great Power, and Tanker Trouble.
  2. Playthrough 2: After you unlock Free Play, select any character with an offensive Tag Move and revisit the map to complete Going Up and the Multi-Challenge.
  3. Playthrough 3: Revisit the map as the Human Torch to complete the Minikit challenge during Free Play.
  4. Playthrough 4: Revisit the map as Jean Grey to complete Civilian Peril during Free Play.

If needed, revisit the level to collect additional studs or complete any challenges you may have missed during previous playthroughs.

Landing Pad Challenges

IconNameDescriptionRewardStory/Free Play
Finish Line Complete the level General Ross Story
Stud Collector Collect over 30,000 studs None Story
Minikit Collect the minikit Collectible Card Free Play
Going Up Power up the elevator in 70 seconds or less None Story
Civilian Peril Rescue all 3 civilians None Free Play
Clean Sweep Defeat all 15 enemies None Story
Combo Master Perform a ×10 combo None Story
Great Power Defeat 5 enemies using Super Moves None Story
Tanker Trouble Destroy all tankers None Story
Multi-Challenge Finish the level in 100 seconds; Use no Super Moves; Defeat 5 enemies with Tag Moves War Machine Free Play

Challenge 1: Finish Line

To complete this challenge, simply finish the level.

When the level starts, use Thor’s lightning attack to power the nearby generator. A few Brotherhood mutants are lurking in the area, so be prepared to defend yourself from any incoming attacks.

When the first generator is fully charged, move toward the top of the screen and charge the portable generator plugged into the wall.

When the portable generator is fully charged, the hatch above it swings open and a Build-it falls to the floor. Defeat the enemies that emerge from the hatch, then use the Built-it to assemble another large generator.

When the job is done, use Thor’s lightning attack to charge the generator.

Locate the three switches mounted on the wall to the right of the jet. Use Thor’s ranged attack to hit each of the switches.

After you activate all three switches, the nearby hatch opens and another Build-it falls to the floor. Defeat the enemies that appear, use the Build-it to assemble another generator, then charge the generator until it’s full.

The room contains two more large generators. Circle the large hatch at the center of the room to find them.

Charge all five of the large generators to activate the lift at the center of the room. When you do, the lift carries a partially assembled rocket and another group of enemies into the area. Run onto the lift and defeat the smaller enemies, then deal with the Brotherhood heavy mutant.

There’s already one Build-it on the lift. Smash the crate at the opposite end of the rocket to reveal a another Build-it. When it’s safe, use the two Build-its on the lift to finish assembling the rocket.

The completed rocket smashes through the door across the room. Defeat the enemies that enter the area, then head through the door to finish the level.

Note

After you complete this challenge, General Ross can be purchased for 5,000 studs.

Challenge 2: Stud Collector

To complete this challenge, you must collect over 30,000 studs before the level ends.

This small map is packed with enemies and breakable objects, but the stud requirement is fairly high. Try to counter a few attacks whenever new enemies appear. Before you finish the level, use Thor’s flight mode to search the ledge along the back wall. This ledge holds a hidden enemy, some breakable objects, and a nice stash of valuable studs.

Challenge 3: Minikit

To complete this challenge, you must collect the minikit hidden in the level.

Note

This challenge can be completed only during Free Play.

After you unlock Free Play for this level, revisit the map as the Human Torch and look for the chunk of ice near the room’s exit.

Use the Human Torch to melt the ice and reveal the minikit.

Note

After you complete this challenge, a randomly selected Collectible Card is unlocked.

Challenge 4: Going Up

To complete this challenge, you must charge all five of the large generators to activate the lift within the 70-second time limit.

As usual, the best way to save time is to avoid unnecessary combat. Evade any pursuing enemies until you need to assemble a Build-it or charge a generator. When you’re forced to fight, quickly clear out the enemies and get back to charging the generators. Charge all five generators within the allotted time to complete the challenge.

Challenge 5: Civilian Peril

To complete this challenge, you must rescue all three of the civilians scattered around the map.

Note

This challenge can be completed only during Free Play.

After you unlock Free Play for this level, revisit the map with any telekinetic character. When the level starts, use Thor’s flight mode to reach the ledge along the back wall. Defeat the Brotherhood mutant at the end of the ledge to rescue the nearby civilian.

After you activate the three switches mounted on the wall, a civilian tumbles out of the open hatch. Use your telekinetic character to move this dangling civilian to the floor.

Before you finish the level, destroy the tanker near the exit to rescue the last civilian.

Challenge 6: Clean Sweep

To complete this challenge, you must defeat 15 enemies before you finish the level.

This map contains more than enough enemies to complete this challenge. Simply defeat all the Doombots and Brotherhood mutants as they appear.

Challenge 7: Combo Master

To complete this challenge, you must perform a × 10 combo.

Thor’s ranged attack is fairly slow, so it’s generally best to use his melee strikes to perform combos. Gather a large group of enemies, then use Thor’s melee attacks to build your combo as you clear the area.

Challenge 8: Great Power

To complete this challenge, you must use one or more Super Moves to defeat five enemies.

Before you engage any of the smaller enemies, gather studs to charge at least one Super Move. When you’re ready, round up the enemies and use Thor’s primary Super Move (lightning) to clear the area. Repeat the process until you complete the challenge.

Challenge 9: Tanker Trouble

To complete this challenge, you must destroy the three tankers scattered around the map.

The map contains three tanker platforms. Simply smash all three tankers to complete the challenge. The first tanker is near your starting location.

Circle the edge of the area to find the second tanker on one of the landing platforms.

The third tanker is near the exit. Destroy all three tankers before you finish the level.

Challenge 10: Multi-Challenge

To complete this challenge, you must use Tag Moves to defeat five enemies, avoid using Super Moves, and finish the level within the 100-second time limit.

Note

This challenge can be completed only during Free Play.

After you unlock Free Play for this level, revisit the level as any character with an area-attack Tag Move. When the level starts, switch to Thor and begin charging the generators. Keep working until a few enemies move into range, then activate your Tag Move to defeat the entire group. You need to keep moving if you hope to beat the clock, so deal with the remaining generators while the while your Tag Move recharges.

After you activate the lift, try to assemble the rocket without engaging the Brotherhood heavy mutant. If you move quickly, you should be able to finish the rocket and blast through the exit before the Brotherhood heavy mutant has a chance to attack. If needed, use standard attacks or a Tag Move to defeat the smaller enemies—just remember to avoid using any Super Moves.

If you haven’t used Tag Moves to defeat at least five enemies, use your Tag Move to clear out the enemies near the exit. Otherwise, just dash right past them and finish the level within the allotted time.

Note

After you complete this challenge, War Machine can be purchased for 12,500 studs.

Keep reading with a free account

The first 3 sections of Lego Marvel Super Heroes (3DS) are open to everyone. An account opens the rest of it, and every other guide in the archive. It's free, and there's nothing to buy.

Bought guides on the old Prima Games site? Your account and every guide you own moved here, so there's nothing to buy again. Sign in.

Create a free account Or browse our free guides

PreviousLevel 12C: Central Core NextLevel 13B: Asteroid Interior