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Lego Marvel Super Heroes (3DS) eGuide
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Contents

  • Chapter 7: Asgard
    • Level 7A: The Bifrost
    • Level 7B: The City
    • Level 7C: Throne Room
  • Chapter 8: X-Mansion
    • Level 8A: Mansion Foyer
    • Level 8B: Mansion Exterior
    • Level 8C: Hangar
  • Chapter 9: Castle Doom
    • Level 9A: Castle Rooftops
    • Level 9B: Rooftop Entrance
    • Level 9C: Throne Room
  • Chapter 14: Asteroid M Showdown
    • Level 14A: Control Room
    • Level 14B: The Bridge
    • Level 14C: Cosmic Weapon
  • How to Play
    • Game Modes
    • Challenges
    • Collectible Items
    • Basic Commands
    • Special Abilities
  • Chapter 2: Baxter Building
    • Level 2A: The Lab
    • Level 2B: Baxter Rooftop
    • Level 2C: Times Square
  • Chapter 4: The Raft
    • Level 4A: Prison Entrance
    • Level 4B: Prison Interior
    • Level 4C: Prison Rooftop
  • Chapter 6: Hydra Base
    • Level 6A: Underground Foundations
    • Level 6B: Hydra Base
    • Level 6C: Portal Room
  • Chapter 12: Island M
    • Level 12A: The Beach
    • Level 12B: The Jungle
    • Level 12C: Central Core
  • Chapter 13: Asteroid M Space
    • Level 13A: Landing Pad
    • Level 13B: Asteroid Interior
    • Level 13C: Magnetos Lair
  • Chapter 11: New York Power Station
    • Level 11A: Power Plant Interior
    • Level 11B: Statue Interior
    • Level 11C: Liberty Head
  • The Shop
    • Introduction
    • Characters
    • Super Moves
    • Red Bricks
  • Chapter 3: Oscorp
    • Level 3A: Oscorp Offices
    • Level 3B: Oscorp Basement
    • Level 3C: Symbiote Labs
  • Chapter 15: Heroes vs. Galactus
    • Level 15A: Helicarrier Assault
    • Level 15B: The Chase
    • Level 15C: Final Battle
  • Chapter 10: Doctor Dooms Tanker
    • Level 10A: The Bridge
    • Level 10B: Loading Bay
    • Level 10C: Submarine Pen
  • Chapter 1: Sand Central Station
    • Level 1A: Park Avenue
    • Level 1B: Sand Central Interior
    • Level 1C: Sand Central Rooftop
  • Chapter 5: Stark Tower
    • Level 5A: Stark Garage
    • Level 5B: Stark Labs
    • Level 5C: Penthouse Exterior

Lego Marvel Super Heroes (3DS) Guide › Chapter 10: Doctor Dooms Tanker

Level 10B: Loading Bay

Story Characters

  • Spider-Man
  • Thor

Recommended Playthroughs

  1. Playthrough 1: During your first playthrough, try to complete Finish Line, Stud Collector, Red Brick, Combo Master, No Tag Required, and Going Pro.
  2. Playthrough 2: During your second playthrough, try to complete MODOK Masher, Tag Me In, and the Multi-Challenge.
  3. Playthrough 3: Revisit the level with Iron Man and complete the Minikit challenge.

If needed, revisit the level to collect additional studs or complete any challenges you may have missed during previous playthroughs.

Loading Bay Challenges

IconNameDescriptionRewardStory/Free Play
Finish Line Complete the level Iron Man (Heroic Age) Story
Stud Collector Collect over 10,000 studs None Story
Minikit Collect the minikit Collectible Card Free Play
MODOK Masher Defeat MODOK in 120 seconds or less None Story
Red Brick Collect the Red Brick ×4 Super Move Slot Story
Tag Me In Defeat 3 enemies with Tag Moves None Story
Combo Master Perform a ×10 Combo None Story
No Tag Required Beat the level without using a Tag partner None Story
Going Pro Clear the level without using a Super Move None Story
Multi-Challenge Finish the level in 120 seconds; Achieve 3 x6 combo chains; Take less than 3 hearts of damage The Thing (Future Foundation) Story

Challenge 1: Finish Line

To complete this challenge, simply finish the level.

When the level starts, MODOK generates a protective barrier and initiates his psionic wave attack. Circle MODOK to avoid this attack as it circles the platform.

Caution

The psionic wave reduces your movement speed if it gets close to you, and it deals heavy damage if it touches you. Start running as soon as the battle begins to ensure that you stay clear of this attack.

Try to position yourself directly behind MODOK as you evade the psionic wave. When the attack ends, MODOK’s barrier fades. Use Spider-Man’s rapid-fire ranged attacks to chip away at MODOK’s health. If you manage to attack MODOK from the rear, you should be able to complete the battle’s first phase before he has a chance to react.

Tip

If you attack MODOK from the front, he may dodge several of your projectiles. Don’t let that discourage you! The bulk of your attacks will hit MODOK if you just keep at it.

While his barrier is down, MODOK attacks by firing rockets. If you see any reticles appear on the platform, use the Dodge move to dash away from the incoming rockets.

Tip

If you manage to pelt MODOK’s back with a steady stream of ranged attacks, it prevents him from utilizing his rockets.

Continue to attack MODOK until his chair malfunctions. As MODOK struggles to regain control of his chair, Doombots emerge from the hatches along the platform’s outer edge. Circle the area and defeat the Doombots as they appear. When you defeat all six Doombots, MODOK recovers and returns to the center of the platform.

The battle’s second phase is almost identical to the first phase, so try to use the same tactics. Circle the platform to avoid the psionic wave attack, slip behind MODOK, and blast him with a series of ranged attacks when his barrier fades.

Keep attacking MODOK until his chair malfunctions, then circle the platform and defeat the Doombots as they emerge. After you defeat six Doombots, a heavy Doombot leaps out of the hole at the center of the platform. Defeat the heavy Doombot to begin the battle’s next phase.

When the battle’s final phase begins, MODOK generates another psionic wave. Once again, try to circle the platform and slip behind MODOK before the attack ends, then pelt him with a series of ranged attacks when his barrier fades.

If you’re unable to slip behind MODOK, he introduces a new attack. In addition to firing rockets, MODOK produces psionic orbs. Each orb detonates shortly after it appears. Before a psionic orb detonates, however, it follows you around the area. Run away from the orb until it begins to expand, then use the Dodge move to dash to safety.

Continue to attack MODOK until you destroy his chair and finish the level.

Note

After you complete this challenge, Iron Man (Heroic Age) can be purchased for 12,500 studs.

Challenge 2: Stud Collector

To complete this challenge, you must collect over 10,000 studs before the level ends.

As you battle the Doombots at the end of the first phase, sweep the platform for studs and breakable objects. Try to collect all the available studs before MODOK returns, then earn the remaining studs by defeating enemies.

Challenge 3: Minikit

To complete this challenge, you must collect the minikit hidden in the level.

Note

This challenge can be completed only during Free Play.

After you unlock Free Play for this level, revisit the map as Iron Man. The minikit is located inside the silver LEGO crate on the far side of the platform.

Use Iron Man’s ranged attacks to destroy the crate and reveal the minikit.

Note

After you complete this challenge, a randomly selected Collectible Card is unlocked.

Challenge 4: MODOK Masher

To complete this challenge, you must defeat MODOK within the 120-second time limit.

The best way to save time is to slip behind MODOK during each of his psionic wave attacks. When his barrier fades, hit him with a series of ranged attacks to disable his chair before he has a chance to react.

It’s also important to clear out the additional enemies as quickly as possible. You shouldn’t have any trouble with the standard Doombots, but battling the heavy Doombot can take quite a while if you’re not careful. Remember to stop attacking whenever the heavy Doombot blocks, and consider using a Super Move if you’re running low on time.

Challenge 5: Red Brick

To complete this challenge, you must collect the Red Brick hidden within the level.

The Red Brick is floating near the edge of the area. Before you finish the level, activate Spider-Man’s flight mode (web swinging) and collect the Red Brick to the right of the platform.

Note

After you collect this level’s Red Brick, you can purchase the ×4 Super Move Slot Red Brick for 17,500 studs.

Challenge 6: Tag Me In

To complete this challenge, you must use Tag Moves to defeat three enemies.

The Doombots emerge in pairs, so you’ll need to perform at least two Tag Moves to complete this challenge. Use a Tag Move to defeat the first two Doombots that appear, then progress through the battle while the Tag Move recharges. Complete the challenge when the Doombots appear at the end of the battle’s second phase.

Challenge 7: Combo Master

To complete this challenge, you must perform a × 10 combo.

If you manage to slip behind MODOK during his psionic wave attack, use a steady stream of ranged attacks to build your combo as soon as his barrier fades. Otherwise, use ranged attacks to build your combo when the Doombots appear.

Challenge 8: No Tag Required

To complete this challenge, you must finish the level without calling on your Tag partner.

Spider-Man is more than capable of finishing the level on his own. Simply avoid calling on your Tag partner for the duration of the battle.

Challenge 9: Going Pro

To complete this challenge, you must finish the level without using a Super Move

Spider-Man’s ranged attacks are very effective against MODOK and standard Doombots, and his melee combos are powerful enough to knock the heavy Doombot on its back. Simply clear the level without using any Super Moves.

Challenge 10: Multi-Challenge

To complete this challenge, you must take less than three hearts of damage, perform three separate ×6 combos, and finish the level within the 120-second time limit.

Each time you slip behind MODOK during his psionic wave attacks, you should be able to perform one of the three required combos each time you disable his chair.

If you attack MODOK while he’s facing you, he’ll reset your combo each time he dodges. If needed, use ranged attacks to build the required combos as you battle each pair of Doombots. Once you’ve completed this objective, you just need to stay healthy and finish the battle within the allotted time.

Note

After you complete this challenge, the Thing (Future Foundation) can be purchased for 12,500 studs.

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