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Civilization V: Brave New World
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Contents

  • Changes in Brave New World
    • The World's Always Changing
    • Changes to Rules and the World
    • Changes to Original Civilizations
    • Changes to DLC Civilizations
    • Changes to Gods & Kings Civilizations
    • Changes to Units
    • Changes to Buildings
    • Changes to Wonders
    • Changes to National Wonders and Projects
    • Changes to Technology
  • What's New in Brave New World
    • In with the New
    • Units
    • Buildings
    • Wonders
    • National Wonders
    • International Projects
    • Technology
    • Tiles
    • Resources
    • Improvements
    • Changes to Religion
  • New Civilizations
    • Assyria
    • Brazil
    • Indonesia
    • Morocco
    • Poland
    • Portugal
    • Shoshone
    • Venice
    • Zulu
  • Ideologies
    • Social Policies and ideologies
    • New Policy System Overview
    • Normal Policy Branches
    • Ideologies and Their Tenets
    • Using Your Ideology
  • Trade Routes
    • Learning About Trade Routes
    • City Connections
    • International Trade Routes
    • Setting Up a Trade Network
  • World Congress
    • Expanded Roles
    • General Use
    • Resolutions
  • Multiplayer
    • Strategies
    • Being the Best
    • Head to Head
  • Single Player
    • The Single Player's Path
    • Strategies
    • Pursuit of Victory
    • The Game in Action
  • Scenarios
    • New Frontiers and Old Wars
    • American Civil War
    • Scramble for Africa

Civilization V: Brave New World Guide › What's New in Brave New World

Resources

Antiquity Site

Antiquity SiteThese special sites are not revealed on the map until your civilization has discovered Archaeology. After that point, these sites appear throughout the world. Your normal Workers can't do anything with them; instead, you need to train Archaeologists. Do so, and then send the Archaeologists over to the Antiquity Sites. They'll create an Archaeological Dig. When finished, this grants your nation an Artifact, or you can turn the site into a Landmark if you're borders cover the territory and you want to get Culture from that area.

Archaeologists are consumed when they build their dig sites, so you have to create one for each Antiquity Site that you find. Make sure to hurry because other nations are going to be interested in gathering these for themselves. Artifacts help with securing a Cultural Victory, while Landmarks are better for protecting your society from someone else's Tourism.

Yield None
Revealed By Archaeology
Improved By Archaeological Dig (Archaeologists only)

Hidden Antiquity Site

Hidden Antiquity SiteFunctionally, these sites are identical to regular Antiquity Sites. The only difference is that this variety does not appear on the map unless your nation has finished taking all Policies from the Exploration Branch. It's a nice reward for something that most naval powers were going to do anyway.

Yield No Yield
Revealed By Completing the Exploration Policy Branch
Improved By Archaeological Dig

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