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Assassin's Creed: Brotherhood eGuide
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Contents

  • Essentials
    • Primer
      • Introduction
      • Essential Gameplay Concepts
      • OSD and Button Definitions
    • Reference and Analysis
      • Moves
      • Weapons
      • Equipment
      • Items and Shops
      • Enemies
      • Mission Checklists
    • Extras (Spoiler Alert)
      • Secrets
      • Plot Analysis
      • Behind the Scenes
  • Walkthrough
    • Walkthrough
      • Sequence 1
      • Present 1
      • Welcome to Rome
      • Sequence 2
      • Sequence 3
      • Sequence 4
      • Sequence 5
      • Sequence 6
      • Sequence 7
      • Sequence 8
      • Sequence 9
      • Present 2
    • Side Quests
      • Completion Roadmap
      • Secret Locations
      • Secondary Memories
      • Aditional Memories
      • Metagames
  • Multiplayer
    • Basics
      • Advanced Tips
      • Score and Progression
      • Maps and Analysis
    • Multiplayer
      • Multiplayer Basics

Assassin's Creed: Brotherhood Guide › Multiplayer

Basics

When Desmond escaped Abstergo Laboratories through a forbidding hall of Animus machines, all fully powered and primed to accept new subjects, he had no idea how the modern Templars intended to use them. Only now does Vidic reveal the future of the Animus Project: a virtual training ground for Abstergo's field operatives. Each Animus is waiting to immerse its occupant in a simulation program where they will not only learn how to kill but also ruthlessly compete for promotion within their ranks.

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