Prima Games eGuides Assassin's Creed: Brotherhood eGuide

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Assassin's Creed: Brotherhood eGuide Essentials Reference and Analysis

Moves

As we join the mid-life adventures of the Prophet Assassin and his brethren, it makes sense that almost all of Ezio's moves are unlocked and available from the outset. That said, Leonardo's Double Blade, Poison Darts and Climb Leap Glove must be sought before the full repertoire of techniques can be performed.

Moves Overview

Basic Moves

MOVE

DETAILED DESCRIPTION

Walk/Move Character

Tilt Movement Stick in the required direction.

Fast Walk

Tilt Movement Stick in the required direction and hold Legs Button.

Look/Control Camera

Use Camera Stick to look around and control the camera.

Run

Tilt Movement Stick in the required direction and hold High Profile Button.

Sprint/Free Run/Free Run Leap

Tilt Movement Stick in the required direction, hold High Profile Button and Legs Button.

Jump Up

Hold High Profile Button, press Legs Button to crouch, release to jump.

Breaking A Fall (Forward Roll)

Hold Movement Stick forwards when falling to roll on touchdown.

Target Lock

Press Target Lock Button to lock on a target, press button again to exit Target Lock.

Eagle Vision

Hold Head Button to activate Eagle Vision, press button again to deactivate.

Speak/Shop/Examine

Press Head Button to speak, enter Shops or examine certain items.

Interact

Press Empty Hand Button to interact with Ezio's environment.

Steal/Pickpocket

Press or hold Legs Button (preferably while moving) to steal from citizens.

Loot

Hold Empty Hand Button until the Loot icon has filled.

Pick Up/Drop Weapon

To pick up a weapon, press Empty Hand Button while standing over it.

Pick Up/Drop Dead Body

To pick up a dead body, press Empty Hand Button while standing over it.

Gentle Push

Hold Empty Hand Button and use Movement Stick to push through crowds.

Shove

Hold Movement Stick and High Profile Button to run, and press or hold Empty Hand Button to shoulder barge.

Throw Money

Press Weapon Hand Button when money pouch is equipped.

Quick Select

Use Quick Select Buttons to instantly equip/use weapons and items. The four available slots are customizable.

Equip Weapon

Open radial menu by holding Weapon Select Button, select with Movement Stick, release Weapon Select Button to equip.

Customize Quick Select menu

Open radial menu by holding Weapon Select Button, select with Movement Stick, press corresponding direction on Quick Select Buttons to change item in slot.

Climbing and Leaping

MOVE

DETAILED DESCRIPTION

Start Climbing

Tilt Movement Stick in the required direction, hold High Profile Button and Legs Button.

Climb

Tilt Movement Stick in the required direction.

Climb Faster

Tilt Movement Stick in the required direction and hold High Profile Button.

Climb Ladder/Switch Side

Push Movement Stick up/down to climb, left/right to switch sides.

Look Down from Platform

Push Movement Stick towards edge when standing on platform.

Ledge Drop

Push Movement Stick towards platform edge, press Empty Hand Button to drop down.

Drop/Let Go

While hanging from a ledge, tap Empty Hand Button.

Catch Back/Grasp

While falling, grab onto a ledge or handhold by holding the Empty Hand Button.

Wall Run

Hold High Profile Button and Legs Button to free run up a wall.

Beam Drop

Tap Movement Stick and Empty Hand Button to drop down on chosen side.

Beam Shimmy

Hanging from beam or pole, use Movement Stick to shimmy along beam.

Free Run Drop

During Sprint or Free Run, release Legs Button before a platform edge to drop down instead of jumping.

Climb Leap

While climbing, press Movement Stick up and Legs Button. Requires Climb Leap Glove.

Climb Leap Grab

Once you've jumped during Climb Leap, hold Empty Hand Button to grab a ledge.

Back Eject

While climbing, release Movement Stick, hold High Profile Button, then press Legs Button to jump backwards.

Side Eject

While hanging or climbing, hold High Profile Button and push Movement Stick left/right and press Legs Button to jump sideways.

Wall Eject Back/Wall Eject Side

While running up a wall, push Movement Stick and press Legs Button to jump in the chosen direction.

Advanced Catch Back

After Side Eject, push Movement Stick toward wall and press Empty Hand Button to grab ledge or handhold.

Swing on pole

Hold High Profile Button and Legs Button, push Movement Stick forward to swing from pole to pole.

Turn on pole

While hanging from pole, pull Movement Stick down to turn around.

Ride Lift

On platform, press High Profile Button to ride Lift to rooftop.

Leap of Faith

Push Movement Stick toward landing spot, then press High Profile Button and Legs Button.

Combat

MOVE

DETAILED DESCRIPTION

Enter/Exit Fight Mode

Pressing Target Lock Button enters/exits Fight Mode.

Step Dodge

While in Fight Mode, tap Movement Stick to quickstep sideways, back or behind target.

Switch target

While locked on, tap Camera Stick to cycle through targets.

Taunt

Press Head Button while locked on to an enemy.

Attack

Press Weapon Hand Button to attack.

Execution

Attack with Weapon Hand Button, then again 1-4 times as the previous attack makes contact with the enemy.

Special Attacks

Hold, then release Weapon Hand Button. Depending on the weapon equipped, this leads to Sweep, Throw, Throw Sand or Flying Knives.

Kick

While locked on, press Legs Button.

Deflect/Block

Hold High Profile Button.

Dodge

Hold High Profile Button and press Legs Button just before an enemy attack lands.

Counter Kill

With weapon equipped, hold High Profile Button and press Weapon Hand Button just before enemy attack lands.

Disarm

When unarmed, hold High Profile Button and press Weapon Hand Button just before enemy attack lands.

Grab Opponent

While locked on and close, press Empty Hand Button.

Grab: Push Opponent

During Grab, push Movement Stick to move enemy or aim for throw.

Grab: Throw Opponent

During Grab, press Empty Hand Button.

Grab: Headbutt

During unarmed Grab, press Head Button to perform up to three attacks.

Grab: Punch

During unarmed Grab, press Weapon Hand Button to perform up to three attacks.

Grab: Knee

During unarmed Grab, press Legs Button to perform up to three attacks.

Grab: Kill

During Grab, with weapon equipped and Movement Stick neutral, press Weapon Hand Button.

Counter Grab

Press High Profile Button and Empty Hand Button to counter an enemy Grab, hold Buttons to throw enemy. If Grabbed, tap Buttons rapidly to escape.

Finish Enemy On Ground

With weapon equipped, press Weapon Hand Button over toppled enemy.

Stomp Enemy On Ground

Unarmed, repeatedly press Weapon Hand Button over toppled enemy.

Escape Fight

Hold Movement Stick, High Profile Button and Legs Button to break away.

Standing Tackle

Press High Profile Button and Empty Hand Button.

Running Tackle

During Free Run/Sprint, with enemy highlighted, press Empty Hand Button.

Air Tackle

From platform, wall or beam, press High Profile Button and Empty Hand Button.

Ranged Attacks

MOVE

DETAILED DESCRIPTION

Throw Knives/Shoot Pistol/Shoot Crossbow

Lock on enemy with Target Lock Button, press Weapon Hand Button to throw/shoot.

Focus Pistol and Crossbow

Hold Weapon Hand Button for accurate aim, release button to shoot.

Cancel Shot

Press Legs Button or Target Lock Button while aiming to cancel Pistol, Poison Dart or Throwing Knives attack.

Pistol Execution

Equipped with a Medium weapon, hold the Weapon Hand Button during an Execution after several successful moves to kill with the Pistol.

Throw Long or Heavy weapon

Hold Weapon Hand Button and release button when target is highlighted red.

Flying Knives (Special Attack)

Hold Weapon Hand Button until targets are highlighted red, use Movement Stick to adjust targets, release Weapon Hand Button to throw.

Apple of Eden – Change Allegiance

Hold Weapon Hand Button until the first wave reaches the enemy.

Apple of Eden – Mind Kill

Hold Weapon Hand Button until the second wave reaches the enemy.

Assassinations*

MOVE

DETAILED DESCRIPTION

Stealth Assassination

In Low Profile, press Weapon Hand Button up close.

Assassinate From Hiding Spot

With enemy locked or highlighted, press Weapon Hand Button.

Assassinate From Ledge

Hanging from a ledge below your target, press Weapon Hand Button.

Air Assassination

While climbing, or from ledge or beam above, highlight or lock on your target and press Weapon Hand Button.

Double Blade Assassination

In Low Profile, press Weapon Hand Button between two guards (requires Double Blade). Can be performed from a ledge or beam above as Double Air Assassination.

Assassinate With Poison

From close range in Low Profile, press Weapon Hand Button.

Assassinate With Poison Dart

Lock on enemy from range with Target Lock Button, press Weapon Hand Button (requires Poison Dart). For accurate aim, hold and release Weapon Hand Button to shoot.

Knock Out

Unarmed in Low Profile, press Weapon Hand Button for non-lethal stealth blow.

* The Assassinations in this table require the Hidden Blade. Most can also be performed in a High Profile version by holding the High Profile Button, though this negates stealth and draws attention.

Swimming

MOVE

DETAILED DESCRIPTION

Swim

Tilt Movement Stick in the required direction.

Swim The Crawl

Tilt Movement Stick in the required direction and hold High Profile Button.

Fast Swim

Tilt Movement Stick in the required direction and hold High Profile Button and Legs Button.

Submerge

Hold Legs Button to hide below the water's surface. Tilt Movement Stick to swim stealthily.

Dive

Hold Movement Stick, High Profile Button and Legs Button to jump, then press Legs Button again in mid-air to dive.

Climb Out Of Water

Press Movement Stick, High Profile Button and Legs Button to exit water.

Throw Knives

On surface, lock on enemy with Target Lock Button, press Weapon Hand Button. For accurate aim, hold and release Weapon Hand Button to shoot.

Swim Assassination

On surface of water below target, press Weapon Hand Button.

Horse Riding and Combat

MOVE

DETAILED DESCRIPTION

Call

Press Head Button to call a horse.

Mount/Dismount/Hijack

Press Empty Hand Button to mount, dismount or hijack a horse.

Trot

Tilt Movement Stick in the required direction.

Walk

Tilt Movement Stick in the required direction and hold Legs Button.

Canter

Tilt Movement Stick in the required direction and hold High Profile Button.

Aerial Mount

Tilt Movement Stick towards horse below, hold High Profile Button and tap Empty Hand Button to leap into saddle.

Fight From Horseback

With Medium or Ranged weapon drawn, press Weapon Hand Button to attack.

Stand On Saddle

Hold High Profile Button and press Legs Button to stand on saddle.

Sit Back Down In Saddle

Release High Profile Button after standing on saddle.

Jump From Horse

While standing in saddle, press Legs Button.

Aerial Dismount

While standing in saddle, hold High Profile plus Legs Buttons to grab an overhead beam.

Tackle From Horse

While cantering, press Empty Hand Button to leap from saddle and knock target to ground.

Unseat Horseman

With Medium weapon or larger drawn, lock on target and hold High Profile Button when Horseman charges past.

Assassinate Horseman

With Hidden Blade equipped, press Weapon Hand Button (from ground, ledge or horseback).

Faction Controls

MOVE

DETAILED DESCRIPTION

Assassin Signal

Press Call Assassins Button to call Assassin recruits.

Call Arrow Storm

With 3 Assassin Signals available, hold Call Assassins Button.

Hire/Stop/Follow

Press Head Button to command Faction members.

Issue Faction Order

Lock on enemy with Target Lock Button, press Head Button.

Close Eyes

Press Empty Hand Button over dead recruit.

Vehicle Controls

MOVE

DETAILED DESCRIPTION

Gondola: Enter Rowing Position

Press Empty Hand Button to mount gondola.

Gondola: Exit Rowing Position

Press Legs Button to exit gondola.

Gondola/Tank: Steer

Tilt Movement Stick left and right to steer. Pull back to reverse/back up.

Gondola: Row

Repeatedly press Empty Hand Button.

Parachute: Deploy/Release

Press Weapon Hand Button in mid-air.

Carriage: Steer

Tilt Movement Stick left and right.

Cannon/War Machines: Use/Release

Press Empty Hand Button.

Cannon/War Machines: Aim

Tilt Movement Stick in the required direction.

Cannon/War Machines: Fire

Press High Profile Button.

Flying Machine: Steer

Tilt Movement Stick left and right.

Flying Machine: Gain Altitude/Nose Up

Pull Movement Stick down.

Flying Machine: Dive/Nose Down

Push Movement Stick up.

Camera & Interface

MOVE

DETAILED DESCRIPTION

Center Camera

Press Center Camera Button to center the camera behind Ezio.

First-Person View

Press First-Person Button to toggle first-person view On/Off. Can be used with Eagle Vision.

Look Down from Platform

Push Movement Stick towards edge when standing on platform.

Display Map/Database

Press Map Button.

Access Animus Desktop

Press Pause Button.

Synchronize Map from Viewpoint

Press Head Button when perched on a View Point.

Mark Treasure Chest, Borgia Flag or Feather on Map and Mini-Map

Look at treasure in Eagle Vision (hold Head Button to toggle On/Off) to record location.

Advanced Techniques

Surviving against tougher opponents requires skill and finesse. This section details some of the most noteworthy abilities listed on the previous pages, with a special emphasis on the new Executions and Execution Streaks – two moves that both newcomers and players of previous Assassin's Creed games will want to learn.

Executions

The Execution is a stunning combo of successive hits against a single opponent, the last of which delivers the finishing move or Execution itself (Fig. 1). Simply tap your Weapon Hand Button repeatedly to perform the move. The number of hits required to complete an Execution depends on the weapon used:

Weapon/Category

Hits required

Fists

5

Hidden Blade

4

Small weapons

3

Medium weapons

3

Heavy and Long weapons

2

Figure 01

The principle behind the move is to speed up combat as an alternative to Counter Kills. Even if the enemy deflects some of the moves (you'll hear the clang of clashing weapons) the full sequence will stun them and break their defense. But stronger enemies are combo-resistant, deflecting your hits strongly enough to ruin the timing of the sequence: in this case you will need to weaken them with a Kick, or Dodge their attack and retaliate before they recover.

Execution Streaks

Ezio is in mid-Execution, finishing the first victim of the Streak.

Already, while the animation is still unfolding, the player lines up another victim by using the Movement Stick to highlight them, and presses the Weapon Hand Button to "stack" the next Execution in the Streak. When the first enemy falls, this will deliver an instant slaying move to the next. Repeat this procedure for as long as you can.

Streaks offer a superbly efficient new method for disposing instantly of the toughest archetypes. Having initiated a Streak with a lowly Militia, for instance, you may then prioritize a Brute or Seeker as the next target for an easy kill.

Every time you perform an Execution, you can then chain further Executions against nearby targets. Even when facing an entire horde of enemies, you need only dispatch the first by standard means; the rest will fall to a sequence of single-hit kills, if timed correctly.

First, you need to lose the habit of defensively holding the High Profile Button at all times; until an enemy attacks, you should only use the Movement Stick and the Weapon Hand Button. Secondly, you must always be thinking ahead to the next enemy, watching for incoming attacks and choosing the ideal target in reach. Thirdly, you really do need only one hit to kill: wildly mashing the buttons will swiftly reduce your chances of neat terminations.

There is some luck involved in keeping a chain going – the proximity of foes, irksome ranged attacks, resistant archetypes – but you can improve your odds by using larger weapons and moving around to keep more enemies within reach.

An Execution Streak can be initiated with many moves, not just a standard combo Execution. You can also try:

  • Counter Kills.
  • Killing Disarmed guards with their own weapons.
  • A Long weapon's Sweep Special Attack.

When you've performed several successful kills in a Streak, ranged finishing moves become available. With a Medium weapon equipped, Ezio can perform a Pistol Execution. With a Small Weapon, Ezio will use a Throwing Knife to finish an enemy. Even a thrown Spear may conclude a streak.

Mid-Streak Interruptions

  • So what happens if an enemy attacks while you're performing an Execution Streak? The flashing Health Meter warnings over the heads of the guards will alert you to an intended strike, so be ready to press your High Profile Button and Weapon Hand Button to perform a Counter Kill at the last moment. A successful Counter will become an additional Execution, seamlessly performed on your assailant and added to the running headcount while keeping the Streak alive. Once again, though, you should be immediately lowering your defense during the animation and identifying another victim. High-scoring Streaks will necessarily incorporate several perfectly timed Counter Kills.
  • If you let enemies get too close to your back, they will attempt to break your Streak with a Grab. Though you can shake them off with the Counter Grab move, the likelihood is then increased that another enemy will rashly step in to attack and prevent you scoring an easy finish on their grounded colleague. So always be ready to Counter Kill after a Counter Grab as a fast way to start a new Streak.
  • Agiles can cancel both Executions and Execution Streaks by dodging and thus breaking the sequence of moves. Either target them as the first victim or leave them alone until they attack, then Counter Kill to keep the Streak running.

Playing To Impress

Three cumulative tips will immediately enhance your endeavors to become a Master Assassin.

1. The automatic "on sight" targeting is very generous in many cases. You may sometimes prefer to use the Target Lock Button to fix on specific enemies, but as a rule, when you see that your target is highlighted, many contextual moves will be instantly available for spontaneous stunts.

2. Height extends this range even further, so if you can reach a higher vantage point from beams or rooftops then you can target an enemy by sight alone from a distance. Simply climbing up a wall and looking down into the street is sufficient, especially if you are prepared to act in High Profile.

3. You can transition from climbing and free running into other moves with great fluidity. Combine this with the height and sight advantages and your playing time will be enriched with superheroic feats of prowess.

Figure 02

You can test this for yourself right away. First, hijack a horse from a rider in the street, then climb a building and attempt an automatic "on sight" High Profile hijack from above (Fig. 2). Once you've seen the difference, you won't go back...

Crossbow Counters

Aficionados of Hidden Blade combat will be interested in the peculiar potential of the Crossbow. Already an effective ranged weapon against heavier archetypes, it is also deadly when wielded defensively as a melee weapon. Counter timings are similarly tight to the Hidden Blade and equally fatal against most enemies (Fig. 3), and the reach of the weapon between attacks can be directed against Gunmen and other ranged aggressors in mixed groups.

Figure 03