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Tom Clancy's Splinter Cell: Conviction eGuide
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Contents

  • Maps
    • Single-player maps
      • Mission 01: Marketplace
      • Mission 02: Kobin’s Mansion
      • Mission 03: Price Airfield
      • Mission 04: Diwaniya, Iraq
      • Mission 05: Washington Monument
      • Mission 06: White Box Technologies
      • Mission 07: Lincoln Memorial
      • Mission 08: Third Echelon HQ
      • Mission 09: Michigan Ave. Reservoir
      • Mission 10: Downtown District
      • Mission 11: White House
    • Co-op Maps
      • Co-op Maps
      • Deniable Ops Maps
  • Essentials
    • The Essentials
      • Intel
      • Training - Introduction
      • Training - Ranged Combat
      • Training - Combat Mechanics
      • Training - Agent Techniques
      • Training - Gear
      • Training - Enemy Intel
    • P.E.C. Challenges
      • P.E.C. Challenges - Prepare and Execute
      • P.E.C. Challenges - Vanish
      • P.E.C. Challenges - Splinter Cell
    • Achievements
      • Achievement List
  • Walkthrough
    • Walkthrough
      • Mission 01: Marketplace
      • Mission 02: Kobin’s Mansion
      • Mission 03: Price Airfield
      • Mission 04: Diwaniya, Iraq
      • Mission 05: Washington Monument
      • Mission 06: White Box Technologies
      • Mission 07: Lincoln Memorial
      • Mission 08: Third Echelon HQ
      • Mission 09: Michigan Ave. Reservoir
      • Mission 10: Downtown District
      • Mission 11: White House
  • Multiplayer
    • Co-op Story
      • Co-op
      • St. Petersburg Banya
      • Russian Embassy
      • Yastreb Complex
      • Mozdok Grounds
      • Deniable Ops

Tom Clancy's Splinter Cell: Conviction Guide › Essentials › P.E.C. Challenges

P.E.C. Challenges - Vanish

Vanish

Challenge Name Challenge Description # req’d for Level 1 Level 1 Value # req’d for Level 2 Level 2 Value # req’d for Level 3 Level 3 Value
Vanish Silently Once you are spotted, vanish without neutralizing any enemies. 5 400 10 450 15 550
Cat and Mouse Perform a hand-to-hand takedown against an enemy who is investigating your last known position. 5 400 10 450 15 550
Last Known Position Neutralize an enemy while standing at least 10 meters from your last known position. 10 400 25 450 50 550
Portable EMP Escape Use the portable EMP to vanish. Stun at least 3 enemies while escaping from a combat situation. 10 400 25 450 50 550
Flashbang Escape Use the flashbang to vanish. Escape from a combat situation. 5 400 10 450 15 550
EMP Grenade Stun Stun at least 3 enemies with a single EMP grenade. 10 400 25 450 50 550
Choke-Hold Freedom Free your teammate from a choke hold in any multiplayer game mode. 5 400 10 450 15 550
Reviving Teammates Revive your teammate in any multiplayer game mode. 5 400 10 450 15 550

Vanish P.E.C. Challenges are typically related to the establishment of Last Known Positions to lure enemies into bad situations, such as Cat and Mouse where you eliminate an enemy checking out your LKP before he can relay information about it to his comrades.

Vanish Silently

Vanish

Chances are good you will initiate this challenge multiple times by just playing through the game. When you are spotted and establish an LKP, instead of killing the enemy who located you to remove the LKP, scurry away and disappear into the shadows again. Allow that enemy to investigate your LKP and discover you are no longer there. This removes the LKP and the enemy goes back on their patrol route or returns to their group. You then bank one instance of this challenge.

Cat and Mouse

Cat and Mouse

To earn this award, allow an enemy to spot you and establish a LKP. Instead of moving away like the Vanish Silently challenge, remain close but hidden. When the enemy comes to investigate the LKP, reach out and eliminate him with a hand-to-hand kill before he has a chance to relay your LKP to other enemies.

Tip

Doorways are a great place to pull off a Cat and Mouse because you can hide just out of view on the other side of a door and then strike when the enemy walks through it.

Last Known Position

LKP

Allow an enemy to see you, but then disappear and leave behind an LKP. You must then move at least 10m away from your LKP and then engage any enemies who are focused on it. When the enemy moves in on your LKP, wait until he is close to it, and then kill him. Headshots, remote mines, frag grenades; it does not matter how you eliminate the enemy.

Tip

One of the easiest ways to fulfill this challenge is to establish a LKP in a room with a pipe along the ceiling or a window. Establish the LKP and then disappear. Because the window or pipe lets you survey the scene, you can wait until the enemy is just within range to dismiss your LKP and then take them out.

Portable EMP Escape

PEMP escape

When at least three enemies are acting on your LKP or are actively targeting you (you got spotted), use the portable EMP generator to trigger a pulse. The range of pulse requires you be close to your enemies for them to be effectively stunned by the generator. While the enemies are stunned, escape out of sight by melting into the shadows or leaving the room. You will not get this award if you initiate combat while the enemies are recovering from the stun.

Flashbang Escape

This award is similar to the Portable EMP Escape. Instead of releasing a pulse via the EMP generator, drop a flashbang amid three or more enemies who are actively targeting you or closing in on your LKP. While they are stunned from the flash, escape and do not engage.

Tip

Easy way to notch a Flashbang or Portable EMP Escape? Trigger the pulse or flash when near an open window or pipe. As soon as your enemies recoil, run to the escape route.

EMP Grenade Stun

EMP stun

EMP grenades stun enemies when dropped next to them. To earn this award, you must stun at least three of them with a single EMP grenade. Try rolling an EMP grenade into a group of enemies coming through a door or dropping one on a patrol while you are hanging from a pipe. If the enemies do not spread out when hearing the bounce of the grenade, you will earn the award.

Choke-Hold Freedom

Choke hold

While playing a co-op game with a friend, free them from a choke hold. You can either rush the enemy holding your friend and take them out with a hand-to-hand kill or ask your friend to dodge. While your friend ducks, pick off the enemy with a headshot.

Reviving Teammates

CCR

In a co-op game, revive a fallen friend by clearing out any immediate threats and then initiating the cardiac revival. You must complete the revival before an enemy attacks.

Tip

If any enemies are still around, tell your friend not to sit up and draw attention to themselves. If they are shot while sitting up, the mission ends in failure.

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