The Sims 3 Ambitions Guide Walkthrough Traditional Careers
Military
Fortunately, peace has broken out in Sunset Valley and Riverview and Sims in the Military career need not worry about shipping out to war.
They do have a goal that takes them outside of town, though. Way outside of town. As in, into space.
Work Location: Fort Gnome Military Base (Sunset Valley), Fort Salas Military Base (Riverview)
How Hired: Report to military base, answer computer ad, answer newspaper ad
Work Week: Work at the base starts early and lasts until the later afternoon, but at least there are fewer work days in a week.
Salary Progression: Sims starts with a modest salary, but the promotion to Flight Officer comes with a nice bonus.
Military Career
| Level | Position | Work Days | Start Time | Length of Day | Average Daily Pay | Average Weekly Pay | Pension Pay | Metrics for Promotion |
|---|---|---|---|---|---|---|---|---|
|
1 |
Latrine Cleaner |
M,T,W,F |
07:00AM |
7 |
280 |
1,120 |
80 |
|
|
2 |
Grease Monkey |
M,T,W,F |
07:00AM |
8 |
350 |
1,400 |
100 |
|
|
3 |
Grunt |
M,T,W,F |
7:00AM |
8 |
385 |
1,540 |
110 |
|
|
4 |
Squad Leader |
M,W,F |
7:00AM |
7 |
655 |
1,965 |
150 |
Mood, Athletic Skill, Handiness Skill, Relationship w/ Superior |
|
5 |
Flight Officer |
M,W,F |
7:00AM |
7 |
754 |
2,262 |
170 |
Mood, Athletic Skill, Handiness Skill, Relationship w/ Superior |
|
6 |
Wing Man |
M,W,F |
07:00AM |
6 |
868 |
2,604 |
190 |
Mood, Athletic Skill, Handiness Skill, Relationship w/ Superior |
|
7 |
Fighter Pilot |
M,W,F |
07:00AM |
6 |
999 |
2,997 |
220 |
Mood, Athletic Skill, Handiness Skill, Relationship w/ Superior |
|
8 |
Squad Leader |
M,W,F |
07:00AM |
6 |
1,149 |
3,447 |
250 |
Mood, Athletic Skill, Handiness Skill, Relationship w/ Superior |
|
9 |
Top Gun |
M,W,F |
07:00AM |
5 |
1,322 |
3,966 |
290 |
Mood, Athletic Skill, Handiness Skill, Relationship w/ Superior |
|
10 |
Astronaut |
M |
07:00AM |
18 |
6,000 |
6,000 |
430 |
Mood, Athletic Skill, Handiness Skill, Relationship w/ Superior |
Military Tones
| Tones | Description |
|---|---|
|
Business as Usual |
Perform average job duties |
|
Work Hard |
Work hard to increase performance, but adds stress |
|
Goof Off at the Post Exchange |
Relax at work. Slower performance, but less stress |
|
Meet Fellow Soldiers |
Allows Sim to possibly meet new co-workers that have not already been met outside of work |
|
Hang out with Fellow Soldiers |
Build relationships with co-workers |
|
Suck up to Superior |
Build relationship with boss |
|
Suck up to Superior |
Build relationship with Boss |
Benefits and Rewards
To advance in the military career and earn benefits, Sims must develop two different skills: Athletic and Handiness. (Fortunately, the Handiness skill can be learned right on base through a class.)
Other metrics contribute to the chance of promotion, too, including the relationships with fellow soldiers and base superiors. Naturally, mood is also a factor.
Working hard and keeping these skills in active advancement leads to some fun rewards.
For example, as soon as the career begins, you start saluting other soldiers of superior rank. But at level 4, Squad Leader, inferiors start saluting you.
When you reach the Top Gun rank, random Sims are also inspired to salute you. Citizen salutes are positive and will start any social encounter with an impressed context.