Prima Games eGuides The Sims 3 Ambitions eGuide

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The Sims 3 Ambitions Guide Walkthrough Careers

Investigations

There are five types of assignments for the Ghost Hunter career. They roll out in the order below, but mingle with previously opened investigation types once unlocked.

When you enter a property to perform an investigation, the house lights turn different colors and you hear creepy (but amusing) music. You know you have completed the assignment when the lights return to normal.

Spirit Invasions

Spirit Invasions are the most basic of hauntings. Eliminate all spirits (vapor-like little nasties) on the lot to complete the assignment.

Spirits can be inside or outside, and don't forget to look on all of the floors of a house, too. The spirits may be different colors, but they all behave the same way: they bob and wave for a few moments before disappearing and reappearing elsewhere on the lot.

Your typical neighborhood spirit

Click on a ghost and choose the Banish interaction to shoot it with the Banshee Banisher. The number of spirits on the lot are noted in the blue box on the screen's left, so keep busting until the house is all busted out.

The residents of a house remain upset as long as the spirits are on the lot. Once the assignment is complete, you can either take off for the next job or hang around and visit with the household.

Unless you are super-rude, you have a good chance of starting positive relationships because the ghost-busted inhabitants are so grateful.

Paranormal Investigation

Occasionally, you must report to one of the venues where you disappear inside to investigate paranormal activity. These assignments take three or more hours to complete.

During the assignment, you cannot take on any other jobs or address any of your Sim's needs. These investigations can take place at many different spots, such as the theater, the stadium, the supermarket, and more.

Poltergeist Haunting

Poltergeists are a special type of ghost that are strong enough to interact with physical objects. When clients begin complaining about possessed objects, you know you're dealing with a poltergeist.

Go to the affected house and scan the premises for shaking and bucking objects, like beds or bookcases. Poltergeists can possess almost any object, so be on the lookout for any movement from an object that, well, shouldn't be moving.

Click on the possessed object and use the Exorcise interaction. You unleash the Banshee Banisher to yank the poltergeist out of the object.

It is possible to fail, though, at which point the poltergeist can scare a non-Brave Sim before slipping into another object on the lot.

Look for wisps around possessed objects.

Can't find that last possessed object? Don't forget to check objects outside the house but still on the lot, such as the mailbox.

Ghostly Presence

Once you receive the Spook-o-meter at level 5, you can take on the Ghostly Presence assignments. These investigations are more complex and time-consuming than Possessed Objects or Spirit Invasions.

You must locate the ghosts hiding in the house by clicking on the floor in a room and choosing the Scan for Ghosts interaction.

Your Sim pulls out the meter and starts looking for signs of a ghost. If there is no ghost in the room, you're told to check out a different room.

If there is indeed a ghost in that room, look for signs of it. A ghost that died via fire is preceded by red sparkles. A drowned ghost first appears as dripping water. Within a few seconds, the ghost's full form appears.

These look like normal ghosts of deceased Sims, not little vapors. You can then see the ghost's name. At this point, you have two choices to deal with the ghost.

You can either use the Banshee Banisher to capture it or attempt to talk it into leaving the house.

If you choose the Banshee Banisher route, expect a greater fight than with a spirit or poltergeist. These ghosts will pull away.

If successful, they can scare a non-Brave Sim or even turn around and mock them. However, keep at it. Eventually, the Banshee Banisher takes the fight out of them and they submit to your persistence and power.

Angry Ghostly Invasion

The final type of investigation is the Angry Ghost Invasion. These assignments are similar to the Ghostly Presence assignment, except the ghosts are not hidden.

These brazen banshees are right out in the open, terrorizing the residents of the house (and you, unless you have the Brave trait).

Deal with these ghosts via the Banshee Banisher (which has likely been upgraded by this point) or through coaxing socials.

If you are at level 8, you have a much easier time talking these ghosts into peacefully moving on to the afterlife.

Angry ghosts tend to upset everybody in the house. If one of the ghosts is really disturbing the residents, zero in on it first.

Many angry ghosts wear the traditional clothes of past civilizations. These ancient ghosts are worth more Simoleons than ghosts with modern dress.