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Little Big Planet: Karting eGuide
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Contents

  • Essentials
    • The Basics
      • Welcome to LittleBigPlanet Karting
      • Building Together: United Front & Media Molecule
      • Concept Art
      • The Basics
      • Popit
      • StoryMode
      • Start Menu
      • Basic Racing Controls
      • Advanced Racing Controls
      • Weaponators
      • The Community
      • Me, Me, Me
    • Create Mode
      • Basics
      • Intermediate
      • Advanced
      • Creating a Level
      • Creating a Challenge
    • Trophies
      • Trophy List
  • Walkthrough
    • Story Mode
      • Story Mode
      • Monster Island
      • Victoria’s Laboratory
      • The Progress Emporium
      • Eve’s Asylum
      • The Space Bass
      • Hoard, Sweet Hoard

Little Big Planet: Karting Guide › Essentials › The Basics

Weaponators

Weaponators List

Icon Name Description Stun or Destroy? Lock-On? Battle Mode?
Straight Shot This green missile fires straight ahead, so aim them carefully. Destroy No Yes
Red Seeker A handy missile that mercilessly tracks down a locked-on target. Destroy Yes Yes
Triple Seeker A barrage of missiles home in on locked-on targets and stun them. Stun Yes No
Blue Rocket Ride and steer a giant blue rocket for a few moments and knock aside the competition. Stun No No
Boxing Glove A giant rocket propelled boxing glove that knocks out any opponent in its path. Stun No No
Fast Forward The driver who uses this item quickly moves time forward while his opponents remain in regular time. N/A No No
Leader Seeker Fire this missile to seek and destroy whatever driver is in first place. Destroy Yes No
Lightning Bolt Fire out a single shot of electricity that targets straight ahead. Destroy No Yes
Lob Bomb Launches a bomb directly ahead in an arc for explosive results. Destroy No Yes
Mine Drop a mine from behind for a basic, but effective, booby trap. Destroy No Yes
Paintinator Fires globs of paint at your enemies to slow them down. Stun No No
Shockwave Generates a powerful shockwave around your kart. Drive by any nearby opponents to see them pop. Destroy No Yes
Triple Mine Drop three mines down at once to knock the poor opponents behind you. Stun No No

Defense

Of course, there’s nothing to stop the Hoard from turning these tools on you! Fortunately, most Weaponators do double duty to protect as easily as they destroy.

Luckily, your kart is equipped with an early-warning system. Keep your eyes peeled for the red warning icon along the bottom of the screen that indicates imminent impact with an inbound Weaponator trained on your kart. The icon displayed indicates which Weaponator is on your tail.

Stay sharp and pay attention as the warning icon changes into a blue shield. If you have a defensive Weaponator equipped, press to block the attack. You can also defend with offensive Weaponators. Press on the left stick to aim your Weaponator backwards, and then fire. In a flash, your Hoard opponent’s inbound insult is gone in a puff of smoke and debris.

Caution

The Key is Locks

Don’t get too comfy assuming the warning system can keep every Hoard Weaponator from blasting your sack person to smithereens. It only alerts you when a Weaponator with lock-on capabilities is targeting you. Defending against other Weaponators requires precise timing and razor-sharp instincts.

Tip

Watch Your Backs

Smart drivers remember to use their rear view mirrors to check blind spots for other drivers and hazards. During straight stretches when hairpin turns aren’t a concern, press to look back and anticipate Hoard attacks.

However, it’s important to keep in mind that the blue shield icon only appears when you have a suitable Weaponator for the job. Otherwise, the warning only serves to inform you of your impending doooooom!

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