Prima Games eGuides
primagames.com Browse Redeem a code Help
Donkey Kong Country Returns 3D eGuide
Sign in My Guides

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

By creating an account or signing in, you agree to our Terms of Service and Privacy Policy.

Have a password?

Had an account on the old eGuides site, or a code from a printed guide? Help and troubleshooting

Sign in with a password

By signing in, you agree to our Terms of Service and Privacy Policy.

Check your email

A sign-in link is on its way. It works once and expires in 15 minutes. Open it and you're in, with an account if you didn't already have one.

Contents

  • You've Got to Move It, Move It
    • You've Got to Move It, Move It
  • Level Walkthroughs
    • World 9
      • The Golden Temple
      • Lavawheel Volcano
      • Robo Factory
      • Tar Ball Fall
      • Topsy Turvy
      • Mischievous Moles
      • Spiky Surprise
      • Gushin' Geysers
      • Crushin' Columns
    • World 8
      • Five Monkey Trial
      • Tiki Tong Terror
      • Red Red Rising
      • Moving Melters
      • Bobbing Basalt
      • Smokey Peak
      • Roasting Rails
      • Hot Rocket
      • Furious Fire
    • World 7
      • Treacherous Track
      • Feather Fiend
      • Music Madness
      • Switcheroo
      • Cog Jog
      • Gear Getaway
      • Handy Hazards
      • Slammin' Steel
      • Foggy Fumes
    • World 6
      • Perilous Passage
      • Thugly's Highrise
      • Clifftop Climb
      • Tippy Shippy
      • Crumble Canyon
      • Precarious Plateau
      • Boulder Roller
      • Weighty Way
      • Prehistoric Path
      • Sticky Situation
    • World 5
      • Blast 'n' Bounce
      • Mangoruby Run
      • Muncher Marathon
      • Wigglevine Wonders
      • Springy Spores
      • Longshot Launch
      • Tippin' Totems
      • Flutter Flyaway
      • Clingy Swingy
      • Vine Valley
    • World 4
      • Jagged Jewels
      • The Mole Train
      • Crowded Cavern
      • Mole Patrol
      • Bombs Away
      • Grip and Trip
      • Rickety Rails
    • World 3
      • Shifty Smashers
      • Ruined Roost
      • Temple Topple
      • Itty Bitty Biters
      • Damp Dungeon
      • Mast Blast
      • Button Bash
      • Wonky Waterway
    • World 2
      • Tumblin' Temple
      • Pinchin' Pirates
      • Tidal Terror
      • Blowhole Bound
      • Stormy Shore
      • Cannon Cluster
      • Peaceful Pier
      • Sloppy Sands
      • Poppin' Planks
    • World 1
      • Platform Panic
      • Mugly's Mound
      • Crazy Cart
      • Canopy Cannons
      • Sunset Shore
      • Tree Top Bop
      • King of Cling
      • Jungle Hijinxs
  • Donkey Kong Island
    • Donkey Kong Island
  • Unlockables
    • Unlockables

Donkey Kong Country Returns 3D Guide › Level Walkthroughs › World 4

Bombs Away

Tip

At the start, head left into a mine to find lots of banana bunches. After collecting the bananas, blow out the lantern to get a coin.

Once you are in a mine cart, be ready to jump as you head down a hill through some bananas. You must jump early so you can hit the small patch of track. From there, jump up to get the K KONG letter.

After ducking under some low crystals, get ready to jump onto a Mole Guard in a mine cart coming at you. As soon as you hit him, jump again to get a boost up to the top track. From there, you can get some bananas and then jump across to a short track with a Puzzle Piece.

Stay low as you go under more crystals. You must jump over a couple obstacles, then duck down. As you exit this area, be ready to jump so you can get the O KONG letter and cross the gap to another set of tracks.

To cross this gap, perform a low jump with just a tap of the jump button. You want to land on the lower track so you can get the Puzzle Piece. Then quickly jump to the higher track so you don’t fall off the end.

When you see this sign with an arrow pointing down, don’t jump across to the next track. Instead, let your cart fall off the edge. It will land on a lower track you can’t see until you fall. Ride it to get the next Puzzle Piece, and then immediately jump back up to the higher track before you fall off the edge.

After the checkpoint, you must duck down as crystals drop and then jump over a Mole Guard in a cart. As you go past bananas, get the Puzzle Piece and then quickly duck down to get under another dropping crystal.

You will reach a section of track where there are five Mole Guards riding in carts in the same direction as you. Perform a low jump onto the first Mole Guard and then onto the second one so you don’t hit the low ceiling. However, really jump for height off the fourth Mole Guard so you can get the N KONG letter before you fly past it.

The Mole Guards will try to stop you by blowing up the track in front of you. Just jump over the gaps and keep going. Eventually you come to a very curved piece of track that breaks off and acts like a wheel. As you get to the opening, jump so you don’t fall. You can grab the G KONG letter during one of these jumps.

Once you reach the Slot-Machine Barrel, run past it and roll into the cave on the far right side. Enter a bonus area where you must do a lot of jumping between stationary platforms to collect several bananas and a couple coins. After you get them all, you earn the last Puzzle Piece.

Keep reading with a free account

The first 3 sections of Donkey Kong Country Returns 3D are open to everyone. An account opens the rest of it, and every other guide in the archive. It's free, and there's nothing to buy.

Bought guides on the old Prima Games site? Your account and every guide you own moved here, so there's nothing to buy again. Sign in.

Create a free account Or browse our free guides

PreviousMole Patrol NextGrip and Trip