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Donkey Kong Country Returns 3D eGuide
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Contents

  • You've Got to Move It, Move It
    • You've Got to Move It, Move It
  • Level Walkthroughs
    • World 9
      • The Golden Temple
      • Lavawheel Volcano
      • Robo Factory
      • Tar Ball Fall
      • Topsy Turvy
      • Mischievous Moles
      • Spiky Surprise
      • Gushin' Geysers
      • Crushin' Columns
    • World 8
      • Five Monkey Trial
      • Tiki Tong Terror
      • Red Red Rising
      • Moving Melters
      • Bobbing Basalt
      • Smokey Peak
      • Roasting Rails
      • Hot Rocket
      • Furious Fire
    • World 7
      • Treacherous Track
      • Feather Fiend
      • Music Madness
      • Switcheroo
      • Cog Jog
      • Gear Getaway
      • Handy Hazards
      • Slammin' Steel
      • Foggy Fumes
    • World 6
      • Perilous Passage
      • Thugly's Highrise
      • Clifftop Climb
      • Tippy Shippy
      • Crumble Canyon
      • Precarious Plateau
      • Boulder Roller
      • Weighty Way
      • Prehistoric Path
      • Sticky Situation
    • World 5
      • Blast 'n' Bounce
      • Mangoruby Run
      • Muncher Marathon
      • Wigglevine Wonders
      • Springy Spores
      • Longshot Launch
      • Tippin' Totems
      • Flutter Flyaway
      • Clingy Swingy
      • Vine Valley
    • World 4
      • Jagged Jewels
      • The Mole Train
      • Crowded Cavern
      • Mole Patrol
      • Bombs Away
      • Grip and Trip
      • Rickety Rails
    • World 3
      • Shifty Smashers
      • Ruined Roost
      • Temple Topple
      • Itty Bitty Biters
      • Damp Dungeon
      • Mast Blast
      • Button Bash
      • Wonky Waterway
    • World 2
      • Tumblin' Temple
      • Pinchin' Pirates
      • Tidal Terror
      • Blowhole Bound
      • Stormy Shore
      • Cannon Cluster
      • Peaceful Pier
      • Sloppy Sands
      • Poppin' Planks
    • World 1
      • Platform Panic
      • Mugly's Mound
      • Crazy Cart
      • Canopy Cannons
      • Sunset Shore
      • Tree Top Bop
      • King of Cling
      • Jungle Hijinxs
  • Donkey Kong Island
    • Donkey Kong Island
  • Unlockables
    • Unlockables

Donkey Kong Country Returns 3D Guide › Level Walkthroughs › World 2

Tumblin' Temple

In this level, the platforms are all sinking into the lava. At the start, the platforms don’t start sinking until you touch them. Grab the DK Barrel on the first platform—the Barrel Jet will give you some hover time as you jump from platform to platform.

After moving across a long platform with a couple Skellirexes, a tall chunk of wall with several small platforms will drop into the lava and begin sinking. Stay to the left as you jump up the platforms, and grab the Puzzle Piece at the top. Then jump across to the platforms on the right.

The next Puzzle Piece is on this platform with some spikes in the middle. Pound on the container to get the Puzzle Piece and then keep moving on.

As you reach this point, you must hang out on the platform with the container. You can’t jump over onto the spiked block to the right. Instead, wait for it to sink, and another platform will drop down for you to jump to. If you try to rush through this spot, you will end up in the lava.

This Puzzle Piece is located underneath a platform with only lava beneath it. To get it, you must roll from the platform to the left and then jump while in midair to grab the Puzzle Piece and get onto a platform above it.

After climbing across a grassy surface, drop down onto a small platform. You now need to get atop the grassy platform. Jump up and bounce off of a Squeekly so you can get enough height. Rush over to the left and pound the container to get the Puzzle Piece. Then quickly return to the right before the platform sinks into the lava.

When you reach the area where you must climb vertical grassy walls, you have only one more Puzzle Piece to get. After climbing the first grassy wall, jump up to a platform on the left and pound the container to get the final Puzzle Piece.

You must climb up the grassy walls as fast as you can. The platforms are sinking quickly into the lava, and you have no room for error. Make sure your jumps are good—especially when jumping across from one grassy wall to another.

As you get to the end chamber, take a breath and get the org.

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