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Tropico 4 eGuide
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Contents

  • Essentials
    • Buildings
      • Housing
      • Welfare and Economy
      • Entertainment
      • Government
      • Education and Media
      • Food and Resources
      • Industry
      • Infrastructure
      • Tourism
      • Attractions
      • Luxuary Attractions
      • Landmarks and Beauty
    • Economics
      • The Economy
    • Politics
      • El Presidente
      • Foreign Relations
      • Political Factions
      • People
    • Gameplay
      • Game Modes
      • Achievements
  • Walkthrough
    • Chapters 1-10
      • Rise to Power
      • It's All Mine
      • Into the Spotlight
      • IMPORTant Business
      • Tropico Above All
      • Bickering Factions
      • Crysis
      • Survival
      • No-one Left Behind
      • Independence Day
    • Chapters 11-20
      • Fruity Business
      • The Olympic Heist
      • The Blind Revolution
      • To Bait Fish Withal
      • Best Served Cold
      • Operation Endgame
      • Forgiveness
      • The Clandestine War
      • Perestroika
      • Tropican Utopia

Tropico 4 Guide › Walkthrough › Chapters 11-20

Operation Endgame

Van Hoof is next on the list. She currently has UN inspectors on the island of Costa Laplata, ruining the economy and livelihood of the people.

El Presidente is here to ruin her, but matters are complicated immediately by the first limitation she places on you: The inability to sign special Edicts.

As you work through this Chapter, you will find that she will sign Edicts for you, and not always ones to your liking.

In addition to Edicts, she and her inspectors will frequently demand that you build certain structures or donate funds within set periods of time, or corruption and other forms of economical sabotage will plague you!

Needless to day, your time on this island will be a bit more stressful, with constant deadlines to meet, and a flailing economy to nurse.

Tip

The early cash crop to try and exploit here is Sugar. It grows close to the starting zone, and with your early inability to use Edicts, you’ll need a lot of good farms to help kick start the economy.

Bad news travels in groups. The corruption on the island is extensive. Penultimo puts it at 40 percent, and that’s exactly how much of your treasury will disappear at the end of every year until you bring that corruption down!

Tip

To take the sting out of this a bit, just remember to spend your money wisely on things you need.

A shrewd way to deal with this is to enter the month of November with a low Treasury balance, due to the spending incurred earlier in a year. Remember that the World Bank will cover you going up to $10,000 in the red!

Fortunately, some early tasks will appear to help lower the corruption levels a bit. One is to export $10,000 worth of goods, and another is to have 6 Farms.

These tasks will lower Corruption by 6 points. That falls in nicely with the need for strong cash crops.

As this chapter proceeds, you will be periodically offered tasks that will lower corruption, but may also come with negative side effects.

Early on, Van Hoof wants you to export iron, but at half the market price. Considering how much money you’re already losing, it might be best to take the early hit now.

Tip

Sometimes, it might be worth it to increase the corruption level, particularly if it lends the treasury a lot of money.

You can use that money then to build what you need, and leave little for the corrupt at the end of the year.

As you complete early Tasks, Penultimo will finally offer you a way to get rid of the Economic inspector! Two Newspapers need to be built.

Completion of this will unlock Economy Edicts! Now get that ministry up and running and get to work! All of that heavy Sugar planting from earlier is begging to be used for Rum exports.

The Environmental Inspector will require a Weather Station within three years of asking (and to be honest, a Weather Station is always a good bargain when fully upgraded) before you can be rid of him.

The Interior Inspector will leave if you get two Police Stations full of officers.

The Education Inspector will leave once you have 25 college educated students. This could take some time.

For the Defense Inspector to leave, you’ll have to deal with the criminals Van Hoof off loads to your island. A prison works nicely, but you always have other methods as your disposal.

Once the inspectors are all booted out, you have access to all Edicts. Corruption will still remain, so be aware of that. Eventually, your final task will be to raise the happiness of the people to 60 percent.

Help with this will come in the form of a Task from Penultimo, asking for an Eternal Flame statue to be constructed in the city.

If you’ve stayed on top of the challenges Van Hoof has placed before you, this objective might be enough to push you over the magic number.

With the happiness at 60, Van Hoof finally capitulates to your skillful leadership, admitting to helping the conspirators who framed you for the US president’s assassination.

It’s time to return to your old life, and make Tropico the proud nation dreamed of for so long.

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