Prima Games eGuides
primagames.com Browse Redeem a code Help
Tropico 4 eGuide
Sign in My Guides

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

By creating an account or signing in, you agree to our Terms of Service and Privacy Policy.

Have a password?

Had an account on the old eGuides site, or a code from a printed guide? Help and troubleshooting

Sign in with a password

By signing in, you agree to our Terms of Service and Privacy Policy.

Check your email

A sign-in link is on its way. It works once and expires in 15 minutes. Open it and you're in, with an account if you didn't already have one.

Contents

  • Essentials
    • Buildings
      • Housing
      • Welfare and Economy
      • Entertainment
      • Government
      • Education and Media
      • Food and Resources
      • Industry
      • Infrastructure
      • Tourism
      • Attractions
      • Luxuary Attractions
      • Landmarks and Beauty
    • Economics
      • The Economy
    • Politics
      • El Presidente
      • Foreign Relations
      • Political Factions
      • People
    • Gameplay
      • Game Modes
      • Achievements
  • Walkthrough
    • Chapters 1-10
      • Rise to Power
      • It's All Mine
      • Into the Spotlight
      • IMPORTant Business
      • Tropico Above All
      • Bickering Factions
      • Crysis
      • Survival
      • No-one Left Behind
      • Independence Day
    • Chapters 11-20
      • Fruity Business
      • The Olympic Heist
      • The Blind Revolution
      • To Bait Fish Withal
      • Best Served Cold
      • Operation Endgame
      • Forgiveness
      • The Clandestine War
      • Perestroika
      • Tropican Utopia

Tropico 4 Guide › Walkthrough › Chapters 1-10

Survival

You’ve been screwed out of everything you’ve fought for all this time. Your foreign allies have abandoned you. All of your fame and fortune is gone.

But you do have a plan for a come back. Isla Oscura, a former penal colony, has a bit of a crime problem. But that’s not going to stop El Presidente, is it?

Right away, your first major goal is to get a Police station and a Prison up and running. Penultimo reminds you to get a basic economy going too. Sugar fields have good potential near the starting area.

Tip

This island has some potential for tourism, if you’re able to control the crime problem. You start near a fairly large beach. You aren’t going to see big returns on it without a big investment, though.

As you’re building up your new economy, Penultimo offers to send a secretive letter to the new US President Nick Richards to explain your situation and innocence.

With no reply, you send one to the CEO Keith Preston. No luck. Finally you try Generalissimo Santana. Worst luck ever, he’s climbed into your palace and snatched your cigars up, and is definitely one of those who plotted against you.

You’ll soon be contacted by Don M, who has a problem with your War on Crime. He gives you a suitcase with $10,000 that you can put in the treasury, or into your Swiss Bank account.

A Task from Father Esteban will appear. Prohibition is being requested by some shady folks.

If you have a Minister in the right position, you can sign the Edict and get a cool thousand bucks in your Swiss account every year. Father Esteban finds the men behind it all suspicious…

Later, a concerned citizen will ‘warn’ you that some buildings ‘might catch fire totally by accident’ unless you pay $5000. The cost of the ransom is cheaper than not paying it and trying to extinguish the flames for $5k a pop.

However, you can fight it with a proper Fire Station or two. Be careful accepting (or offering) bribes being presented. You can potentially lose elections because of it.

Tip

An important Task to take on is one to build three fully manned Guard Stations. The local crime lords are supplying Rebels, and if the problem gets out of hand, you’ll need the fighters.

Once your Prison and Police Station are set up, you need to arrest five criminals. This can take some time if you leave it to the officers themselves.

Look for citizens walking around with an exclamation point over their head, and click on them. Their info should say that they are a criminal. Manually select the Arrest option.

Once you arrest 5 criminals, it turns out that you need 3 Secret Agents to get to heart of the matter: the Mafia Dons. Sign the Secret Police Edict, and take the fight to them.

Once this is complete, you’ll need to amass $20,000 to grease a few palms and find out the identity of Don Amelio.

With that done, you can arrest him, kill him in the streets, or simply ‘make him disappear’. Down an elevator shaft. Onto some bullets.

Unfortunately, the Mafia strikes back, and you lose your 3 Secret Agents. They’ll need to be replaced.

Once that happens, you find out the real head of the Tropican Mafia: Donna Bella. She needs to get disappeared too.

And because nothing is ever easy or free, taking down Bella is not enough. You need $60,000 to really, really reach the real head of the Mafia. This time we’re serious!

Don Moriarty is the seed of crime on Isla Oscura, and he has to go.

Isla Oscura is free of the Mafia, and with that the Chapter comes to a close. Abandoned and forgotten by his friends, and betrayed by Generalissimo Santana, El Presidente begins to plot vengeance.

Keep reading with a free account

The first 3 sections of Tropico 4 are open to everyone. An account opens the rest of it, and every other guide in the archive. It's free, and there's nothing to buy.

Bought guides on the old Prima Games site? Your account and every guide you own moved here, so there's nothing to buy again. Sign in.

Create a free account Or browse our free guides

PreviousCrysis NextNo-one Left Behind