Magneto has lifted his base, Asteroid M, into orbit around Earth. He has teamed up with Loki and Doctor Doom, and the three villains are planning their ultimate revenge.
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Story Collectibles |
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| No. | Icon(s) | Mode | Notes |
|---|---|---|---|
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1 |
Story | Destroy the three stacks of tanks in the hangar. | |
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2 |
Story | Shoot rockets at the silver panel on the ceiling of the control room. | |
True Believer Stud Requirement: 100,000
Story Characters
- Iron Man (Mk42)
- Thor
- Spider-Man
Objective 1: Get to the Stark Jet
The three heroes emerge from the wrecked research submarine and now need to make their way to Central Park, where Tony Stark has hidden his jet.
Use Spider-Man’s senses to locate a control pad on the dock by the lake.
Now use the control pad. You need to complete the circuits by rotating the three wheels so that all matching colors are together.
Walk across the bridge leading to the jet and climb aboard for a flight to Asteroid M.
Objective 2: Exit the Hangar
When you arrive on Asteroid M, Magneto locks the large door leading out of the hangar and sends in lots of goons to attack you. Start fighting and clearing out the area. The main threats are the Brotherhood goons on the towers to the right and left as well as the four on the steps, since they all have ranged attacks such as fire and ice.
Once you have cleared out some of the goons, move over by the tower on the right and use your spider senses to detect a couple of grapple handles. Shoot webs at them and pull over some tanks to reveal a silver panel.
Minikit 1
There are three stacks of tanks in the hangar area. Destroy all of them to receive a minikit.
Take aim and fire rockets at the silver panels at the bottom of each of the two towers to reveal power transformers.
Power up Thor by pressing the use button, then get close to the transformers and transfer some power to them to make the tower release piles of pieces.
Assemble the pieces into a large lever and push on the green side to begin opening the large hatch in the floor, which exposes the room to the vacuum of space.
As the air is sucked out of the hangar, the pressure forces the hangar door to burst and opens a way into the space station. Once the hatch closes, lead your team through the hallway to the next area.
Objective 3: Get to the Control Room
Save your progress and then start fighting the many Brotherhood goons. They continue to come through a tube on the right side of this location. So break up the crates near the tube and assemble the pieces into a barrier so that more enemies can’t come to attack you here.
Magneto has taken out a bridge. However, you can swing on a web across the gap and get to an area where your senses are tingling. After clearing out the goons, use your senses to detect a crack in the glass along the back wall.
Break open the glass with Thor’s hammer.
Shoot a web at a grapple handle and then pull to send some pieces moving through a tube and then crashing down on the floor. Assemble the pieces into a power transformer.
Summon the power of lightning and thunder, then transfer it to the transformer to power up a device that removes the barrier Magneto created to try to stop you.
Move to the right and use your senses to detect a climbing wall. Climb up it to get to a higher platform with a large door leading into the control room. However, Magneto has locked the door to prevent your entrance.
Fight off some goons, then to prevent more from coming, destroy the containers on the far right side and assemble the pieces into a barrier.
Fire rockets at a silver container on the right side of the room and assemble the pieces into steps next to a tall hanging bar.
Thor and Iron Man must walk up the steps and grab onto the two hanging bars on either side of the locked door at the same time.
Then use your senses to detect a grapple handle. Shoot a web and pull on it to force open the large door to the control room.
Stan Lee in Peril
As you enter the control room, Magneto flees. Fight off the goons he sends in and clear out the area. Then fire rockets at the silver panel on the ceiling to free Stan Lee.
Pull on some grapple handles using webs to reveal a control panel.
Use the control panel to rotate the tubes leading into the room until the tube that Magneto took is to your right. Then head across the walkway to the tube that will take you to the next area.
Objective 4: Defeat Magneto
You are now in a fight against Magneto himself. After saving your progress, start attacking the Brotherhood goons in the area. You can’t hurt Magneto yet.
As Magneto gathers his powers together, pieces fall onto the floor. When they begin to vibrate as you approach, assemble them into a giant iron.
Using Iron Man, move over to the target on the ground and press the attack button to lift up the iron and throw it at Magneto. When he is knocked to the ground, move in close and punch him to inflict damage.
Keep fighting the goons until more pieces are on the ground. Assemble these into a giant pumpkin and then have Thor move in and hit it with his hammer to send it flying into Magneto. Again, rush in to hit Magneto to deliver some more damage.
Using the same tactics, assemble a final device and use Thor’s energy to transfer power to the transformer on the device to activate it.
Now move next to the device as Spider-Man and press the attack button to swing the device at Magneto. You’ve finally defeated him and the level.