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Level Collectibles |
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| No. | Icon(s) | Mode | Notes |
|---|---|---|---|
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1 |
Story | Destroy 3 stacks of tanks located in the landing bay. | |
|
2 |
Freeplay | Open a metal crate using magnetic power, then use power cosmic to assemble cosmic bricks. Climb onto a kiddie ride. | |
|
3 |
Freeplay | Pull on green handles with super strength, put out flames with a cold beam, and fly up into a shaft to get the minikit. | |
|
4 |
Freeplay | Break a green container, then use telekinesis to move panels onto the wall to solve a puzzle. Fly up to get the minikit. | |
|
5 |
Freeplay | Activate a claw switch and then dig up a dig spot. | |
|
6 |
Freeplay | Use magnetic power to open a wall, then transfer power to a transformer, locate a climbing wall using super senses, then climb the wall to get the minikit. | |
|
7 |
Freeplay | Use a cold beam to freeze a puddle of water inside a hatch you previously opened. | |
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8 |
Freeplay | Go through a grate to get to an enclosed area with a minikit. | |
|
9 |
Freeplay | Use mind control on a goon to get a minikit for you. | |
|
10 |
Freeplay | Open three metallic blue containers using magnetic power. | |
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11 |
Story | Shoot rockets at the silver panel on the ceiling of the control room. | |
Landing Bay
Minikit 1
There are three stacks of tanks in the landing bay. Hit each of these stacks to knock them over and collect a minikit.
Minikit 2
Select a character with magnetic power and use it to open a metallic crate on the left side of the landing bay.
Switch to a character with power cosmic, such as Silver Surfer, and assemble the cosmic bricks into a kiddie ride. Hop onto the ride to get the minikit.
Minikit 3
Locate a pair of green handles near the large door at the back of the landing bay. Select a super-strong character to pull on the handles and open a hatch.
Flames block your way, so switch to a character with a cold beam and put out the flames.
Finally, use a flying character to fly up the shaft to get a minikit floating at the top.
Minikit 4
Break a green container on the right side of the landing bay. Then use a character with telekinetic power to move three panels into position on the wall to connect the power. A hatch opens at the top, so use a flying character to get it.
Space Station
Minikit 5
Get up onto the platform at the back of the area where you begin. Switch to a character with claws and activate the claw switch. Then drop down and dig up a spot to recover the minikit.
Minikit 6
Select a character with magnetic power and use it to open up a metallic blue wall.
Charge up a character with the electric ability and then transfer the power to a transformer. This opens a hatch to the left.
Now use super senses to detect a climbing wall inside the hatch. Climb up the wall to get the minikit.
Minikit 7
There is a puddle of water inside the hatch you previously opened. Select a character with a cold beam and freeze the water into ice to get a minikit.
Minikit 8
When you get to the far-right side of this area, look for a grate. Switch to a character such as Mister Fantastic and squeeze through the grate to get to an upper enclosed area where you can find another minikit.
Minikit 9
This minikit is in a tube with several Brotherhood goons. Select a character with mind control and use it on one of the goons. Move the goon to get the minikit for you.
Stan Lee in Peril
As you enter the control room where Magneto flees, fire rockets at the silver panel on the ceiling to free Stan Lee.
Magneto’s Lair
Minikit 10
There are three metallic blue containers inside the room where you have to fight against Magneto. Select a character with magnetic power to open them. Two of the containers are on elevated ledges, so you will need to use a flying character to get up to them, then switch to the magnetic character to open the containers. Once all three are open, you get the minikit.