Mission: 1
Given by: Toad
Unlocks: Gold Brick
Cost to Buy: N/A
Prerequisite: Complete Level 8: Juggernauts and Crosses
Speak with Toad on the Northern tip of the Forest District. Toad will cause lily pads to appear just off the nearby beach. Jump onto the first lily pad to begin a race in which you have to bounce from one lily pad to the next, which is indicated by a ring around the lily pad. Win the race to earn yourself a Gold Brick.
Mission: 11
Given by: Ghost Rider
Unlocks: Mister Fantastic (F.F.)
Cost to Buy: 150,000
Prerequisite: Complete Mission 10 (Ghost Rider)
Bring your favorite vehicle over to the southeast corner of the Forest district for a grudge match race against Ghost Rider. As with before, it’s best to have a swift vehicle when racing this speed demon. Win the race to unlock Mister Fantastic (F.F.).
Mission: 29
Given by: Gambit
Unlocks: Mandarin’s Helicopter
Cost to Buy: 150,000
Prerequisite: Complete Mission 28 (Gambit)
Gambit is waiting for you near the entrance to the X-Mansion. When you speak to him, he informs you that the Brotherhood is on the grounds and they’re looking for trouble. Take down these foes as they descend upon you and the Cajun. After enduring the assault, you’ll be rewarded with the Vehicle Token for Mandarin’s Helicopter.
Mission: 34
Given by: Professor X
Unlocks: Magneto-Mobile
Cost to Buy: 150,000
Prerequisite: Complete Level 8: Juggernauts and Crosses
Speak with Professor X near the tennis courts on the X-Mansion’s north side. He asks for your help in encouraging one of his students. Accomplish this by using a character with the beam ability to cut an “X” into the nearby gold LEGO. Your tutoring skills unlock the Magneto-Mobile for you!
Mission: 35
Given by: Professor X
Unlocks: Emma Frost
Cost to Buy: 150,000
Prerequisite: Complete Mission 34 (Professor X)
Speak with Professor X near the tennis courts at the X-Mansion to offer assistance. Use a character with mind control abilities to take control of the female student standing inside the hedge maze and guide her to the LEGO “X” pad on the maze’s other side. Your efforts result in unlocking Emma Frost as a playable character.
Mission: 36
Given by: Professor X
Unlocks: Professor X
Cost to Buy: 150,000
Prerequisite: Complete Mission 35 (Professor X)
Professor X has one more task for you. Demonstrate your telekinesis technique for one of his students by rebuilding a LEGO X-Men insignia. After rebuilding the iconic symbol, Professor X himself will be unlocked as a playable character.
Mission: 42
Given by: Groot
Unlocks: Groot
Cost to Buy: 150,000
Prerequisite: Complete Mission 41 (Groot)
Groot’s final challenge for you takes place on the driveway leading up to the X-Mansion. You’ll have 40 seconds to whack 15 moles. Of course, the fact that they pop out from the rock wall near Groot can make that difficult. Choose a character with the beam ability to even the odds a bit when attempting this challenge. Groot becomes a playable character after you successfully completing the mission.
Forest Character Tokens
Archangel
Abilities Needed: Beam
Cost to Buy: 150,000
Prerequisite: None
This challenge is found at a building immediately southwest of the X-Mansion. Use a character with a beam attack to quickly destroy the chutes on the building’s North side. A timer will begin when the first chute is destroyed and the only way to ensure that the timer does not run out is to destroy more chutes until they are all gone. After the chutes are destroyed, Archangel’s Token appears.
Colossus
Abilities Needed: Explosive/Beam/Hyper-Strength
Cost to Buy: 150,000
Prerequisite: Complete Level 8: Juggernauts and Crosses
Unlocking Colossus first requires you to confront a Sentinel in the courtyard of the X-Mansion. Taking down the behemoth will require some craftiness on your part. First, destroy the silver LEGO chest piece with an explosive projectile, exposing a gold LEGO plate beneath it. Make quick work of the gold LEGO using a beam attack. The last armor piece is a cracked LEGO. Make use of a character with hyper-strength or Thor’s hammer to destroy the cracked LEGO and bring the machine down. Once the Sentinel has fallen, Colossus will be unlocked.
Havok
Abilities Needed: Shield
Cost to Buy: 150,000
Prerequisite: None
This one happens within a small cafe that is locked by a roll-up door. Choose Captain America and locate the small parking lot just around the corner from the cafe. There you’ll find a small souvenir shop. To the left of the shop door, use the dumpster to climb up to the ladder. Follow the path to the right around the building as you use the platforms to climb up onto the roof. Once on the roof, dodge the laser cannons and stand on the nearby shield symbol. Now, deflect the lasers toward the fan between the laser cannons. Once the fan is destroyed, a shield switch appears. Throw Captain America’s shield at the switch to open the door to the cafe below. Now you can claim Havok’s Token!
Hydra Agent
Abilities Needed: Grapple/Hyper Strength
Cost to Buy: 12,500
Prerequisite: None
Smash through the cracked LEGO bricks and pull on the attached grapple handles to destroy the small shacks on top of this apartment building that house the Hydra Agent Token.
Forest Vehicle Tokens
X-Jet
Abilities Needed: Sense/Explosive/Electricity
Cost to Buy: 150,000
Prerequisite: Complete Level 8: Juggernauts and Crosses
The X-Jet Token is found within a hangar beneath the X-Mansion’s grounds. A road runs along the west side of the property, leading straight intoa cave that serves as a hangar. Once inside, use a character with sensing ability to locate the first electricity switch on a pillar to the left of the locked chest. After that switch is charged, locate the electricity switch among the beams that support the ceiling. With the second switch charged, only one switch remains. When facing the exit of the cave, locate the silver LEGO panel on the support to the left of the exit. Use a character with explosives to destroy the silver LEGO panel, so that you can charge the electricity switch that was hidden within.
Raft Helicopter
Abilities Needed: Flight/Hyper Strength
Cost to Buy: 150,000
Prerequisite: Complete Level 4: Rock Up at the Lock Up
To unlock the Raft Helicopter, fly up to the top of the tower on the Raft. After locating the green handles on the small structure there, use a character with hyper-strength to tear open the shack and claim the Vehicle Token locked inside.
Raft Truck
Abilities Needed: Dig
Cost to Buy: 150,000
Prerequisite: Complete Level 4: Rock Up at the Lock Up
On the North shore of The Raft, use a character with the Dig ability to unearth a Vehicle Token from one of the dig sites found there. This Vehicle Token unlocks the Raft Truck, making it available for purchase.
Forest Stan Lee in Peril
Stan Lee: 4
Abilities Needed: Beam/Claws
Prerequisite: Rescue Stan Lee in Peril 3
Stan Lee is having a mishap with a fire hose on the eastern shore of the Forest district. As the water pressure flings him around the grassy park area, use a character with the beam ability to melt the ice from the nearby Claw switch. With the ice melted, you can use a hero or villain with claws to deactivate the fire hydrant, sparing Stan from any further torment.
Stan Lee: 12
Abilities Needed: None
Prerequisite: Rescue Stan Lee in Peril 11
At the beginning of Level 8: Juggernauts and Crosses, the X-Mansion is under attack by Magneto and the Brotherhood. Stan Lee is trapped behind a wall of flame near the entrance. Use mind control to guide him to reconstruct the nearby pipes and have him turn the water valve to extinguish the flames, rescuing him in the process. Refer to Page 81 for more details regarding rescuing Stan Lee in Peril 12.
Stan Lee: 16
Abilities Needed: Hyper-Strength
Prerequisite: Rescue Stan Lee in Peril 15
Using a character with hyper-strength, destroy the cracked LEGO walls in the central area of The Raft exterior. One panel releases a prisoner, while the other frees Stan Lee. Your good deed rewards you with a Gold Brick.
Stan Lee: 17
Abilities Needed: Ice
Prerequisite: Rescue Stan Lee in Peril 16
Stan Lee is in trouble! This time, you will find him just south of the X-Mansion in the picnic area beneath the billboard. His barbecue is engulfed in flames, so use a character with the ice ability to extinguish the threat and earn your Gold Brick.
Forest Gold Bricks
Gold Brick: 1
Type: Fetch
Abilities Needed: Sense/Dig
Prerequisite: Complete Level 8: Juggernauts and Crosses
On the west side of the X-Mansion, a woman and her dog are near a small campsite. Her dog has lost its toy in the Forest District around the mansion. After offering your services, use a character with the sensing ability to locate dig sites. After you dig up one site, a trail of studs will lead you to the next. There are seven dig sites total, and they lead you in a snaking path around the mansion. After digging up the last site, return the toy to the woman to receive a Gold Brick for your efforts.
Gold Brick: 14
Type: Puzzle
Abilities Needed: Telekinesis
Prerequisite: Complete Level 4: Rock Up at the Lock Up
A helicopter is due to arrive at The Raft. There’s a problem—the “H” of the helipad has been tampered with. Use a character with telekinesis to manipulate the pieces and rebuild the “H” properly to avert disaster!
Gold Brick: 70
Type: Puzzle
Abilities Needed: Explosive
Prerequisite: Complete Level 8: Juggernauts and Crosses
Destroy the silver LEGO Wolverine statue in the courtyard of the X-Mansion to reveal this Gold Brick.
Gold Brick: 73
Type: Puzzle
Abilities Needed: Electricity
Prerequisite: None
Along the east shore directly across from The Raft, a building is in need of power. Use a character with the electricity ability to charge three generators for the building. One is just over the railing; use the platforms to stay above the water. The second is on the side of the building. The third is found on the rooftop. After all three are powered up, the Gold Brick will appear.
Gold Brick: 79
Type: Puzzle
Abilities Needed: Sandpit
Prerequisite: None
Just north of the X-Mansion, you will discover a greenhouse set beside a sandy beach. Inside the greenhouse is a Gold Brick waiting to be claimed. To enter into the greenhouse, destroy the plants on the nearby beach to locate a sandpit. Use Sandman or one of his goons to pass through the sandpit and into the greenhouse, scoring the Gold Brick in the process.
Gold Brick: 80
Type: Puzzle
Abilities Needed: Magnetic
Prerequisite: None
At the entrance to the X-Mansion, look in the small alcove to the right of the door. Destroy the chute above the trash can to reveal a magnetic switch. Manipulate the switch to earn yourself a Gold Brick.
Gold Brick: 81
Type: Puzzle
Abilities Needed: Tech
Prerequisite: None
Near the courtyard of the X-Mansion, a billboard stands over a small picnic area. Use the ladder on the backside of the billboard to climb up to a scaffold. On this scaffold, use a character with tech skills to interact with the panel and complete the circuit to claim a Gold Brick.
Gold Brick: 94
Type: Puzzle
Abilities Needed: Ice
Prerequisite: None
Save four citizens from a burning building in the Forest District’s south end. Scaling the building will require a character that can either fly or web-swing, while a character who’s able to extinguish the flames (that is, Iceman) is needed to save the citizens.
Gold Brick: 144
Type: Race
Abilities Needed: None
Prerequisite: None
This land race begins near the billboard where Gold Brick 6 is found. After beginning the race, follow the checkpoints to the finish. Bigfig characters (such as Hulk) are faster on foot, if you have not unlocked a vehicle before running the race.
Gold Brick: 147
Type: Race
Abilities Needed: Flight
Prerequisite: None
Use either an air vehicle or character capable of flight to attempt this checkpoint race from the rooftop of the X-Mansion.
Gold Brick: 31
Type: Escort
Abilities Needed: None
Prerequisite: None
The woman is at an intersection near the Avenger’s Mansion. Across the street, there is a taxi cab parked behind a wrought iron fence. Speak with her and then use the taxi cab to shuttle her to Chinatown.