Warhammer 40K: Darktide doesn’t always do a great job of explaining each of its stats, but it sure has a lot of them. One look at our full weapon stats article (linked below) will show just how confusing it can get, from stat names such as Collateral and Finesse. One such stat that can appear on various weapon traits is a tad confusing, though we’re here to help. Here’s what the brittleness stat means in Warhammer 40K: Darktide.
The Darktide Brittleness Stat Explained
As partially mentioned, you will have first noticed the Brittleness stat on a weapon trait for weapons such as axes and chainaxes. For one example, the trait Thunderous provides three stacks of 5% Brittleness on Enemy Hit, lasting for a total of five seconds. This on its own is a bit confusing, though if you’re aware of the Rending stat, you’ll likely be familiar with this stat already.
Brittleness translates to armor penetration on enemies with armor (Mauler, Crusher, etc.). Whenever hitting an enemy, each stack of whatever percentage of Brittleness will lower the target’s armor that much. So in the case of Thunderous, each hit will reduce the target’s armor by 15% (3 stacks of 5% Brittleness each). This makes it incredibly powerful for hitting Carapaced enemies.
With this in mind, a big question may come into play with the more knowledgeable of you. If this is armor penetration, then what is Rending? Well, eagle-eyed reader, Rending refers to an armor-piercing buff for you specifically. Brittleness, on the other hand, refers to armor-piercing that applies to your entire team. As an example, once you get the 15% Brittleness on a target, anyone else from your team who hits that target also pierces for that much.
Related: Warhammer 40K: Darktide Weapon Stats Explained
If you’re looking to pierce armored targets with your Darktide build, the Brittleness stat can make a great addition. Sure, it may not sound like much on paper, but you’d be surprised just how much of a difference it can make in the heat of the moment.