Prima Games eGuides The Sims 3 Supernatural eGuide

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The Sims 3 Supernatural eGuide Essentials New Careers & Skills

Fortune Teller

Fortune Teller

Do Fortune Tellers truly have the ability to peer into the future and forsee what is yet to come? Or are they nothing more than charlatans that make a buck by humoring the gullible or superstitious? Well, in Supernatural , you may explore both sides of the coin. In this new career, you can either choose to be a real-deal soothsayer and translate the future for eager (and paying clients), or branch off into the Scam Artist track and fleece the unsuspecting. Either way, Simoleons are going into your pocket.

  • Work Location: Gypsy Wagon
  • How Hired: Newspaper, Computer, Gypsy Wagon
  • Work Week: M, W, F, Sa, Su
  • Salary Progression: The Fortune Teller career path starts at a low salary level, but the pay increases as the Sim approaches the higher levels of the career, eventually earning a better than average amount.
Level Title Weekly Base Pay Work Days Hours in a Day Metrics Special Benefit?
1 Horoscope Reader §390 M, W, F, Sa, Su 4 Mood
2 Fortune Guesser §600 M, W, F, Sa, Su 5 Mood, Clientele
3 Vague Visionary §890 M, W, F, Sa, Su 6 Mood, Clientele
4 Palm Reader §1130 M, W, F, Sa, Su 6 Mood, Clientele, Charisma Private Reading interaction unlocked
5 Metaphysical Fabricator §1,435 M, W, F, Sa, Su 6 Mood, Clientele, Charisma
Tone Benefit
Really Sell It Work hard (adds stress)
Fake It Slack off at work (lower stress)
Meet Clientele Meet co-workers
Group Readings Increase relationship with co-workers
Study Body Language Increases Logic skill
Peer into the Unknown Increases Alchemy skill
Learn from Mentor Increase relationship with boss

Career Development

There are multiple ways to begin this new career. The easiest is to look in the morning paper or respond to a computer ad. However, you can also report to the Gypsy Wagon on the edge of town (provided you didn’t move it during town customization) to sign on to the Fortune Teller career.

To develop this career, you must pay attention to a host of metrics. The easiest to manage, of course, is mood. Reporting to work at the Gypsy Wagon in a good mood is a building block of success, so make sure to indulge in mood-boosting activities like going out, eating yummy (and high quality) food, or being social prior to punching the clock. If you can hit the wagon with your mood in the little bubble, you will be in great shape for a productive day and possibly in line for a promotion.

Mood, however, is only the beginning. Having a good relationship with your clientele is also essential for advancement. To meet clientele, use the Meet Clientele tone and you’ll start some new relationships. To improve your relationships, use the Group Readings tone. Also, monitor LTR of clientele and—after hours—engage them in positive manners. Talk to them, use friendly socials, and don’t let relationships decay. Repeat, happy customers are critical for advancement early in this career, so take the time to mingle and schmooze. Of course, the Charisma skill will help with that and, in fact, Charisma becomes a metric for development when you reach level 3 of the career: Vague Visionary. If you want to become a Palm Reader, better start developing that skill. You can opt to take a class, practice in a mirror (even better, one of the new Magic Mirrors), and more to build up that skill.

Upon reaching level 4, you unlock a new interaction: Offer Private Reading. Now you can earn even more Simoleons (and boost relationships) by offering personal readings with Sims in town. Yes, these take time outside the workplace, but they pay off in the long run, especially as they help launch you toward level 6, which is where the Fortune Teller career splits. Now you have a big choice to make. Will you stay on the straight and narrow by choosing the Mystic branch? Or will you go for the Scam Artist branch and prove the old adage: a fool and his money are soon parted.

Charisma

Everybody knows someone who can breeze into a room, seamlessly enter any conversation, and suddenly become the focus point of attention. The key to such feats is charisma. This skill is essential for Sims who want to effectively socialize. Tuning this skill unlocks new social interactions that simplify befriending other Sims and developing meaningful relationships.

  • Acquire by: Take Charisma Class, Read Charisma Manual, Practice Speech in a Mirror
  • Development tools: Books, Socials, Mirror, Parties
  • Available ages: Teen, Young Adult, Adult, Elder

Development Benefits

Enhancing the Charisma skill opens exciting new avenues of conversation as well as a special social that guarantees a smooth recovery from any conversational snafus. However, developing the skill requires more than just taking a class and then practicing your charismatic moves with a book or by talking into the mirror. It requires making friends and maintaining relationship during the course of the skill development. Each level of the skill requires a specific number of friends and relationships. Without these connections, you cannot advance up the skill tree, no matter how long you practice that wolfish grin in the mirror.

Practice your Charisma skill by working on your speech in the mirror.

Charismatic Sims get additional greetings that start a conversation right, such as Amusing Introduction and Friendly Introduction. These greets are more potent than regular greets. As the skill develops, more greet modifiers appear that increase the social weight of the greeting and can steer the conversation.

The following chart shows the number of friends and relationships required for each level advance, and the greetings that the level bestows.

Level Required Friends Required Relationships Greet Modifier Type of Greet
1 0 0 Friendly Friendly
2 0 2 Amusing Funny
3 1 3 Interesting Impressive
4 2 4 Flirty Romantic
5 3 6 Affectionate Romantic
6 4 8 Funny Funny
7 5 10 Impressive Impressive
8 6 15 Hilarious Funny
9 8 20 Loving Romantic
10 10 25 Hot Romantic

Three special socials unlock as you develop the Charisma skill. Once you reach a specific level, you learn these new socials:

  • Charming Introduction (Level 1): Sometimes, introductions are the toughest part of the conversation. Sims with high Charisma levels become more adept at introductions, as seen by the modified greets. Once charismatic Sims reach level 10, their Charming Introduction rockets them into Friend status right away.
  • Get to Know (Level 3): This social helps with discovering the traits and interests of other Sims. Once learned, this social becomes more powerful as the Sim approaches level 10 of the skill. Eventually, there is no possibility of rejection when inquiring about traits and interests.
  • Smooth Recovery (Level 5): Oops. You said the wrong thing. If you have the Smooth Recovery social, you can try to revive the conversation. It may not always work, but as the skill nears level 10, the chance of success increases.

Mystic Branch

So you decided to become a Mystic? Well, now you have a new metric: Alchemy. You must develop this skill to continue climbing the sorta-corporate ladder of the Fortune Teller career. Fortunately (pun intended), the Peer into the Unknown work tone helps build the Alchemy skill while you are at work, but you must be mindful of doing too much to the exclusion of other important tones/metrics such as Group Readings.

In this branch, you must also keep doing Private Readings as a career metric. Fortunately, this replaces the need to meet and sustain relationships with clientele. For Mystics, Private Readings pay out more than they do for Scam Artists. And, even better, work hours decrease so that you have more time to perform these profitable readings.

Mystics score sweet discounts!

There are definite benefits to taking this branch. At level 7, you start getting a small discount on elixirs at Aleister’s Elixirs & Sundries. And when you hit the highest level in the Mystic branch, Master of Mysticism, you are awarded the Mystic Aura, a positive mood booster for you and those around you.

Level Title Weekly Base Pay Work Days Hours in a Day Metrics Special Benefit?
6 Conjurer of Cheap Tricks §1,560 M, W, F, Sa, Su 5 Mood, Alchemy, Private Readings
7 Spiritual Guide §1,584 W, F, Sa, Su 5 Mood, Alchemy, Private Readings Discounts at potion shop
8 Traveller of Time and Space §2,348 W, F, Sa, Su 5 Mood, Alchemy, Private Readings
9 Dealer of Destinies §2,478 F, Sa, Su 4 Mood, Alchemy, Private Readings
10 Master of Mysticism §3,352 Sa, Su 4 Mood, Alchemy, Private Readings Mystic Aura

Scam Artist Branch

Nobody here is going to judge you for going on the Scam Artist track, especially because it has some cool perks like the limo rides that start when you hit level 8: Pseudo-Psychic. But to reach that level, you need to start working on the Logic skill, because it’s now a metric for success. This skill can be started via a class, the computer, a chess set, and more—you have options. There’s even a work tone—Study Body language—that improves the Logic skill.

Sims following the Scam Artist branch maintain the clientele metric, so Private Readings are not nearly as important. (Nor are they as profitable for Scam Artists as they are for Mystics.) However, there is a payday on the horizon for Sims who go scam: Hold Psychic Convention. This interaction on the Theater venue is the reward for hitting level 10 of the Scam Artist branch. Psychic Conventions pay out handsomely for Fortune Tellers, and thankfully, decreased hours give your Sim plenty of time to hold these events.

Level Title Weekly Base Pay Work Days Hours in a Day Metrics Special Benefit?
6 Tarot Card Shark §1,875 T, W, Th, F, Sa 5 Mood, Clientele, Charisma, Logic
7 Keen Observer of Human Behavior §2,600 W, Th, F, Sa 5 Mood, Clientele, Charisma, Logic
8 Pseudopsychic §2,982 Th, F, Sa 4 Mood, Charisma, Logic Limo!
9 Metaphysician §4,569 Th, F, Sa 3 Mood, Charisma, Logic
10 Celebrity Psychic §6,912 Th, F, Sa 3 Mood, Charisma, Logic Hold Psychic Convention at theater venue

Logic

Intelligence is always a treasured asset, so pursue the Logic skill to improve your Sim’s brainpower. The Logic skill involves the use of the telescope and chess set objects, but also gives Sims additional computer interactions.

  • Acquire by: Take Logic Class, Read Logic Book, Play Chess, Use Telescope
  • Development tools: Chess Set, Telescope, Logic Books, Computer

Development Benefits

Develop the Logic skill by attending the Logic class, playing chess at a chess board (at home or in a public location), or reading a logic-related book. This skill has many benefits beyond the ability to win chess matches. For example, this skill unlocks the Solve the Unsolvable interaction with the computer, which gives the logic-minded Sim a chance to earn some Simoleons at home. (This interaction is not a guaranteed success.)

As this skill is developed, it shortens the time it takes to develop other skills, with the exception of Athletic and Charisma. Teen and child Sims also get a homework speed boost as this skill is developed. The higher the level, the faster homework is completed. (This is a tremendous benefit with grades.) This skill also increases the chance of winning all varieties of games. Winning games gives Sims a mood boost.

A good measuring stick for the chance a logic Sim will beat another Sim is to compare Logic skill ranks. A Sim with level 5 will likely beat one at level 4—but upsets can occur.

At level 3 of the Logic skill, Sims have a new interaction with the telescope. They can now do more than just Stargaze, they can Search Galaxy. This is another money-making opportunity for Sims, because every new celestial body found earns them a little extra cash from the science facility. New finds are logged in the Skill Journal, too. When a Sim finds a new object in the heavens, they can name it.

At level 5, Sims unlock the ability to Tutor other young Sims: children and teens. Tutoring not only develops the Logic skill, but it helps the student and can provide a mood bump. Tutored Sims always do better in school, so if a child suffers from lagging grades, interacting with a logical Sim is a great remedy. If the mentored student has the Logic skill, too, they develop the skill while being tutored, but at a slower pace.

At level 5 Logic skill, Sims can start talking about the things they find while using the telescope. Talking about a celestial object is a friendly social that improves the building relationship between two Sims. However, for a real social bump, tell a Sim that you named a celestial object after them. This instant relationship builder helps with making new friends or developing a romantic relationship.

At level 10 Logic skill, the Sim can tutor any other Sim from teen to elder in any of the skills with the exception of Athletic and Charisma. The catch is that the logic Sim must also have the skill they are teaching and they cannot teach past their current level. For example, if Catherine has level 5 Writing skill, she cannot tutor Chris past level 5. This development process is much faster than reading a skill-related book but not as fast as actually practicing the skill.

Career Opportunities

The Fortune Teller career has a series of unique Opportunities. Use this chart of Opportunities to see how to complete the Opportunities randomly offered to Fortune Teller Sims and what rewards await:

Name Description How to Complete
Horror scopes? Oh, horoscopes! The basics of fortunetelling is all in the horoscopes. Master reading the horoscope and your Sim will be well on their way to becoming a world renowned fortune teller. Read "The Horrors of Horoscopes" and return to work to increase your job performance and relationship with your boss.
The Fortunes of Fortune Telling Instead of blindly picking an event so far into the future that your client will just forget about, how about adding some finesse to your Sim's fortune telling? Read "Unfortunate Fortune Telling" and return to work to increase your job performance and relationship with your boss.
Divine Beings Understanding the divinity of divine beings is key to anyone in a mystical profession. What makes one so divine? What is divinity for that matter? All will be revealed soon enough. Read "Divine Divinity" and return to work to increase your job performance and relationship with your boss.
Importance of Palms Palms. Is there a more crucial piece to telling a good fortune? Of course not! But this obvious piece to fortune telling isn't always obvious to a burgeoning fortune teller. At least not anymore. Read "Passing Palms" and return to work to increase your job performance and relationship with your boss.
A Lesson in Psychics Fortune tellers may not have much need for normal physics, but the meta style of physics are of utmost importance. A deep understanding of metaphysics lays the path to your client's fortune. Read "Fabrication of Metaphysics" and return to work to increase your job performance and relationship with your boss.
Tricks of the Tarot Knowing how to read tarot cards is an important part of any professional fortune teller. The perfect blend of showmanship and deciphering is a mystery to many? Read "Tricky Tarots" and return to work to increase your job performance and relationship with your boss.
Mastering Motifs It's not easy painting the right motif to draw upon the fortune of your client. Use too much and your client will laugh it off and too little makes the fortune unbelievable. It needs to be just right. Read "Minnie Mystic's Mystical Motifs" and return to work to increase your job performance and relationship with your boss.
Guiding the Elements The other tips and tricks to amazing fortune telling? They're all fake. The elements are the true key to otherworldly fortune telling. Master the elements and your Sim will master fortune telling. Read "Psychic's Guide to the Elements" and return to work to increase your job performance and relationship with your boss.
Fictional Fortunes Your Sim is becoming a master of accurate fortune telling. Just one problem - not all fortunes are good! Nobody likes to hear a bad fortune and the key to repeat business is ending on a happy note. Read "Turning Bad Fortunes Good" and return to work to increase your job performance and relationship with your boss.
Help Investigation The case of the missing Golden Llama is getting ice cold and the local police could sure use your Sim's help! Only a psychic can dissect the scene of the crime to reveal the criminal mastermind. Go to the Police Station and offer your psychic services.
Give Private Reading Your client is very important, so your Sim better deliver a favorable fortune! Give a Private Reading.
Stay Late Murphy's Law has no boundaries. Of course nobody needed their fortune told until the end of your Sim's shift. And fortunes aren't going to tell themselves. Stay late to help read fortunes.

Lifetime Wishes & Achievements

  • Master of Mysticism: Reach Level 10 of the Fortune Teller career (Mystic Branch)
  • Celebrity Psychic: Reach Level 10 of the Fortune Teller career (Scam Artist Branch)
  • Achievement 1: Hold a Psychic Convention
  • Achievement 2: Conduct a Private Reading