Prima Games eGuides
primagames.com Browse Redeem a code Help
Dead Space 3 with Interactive Map eGuide
Sign in My Guides

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

By creating an account or signing in, you agree to our Terms of Service and Privacy Policy.

Have a password?

Had an account on the old eGuides site, or a code from a printed guide? Help and troubleshooting

Sign in with a password

By signing in, you agree to our Terms of Service and Privacy Policy.

Check your email

A sign-in link is on its way. It works once and expires in 15 minutes. Open it and you're in, with an account if you didn't already have one.

Contents

  • Maps
    • Maps
      • Maps
  • Essentials
    • The Basics
      • The Basics
    • The Cast of Characters
      • The Cast of Characters
    • Tools of the Trade
      • Tools of the Trade
    • Extras
      • Extras
    • Collector's Edition Content
      • Concept Art
      • Dead Space 3 Liberation
      • Team Favorite Weapons
      • Dead Space Lore
  • Walkthrough
    • Walkthrough
      • Prologue “Beginnings”
      • Chapter 1 “Rude Awakening”
      • Chapter 2 “On Your Own”
      • Chapter 3 “The Lost Flotilla”
      • Chapter 4 “History’s Ember”
      • Chapter 5 “Expect Delays“
      • Chapter 6 “Repair to Ride”
      • Chapter 7 “Mayhem”
      • Chapter 8 “Off the Grid”
      • Chapter 9 “Onward”
      • Chapter 10 “Now We Know”
      • Chapter 11 “Signal Hunting”
      • Chapter 12 “AUTOPSY”
      • Chapter 13 “Reach for the Sky”
      • Chapter 14 “Everything Has Its Place”
      • Chapter 15 “A CHANGE OF FORTUNE”
      • Chapter 16 “What Lies Below”
      • Chapter 17 “A Strange City”
      • Chapter 18 “Kill or Be Killed”
      • Chapter 19 “Endings”
    • Co-op
      • Co-op

Dead Space 3 with Interactive Map › Essentials › Collector's Edition Content

Team Favorite Weapons

pitch black 391

Frame: Standard Heavy

Primary engine: Telem Spike

Primary Tip: Deffraction Torus

Secondary engine: Plasma Core

Secondary tip: none

Top Attachment: Stasis Amp

Side Attachment: Stasis Coating

circuit 1: Dmg +2 RoF +2

circuit 2: Dmg +2 RoF +2

circuit 3: Clp +2 Dmg +2

circuit 4: Clp +2 Dmg +2

circuit 5: Rld +2 Clp +2

circuit 6: Rld +2 Clp +2

circuit 7: Rld +2 Clp +2

circuit 8: Rld +2 Clp +2

intimid8r

Frame: Standard Heavy

Primary engine: Military

Primary Tip: Directed suspention

Secondary engine: Military

Secondary Tip: Conic Dispersal

Top Attachment: Stasis Amp

Side Attachment: Flame Glaze

circuit 1: RoF +2 Dmg +2

circuit 2: RoF +2 Dmg +2

circuit 3: Clp +2 Dmg +2

circuit 4: Clp +2 Dmg +2

circuit 5: RoF +2 Dmg +2

circuit 6: RoF +2 Dmg +2

circuit 7: RoF +2 Dmg +2

circuit 8: RoF +2 Dmg +2

shocker

Frame: Heavy standard

Primary engine: Survey charge

Primary Tip: compressor

Secondary engine: Electro Mod

Secondary tip: none

Top Attachment: Safety guard

Side Attachment: Flame Glaze

circuit 1: RoF +2 Clp +2

circuit 2: RoF +2 Clp +2

circuit 3: RoF +2 Clp +2

circuit 4: RoF +2 Clp +2

circuit 5: Rld +2 Clp +2

circuit 6: Rld +2 Clp +2

circuit 7: Rld +2 Clp +2

circuit 8: Rld +2 Clp +2

... and Tubes

Frame: Standard Heavy

Primary engine: Military

Primary Tip: Directed suspention

Secondary engine: Plasma Core

Secondary tip: none

Top Attachment: Stasis Amp

Side Attachment: Stasis Coating

circuit 1: RoF +2 Dmg +2

circuit 2: RoF +2 Dmg +2

circuit 3: Clp +2 Dmg +2

circuit 4: Clp +2 Dmg +2

circuit 5: Rld +2 Clp +2

circuit 6: Rld +2 Clp +2

circuit 7: Rld +2 Clp +2

circuit 8: Rld +2 Clp +2

Sweep the Leg

Frame: Standard Heavy

Primary engine: military

Primary Tip: compressor

Secondary engine: Tesla

Secondary tip: Direct Suspention

Top Attachment: damage support

Side Attachment: Acid

circuit 1: Clp +2 Dmg +2

circuit 2: Clp +2 Dmg +2

circuit 3: Clp +2 Dmg +2

circuit 4: Clp +2 Dmg +2

circuit 5: Clp +2 Dmg +2

circuit 6: Clp +2 Dmg +2

circuit 7: Clp +2 Dmg +2

circuit 8: Clp +2 Dmg +2

Ship Repair Tool

Frame: Compact Standard

Primary engine: Telem Spike

Primary Tip: none

Secondary engine: Melee

Secondary tip: none

Top Attachment: Damage Support

Side Attachment: Ammo Box

circuit 1: Clp +2 Dmg +2

circuit 2: Clp +2 Dmg +2

circuit 3: RoF +2 Dmg +2

circuit 4: RoF +2 Dmg +2

circuit 5: Clp +2 Dmg +2

circuit 6: Clp +2 Dmg +2

circuit 7: Clp +2 Dmg +2

circuit 8: Clp +2 Dmg +2

Slam Chop

Frame: Heavy Standard

Primary engine: Rip core

Primary Tip: Ejection

Secondary engine: Plasma

Secondary tip: Defraction

Top Attachment: Ammo Support

Side Attachment: Acid Bath

circuit 1: +2 ROF

circuit 2: +2 ROF

circuit 3: +2 EFF

circuit 4: +2 EFF

circuit 5: +2 RLD

circuit 6: +2 RLD

circuit 7: +2 RLD

circuit 8: +2 RLD

Disemboweler

Frame: Compact Standard

Primary engine: Rip Core

Primary Tip: none

Secondary engine: Electrocution Mod

Secondary tip: none

Top Attachment: Damage Support

Side Attachment: Electric charge

circuit 1: Rld +2 Clp +2

circuit 2: Rld +2 Clp +2

circuit 3: Rld +2 Clp +2

circuit 4: Rld +2 Clp +2

circuit 5: Rld +2 Clp +2

circuit 6: Rld +2 Clp +2

circuit 7: Rld +2 Clp +2

circuit 8: Rld +2 Clp +2

Tre Pound Seven

Frame: Compact Standard

Primary engine: Military

Primary Tip: Compact Direct ejection

Secondary engine: Melee

Secondary tip: none

Top Attachment: none

Side Attachment: none

circuit 1: RoF +2 Dmg +2

circuit 2: RoF +2 Dmg +2

circuit 3: Clp +2 Dmg +2

circuit 4: Clp +2 Dmg +2

circuit 5: Rld +2 Clp +2

circuit 6: Rld +2 Clp +2

circuit 7: Rld +2 Clp +2

circuit 8: Rld +2 Clp +2

Desperation

Frame: Compact Standard

Primary engine: Military

Primary Tip: none

Secondary engine: Ripcore

Secondary tip: none

Top Attachment: Ammo support

Side Attachment: Electric charge

circuit 1: Rld +2 Clp +2

circuit 2: Rld +2 Clp +2

circuit 3: Rld +2 Clp +2

circuit 4: Rld +2 Clp +2

circuit 5: Rld +2 Clp +2

circuit 6: Rld +2 Clp +2

circuit 7: Rld +2 Dmg +2

circuit 8: Rld +2 Dmg +2

Infected Dissolver

Frame: Heavy Standard

Primary engine: Torch

Primary Tip: none

Secondary engine: Torch

Secondary tip: Precision

Top Attachment: none

Side Attachment: Acid Bath

circuit 1: Rld +2 Clp +2

circuit 2: Rld +2 Clp +2

circuit 3: Rld +2 Clp +2

circuit 4: Rld +2 Clp +2

circuit 5: Rld +2 Clp +2

circuit 6: Rld +2 Clp +2

circuit 7: Rld +2 Clp +2

circuit 8: Rld +2 Clp +2

Identify and Destroy

Frame: heavy Standard

Primary engine: Telem spike

Primary Tip: none

Secondary engine: Explosion

Secondary tip: none

Top Attachment: Explosion amp

Side Attachment: Ammo box

circuit 1: Rof +2 Clp +2

circuit 2: Rof +2 Clp +2

circuit 3: Dmg +2 Clp +2

circuit 4: Dmg +2 Clp +2

circuit 5: Rld +2 Clp +2

circuit 6: Rld +2 Clp +2

circuit 7: Rld +2 Clp +2

circuit 8: Rld +2 Clp +2

Keep reading with a free account

The first 3 sections of Dead Space 3 with Interactive Map are open to everyone. An account opens the rest of it, and every other guide in the archive. It's free, and there's nothing to buy.

Bought guides on the old Prima Games site? Your account and every guide you own moved here, so there's nothing to buy again. Sign in.

Create a free account Or browse our free guides

PreviousDead Space 3 Liberation NextDead Space Lore