The Blind Prophet Elemental Hit of the Spectrum build is among the most popular and strongest builds in Path of Exile’s Legacy of Phrecia event. The build boasts great mapping clear speeds in the endgame while scaling perfectly after the campaign because of the Blind Prophet ascendancy nodes.
Here’s a complete guide to the best Blind Prophet EHOS build in Path of Exile, along with alternative gear and skill choices.
Blind Prophet Elemental Hit of the Spectrum Build Overview – EHOS Bow Build

Pros | Cons |
S-Tier clear speed | Squishy |
Strong early mapper | Expensive endgame gear |
It can clear enemies without seeing them on screen. | Weak against bosses |
T17-viable |
The Blind Prophet’s ascendancy elevates the Elemental Hit of the Spectrum (or other projectile-based skills) to a new level. With nodes like Sightless making it easy to cap your critical strike at the cost of being blind, you are getting so many massive sources for damage to melt foes before you even see them on your screen.
Besides, blindness is cured with just one Pantheon change. Directionless is almost like a free Nimis, basically giving you an extra support link to your main skill. The build thrives on adding more projectiles and easily clearing screens of enemies.
The playstyle resembles almost all Bow builds: shooting enemies from afar and relying on fast movement speed to get around. The EHOS build is an S-tier map clearer because of its range, movement speed, and ability to clear the whole screen of monsters with a single mouse button.
The build can also be decent on T17 farming because you can stand on top of the Fortress boss and let it take all projectile hits, including the returning ones.
Related: Best Builds in Path of Exile Legacy of Phrecia
Blind Prophet EHOS Skill Gems and Links
Main Skill (6-Link):
- Elemental Hit of the Spectrum
- Mirage Archer
- Trinity
- Increased Critical Damage Support
- Increased Elemental Damage With Attack Support
- Inspiration
Other Skills:
- Frenzy, Sniper’s Mark, Manaforged Arrow, Cast on Critical Strike
- Lightning Arrow, Culling Strike Support, Manageforged Arrows, Power Charge on Critical
- Steelskin and Automation
- Frostblink
- Precision (could be from Hyrri)
- Grace
- Vaal Haste
The main goal of the build is to have the 6-L ready as soon as possible, whether it is on your body armor or your bow. While progressing and finding the first 6-L, you can forego the Increased Elemental Damage with Attacks support gem. If you only have a 4-L, you can remove Increased Critical Damage support or remove Inspiration and add a mana flask.
In the endgame, you can go for the Awakened Elemental Damage with Attack support gem, so you are immune to elemental reflect damage.
Other skills may have a lot of different variants, and you can also have another 6-L skill using Frenzy, Manaforged Arrow, and other support gems.
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Blind Prophet EHOS Passive Skill Tree

The passive skill tree is extremely flexible as you can switch around passive skills to meet your needs, especially the defensive nodes.
Chance to suppress spell damage nodes will be key to capping the stat along with potential body armor or boots stat rolls.
Getting all the elemental damage and Bow attack nodes is mandatory, as it adds plenty of damage to your build. Some could get changed in the absolute endgame with cluster jewels and perfect jewels.
Mana reservation nodes like Charisma must be taken to support all auras. It is also worth mentioning that adding Purity of Elements could help cap your resistances for cheap, along with a chaos resistance Watcher’s Eye, but you have to remove another aura.
You want some Pierce with your build. You can either get Pierce from the tree using the small node before Piercing Shots or use an Eldritch influence implicit on your gloves.
More endgame variations of the passive skill tree could be taken from streamers like Fubgun, which you can easily transition to when you have the currency.
Ascendancy order: Slightless, Directionless, Careless, and Shapeless.
Related: Best Idols in Path of Exile Legacy of Phrecia
Blind Prophet EHOS Gearing, Uniques, Jewels, Flasks, and Stat Priorities

Uniques
- Hyrri’s Truth Jade Amulet
- The Taming Prismatic Ring (can use two)
- Fledgling Lacquered Helmet (optional)
- Yoke of Suffering (endgame variant to replace Hyrri’s)
- Watcher’s Eye (Precision crit roll)
- Nimis (endgame variant)
- Headhunter (endgame mapping variant)
- Progenesis Flask
- Dying Sun Flask
Weapons
- Spine Bow – 1,000+ Elemental DPS (T17 farmer should reach around 1,200+ with additional proj), +% attack speed, +% fire additional arrows (1-2), and any other roll.
- Quiver – T1 lightning damage, fire additional arrow, +% attack speed, crit multiplier with bows, increased damage with bow skills, and maximum life.
Armor
- Mandatory – movement speed on boots and a chance to suppress spell damage on body armor.
- Try to “overcap” all resistances to around 90-120% each and chaos resistance to 50-75%.
- Chance to suppress spell damage should be at 100%.
- Maximum Life – 3,200 ~ 3,800.
- Evasion/ES bases like Necrotic Armour or Warlock Gloves would be preferred.
- All stat attributes should be reached with the armor pieces. (Yoke of Suffering will help)
Accessories (Ring, Amulet, and Belt)
These could all be unique items like The Taming, Nimis, Yoke of Suffering, Headhunter, and Hyrri’s. Play with whatever is affordable, or use rare pieces as alternatives. You can fix resistances and attributes with the belt if you don’t have a Headhunter.
You can add rare rings with non-channeling skills that have reduced mana costs and useful rolls like +Int, flat elemental damage rolls, resistances, maximum life, and more.
Anoint: Sovereignty or True Strike
Miscellaneous
- Pantheon: Soul of Garukhan to compensate for blindness; Lunaris for speed, or Brine King for Freeze immunity.
- Tattoos: Suppress or movement speed (if suppress capped).
- Bandits: Kill.
Cluster Jewel (Endgame)
Two Large Cluster Jewels with Arcing Shot, Martial Prowess, and Broadside. Spec into Arcing Shot and Martial Prowess on both Large Cluster Jewels while adding critical multiplier jewels on each empty jewel socket on the cluster. You can add Jewels with stats your build lacks or keep stack crits.
Restructuring the passive skill tree is mandatory because you must remove a few passive skill points to make room for the clusters.
Blind Prophet EHOS Budgeting

Going into white and yellow maps should be possible with a 5-10 Chaos Orb budget. Since the Blind Prophet gets a big damage boost from its ascendancy, your main problem is getting more survivability.
Capping your resistances while getting some evasion and maximum life rolls should be your main priority. If you start lacking damage, a decent 600+ elemental DPS bow should push you to around yellow and borderline red maps.
The first investment should go into the Taming rings, as they should be more affordable than endgame variants and could be used until the end.
Pushing to yellow or red maps would need around 80-100 Chaos Orbs to cap out your suppress and increase your chaos resistance.
Pushing to T17 maps gets expensive since a 1,200+ elemental DPS bows could go around 20+ Divine Orbs, but that would be priority number one to boost your damage.
The Large Cluster Jewels cost roughly 15-20+ Divine Orbs for two, but it heavily depends on the market. T17-ready EHOS builds should cost around 60-100 Divine Orbs, but you can lower the price if you can craft some gear. Defensively, an endgame Necrotic Armor with high ES/EV stats could go for 10-30 Divine Orbs, depending on the other affixes.
Overall, the build is affordable but gets expensive fast in the endgame, like most Bow builds. This is mostly due to high-demand gear since you might share some pieces of other popular builds like Lightning Strike.
Published: Feb 21, 2025 10:50 PM UTC