BG3 screenshot of the owlbear cub in full armor

Baldur’s Gate 3: All Recruitable Allies for Final Fight (Gather Your Allies)

Me and this Kobold are about to set the brain on fire.

The final stand against the Netherbrain is before you, but you needn’t fight the malicious cerebrum alone. Here are all the allies you can recruit for the final fight in Baldur’s Gate 3.

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All Recruitable Allies (Gather Your Allies) for the Final Fight in Baldur’s Gate 3

You’ll meet dozens of people in your journey to Baldur’s Gate. But some of the allies you make in Act 1 can follow you all the way to the final confrontation with the Netherbrain. Here are all the allies you can find before that final fight and how to get them.

SPOILER WARNING:

Various spoilers ahead, especially for Act 3 of BG3.

Recruitable CharacterHow to Recruit Them
ArabellaSave her from Kagha in Act 1. Help her find her parents in Act 2. Let her stay in your camp. Find her in the sewers in Act 3.
Armoured OwlbearSave the Owlbear cub in Act 1, then have him join your camp. Recruit Dammon.
AstarionLet Astarion become a Vampire Ascendant when confronting Cazador.
Auntie EthelKill Lora in the Save Vanra quest in Act 3, or allow Ethel to keep Mayrina in Act 1.
Barcus Wroot and WulbrenIn Act 1, save Barcus in the Blighted Village and help the enslaved gnomes at Grymforge. In Act 2, rescue Wulbren from Moonrise Towers and talk to Barcus at Last Light Inn.
Bhaal’s SlayerWhen playing as the Dark Urge origin character, defeat Orin and accept your destiny as Bhaal’s Chosen.
Counselor FlorrickSave Florrick from the fire in Act 1. Save Florrick from the Wyrm’s Stone Prison in Act 3.
Dame AylinSave the Nightsong from the Shar prison in Act 2.
DammonRescue the Tieflings in Druid Grove. Interact with Dammon in Act 1 or 2. Give him Infernal Iron to repair Karlach’s heart. Rescue the Owlbear cub in Act 1.
Duke Ulder RavengardHave Wyll either decide to stay in his pact or break his pact in Act 3. If you decide to break his pact, save Duke Ravengard from the Iron Throne.
Emperor / OrpheusDetermined by whether you free Orpheus after getting the Orphic Hammer. Freeing Orpheus will cause the Emperor to leave. Siding with the Emperor will cause Orpheus to die.
GondiansSave the Gondians from the Iron Throne and destroy the Steel Watch Foundry.
HalsinRescue Halsin from the Goblin Camp in Act 1. Complete his companion quest in Act 2.
IsobelPrevent Marcus from kidnapping her in the Last Light Inn. Possibly requires you to recruit Nightsong, too.
JaheiraMake sure she survives the attack on Last Light Inn in Act 2. Make sure she survives the assault on Moonrise Tower (too many long rests can lead to her party being killed). Complete her companion quest in Act 3.
Kith’rak VossProgress Lae’zel’s questline and obtain the Orphic Hammer.
Koll the RedWe have no idea why this kobold is here. But to be safe, be nice to all kobolds.
LorroakanIn Act 3, if you have Nightstong in your camp, betray her and give her to Lorroakan. Lorroakan will then join you in the final fight.
MizoraSave her from the Mind Flayer Colony in Act 2. Have Wyll continue his pact with her.
MolIn Act 1, side with the Tieflings at Druid Grove and save the refugees. In Act 3, steal her contract from the House of Hope.
Nine-Fingers KeeneHelp her neutralize the Stone Lord in Act 3.  Don’t let her be killed in the final fight in the guild hideout.
RolanSpeak to Rolan, Lia, and Cal in The Hollow in Act 1. In Act 2, Rolan must survive assault in Last Light Inn and you must find him after he goes to find Lia and Cal. Rescue Lia and Call from Moonrise Tower. In Act 3, complete the Nightsong encounter with Lorroakan in Sorcerous Sundries.
ShadowheartIn Act 2, have Shadowheart kill Nightsong. In Act 3, help her become the enclave leader at the House of Grief.
Strange OxDo not kill or attack the Strange Ox in Act 1 at the Druid Grove or Act 2 at the Last Light Inn. In Act 3, talk to him in Rivington and help him enter the Lower City.
UlmaComplete Astarion’s companion quest but do not allow him to ascend.
ValeriaComplete the Open Hand Temple Murder quest in Act 3. Complete the Murder Investigation. Free them after interacting with the Murder Tribunal.
Viconia DeVirIn Act 3, continue Shadowheart’s companion quest in the House of Grief. But betray her and give her to Viconia DeVir.
VoloIn Act 1, speak to Volo in The Hollow. The find and save him from the Goblin Camp. In Act 3, save him from being burned in Lower City. Speak to him in camp after.
YurgirIn Act 3, enter the House of Hope and steal the Orphic Hammer. During the confrontation with Raphel, persuade Yurgir to join you. Speak to him after the fight to have you join the final fight. He will still appear in the House of Hope if you killed him in Act 2.
ZevlorEnsure the tieflings don’t die in Act 1. In Act 2, find him and free him in the Mindflayer colony.
ZhentarimIn the Aid the Underduke quest in Act 3, side with the Zhentarim and attack the Guild after speaking to Roah.
Note:

You will not be able to recruit all allies for the Gather Your Allies quest during your playthrough. Some allies’ recruit conditions conflict with others, and you’ll need to pick and choose who you want on your side.

How to Complete Gather Your Allies in Baldur’s Gate 3

Gather Your Allies in BG3 is a main quest that tasks you with recruiting various NPCs to join you in your fight against the cult and the Elder Brain. It will pop up in your quest log in Act 3 after learning about the true threat to Faerun, but you’ll technically start it as early as Act 1, tying into many of the decisions you make throughout the game and the side quests you complete.

Because there are so many paths and choices you can make in Baldur’s Gate 3, you won’t be able to recruit everyone to your cause. But with so many allies to recruit, you shouldn’t be lacking in help in your final confrontation no matter the decisions you’ve made along the way. Below we’ve listed out every recruitable ally along with a step-by-step guide on how you can get them on your side.

Arabella

  • Save Arabella from Kagha at the Druid Grove in Act 1.
  • Talk to Arabella and find her parents at the House of Healing in Act 2, and have her go to your camp.
  • Tell Arabella about her parents and let her take Wither’s advice.
  • Find Arabella in the Lower City Sewers in Act 3.

Armored Owlbear and Dammon

Dammon’s contribution to your fight is to outfit the owlbear cub with a set of armor. The owlbear cub is the one who fights along your side but only if it has Dammon’s armor to do so. You’ll need to recruit both allies if you wish to call upon the owlbear in the final fight.

Owlbear Cub

  • Interact with the owlbear mother at the Owlbear Cave in Act 1.
  • Rescue the owlbear cub from the Goblin Camp and make sure it knows your scent.
  • Feed the owlbear cub in a camp cutscene and have it join your camp.

Dammon

  • Talk to Dammon in the Druid Grove in Act 1.
  • Help the Tiefling refugees in the Druid Grove.
  • Help Isobel and keep her alive at the Last Light Inn in Act 2.
  • Give Dammon Infernal Iron to mend Karlach’s heart.

Astarion

Note:

Having Astarion as an ally and allowing him to ascend will cause Ulma and the Gur to become hostile toward you, losing them as a potential ally.

  • Recruit Astarion at the beginning of the game at Ravaged Beach in Act 1.
  • Follow Astarion’s Pale Elf questline to the Szarr Palace in the Lower City in Act 3.
  • Access Cazador’s Dungeon beneath the Szarr Palace and face Cazador.
  • Allow Astarion to complete the ritual and become a Vampire Ascendant.

Auntie Ethel

You’ll have two chances to recruit Auntie Ethel depending on your choices in Act 1.

  • Find Auntie Ethel at the Riverside Teahouse in Act 1.
  • Pursue Auntie Ethel down into her lair.
  • Let Auntie Ethel keep Mayrina in exchange for a permanent stat boost.
  • If you decide to kill Auntie Ethel and save Mayrina in Act 1, pursue the Save Vanra quest in Act 3.
  • Kill Lora and accept Auntie Ethel’s deal.

Barcus Wroot and Wulbren

  • Rescue Barcus from the windmill in the Blighted Village in Act 1.
  • Help free the enslaved gnomes at Grymforge.
  • Rescue Wulbren from Moonrise Towers in Act 2.
  • Talk to Barcus at Last Light Inn.
  • Approach the checkpoint in Rivington in Act 3.
  • Access the gnome hideout through the gnome cave in Rivington.
  • Destroy the Steel Watch Foundry
  • For Wulbren, side against the Gondians.
  • For Barcus, advocate for the Gondians and Ironhand Gnomes to work together.

Bhaal’s Slayer

Note:

Bhaal’s Slayer is only a recruitable ally if you’re playing as the Dark Urge origin character.

  • Infiltrate the Murder Tribunal underneath Candulhallow’s Tombstones in Act 3.
  • Impress the Murder Tribunal and become a Bhaalist Worshipper.
  • Defeat Orin the Red.
  • Accept your destiny as Bhaal’s Chosen.

Counselor Florrick

  • Rescue Counselor Florrick from the burning Building at Waukeen’s Rest in Act 1.
  • Free Counselor Florrick from Wyrm’s Rock Prison in Act 3.

Dame Aylin and Isobel

Dame Aylin and Isobel are separate allies with their own summoning actions, but you’ll recruit them as a pair through the same steps.

Tip:

You won’t be able to recruit Lorroakan if you decide to keep Dame Aylin as an ally.

  • Help Isobel defeat Marcus at the Last Light Inn in Act 2.
  • Complete the Gauntlet of Shar and find Nightsong.
  • Have Shadowheart spare Nightsong.
  • Defeat Ketheric Thorm.
  • Defeat Lorroakan at Sorcerous Sundries in Act 3.

Duke Ulder Ravengard

  • Help Mizora escape the Mind Flayer Colony underneath Moonrise Towers in Act 2.
  • Have Wyll decide what to do with his pact with Mizora (you can still save the Duke if you break the pact, but it will be much harder).
  • Save Duke Ravengard from the Iron Throne.

Emperor / Orpheus

The Emperor is an ally by default, but he will leave you if you choose Orpheus over him. So you can either keep the Emperor as an ally in the final battle or free Orpheus to join you in the final fight. You cannot have both.

The Emperor

  • Confront the Elder Brain and talk with the Emperor in the Astral Prism in Act 3.
  • Allow the Emperor to consume Orpheus.

Orpheus

  • Obtain the Orphic Hammer either by accepting Raphael’s contract or stealing it from the House of Hope in Act 3.
  • Confront the Elder Brain and enter the Astral Prism.
  • Choose to free Orpheus when talking with the Emperor.
  • Use the Orphic Hammer to break the crystals imprisoning Orpheus.

Gondians

  • Talk to Zanner Toobin at the Steel Watch Foundry in Act 3.
  • Save the Gondian families from the Iron Throne.
  • Destroy the Steel Watch Foundry.
  • Side with the Gondians when confronted by Wulbren.

Halsin

  • Rescue Halsin from the Goblin Camp in Act 1.
  • Recruit Halsin during the Lift the Shadow Curse quest in Act 2.
  • Complete Lift the Shadow Curse quest.

Jaheira

  • Help Isobel fight off Marcus at the Last Light Inn in Act 2.
  • Recruit Jaheira.
  • Follow and complete Jaheira’s The High Harper questline in Act 3.
  • Recruit Minsc.

Kith’rak Voss

  • Make your way through the Rosymorn Monastery in Act 1.
  • Side with Voss when he approaches your camp after completing Rosymorn Monastery.
  • Talk to Voss at Sharess Caress in Rivington in Act 3.
  • Obtain the Orphic Hammer.
  • Talk to Voss in the Lower City Sewers.

Koll the Red

We’re honestly unsure if there are certain conditions to meet in order to recruit Koll for the Gather Your Allies quest. But Koll will show up as a shopkeep ready to trade some goods with you at The Watch Citadel after traveling to the Morphic Pool in Act 3. Maybe just be nice to any Kobold you meet in your travels, just to be certain.

Lorroakan

Note:

Lorroakan and Dame Aylin are at odds with each other. You’ll need to betray Dame Aylin and lose her as an ally if you want Lorroakan on your side. This will also cause you to lose out on Rolan as a potential ally if you’ve been following him.

  • Spare Nightsong in the Gauntlet of Shar in Act 2.
  • Enter Ramazith’s Tower through Sorcerous Sundries and talk to Lorroakan in Act 3.
  • Help Lorroakan capture Dame Aylin.

Mizora

  • Save Mizora in the Mind Flayer Colony underneath Moonrise Towers in Act 2.
  • Continue Wyll’s pact in Act 3.
  • If you instead decide to break Wyll’s pact, choose to sleep with her. Note that if you’re trying to romance Wyll, this will upset him.

Mol

  • Save the Tiefling refugees in the Druid Grove in Act 1.
  • Help Isobel fight off Marcus at the Last Light Inn in Act 2.
  • Talk to Mol at the Guildhall in Act 3.
  • Steal her contract with Raphael from the House of Hope.
  • Give Mol the contract, but don’t mention Raphael’s death.

Nine-Fingers Keene

Note:

Recruiting Nine-Fingers as an ally will require you to fight the Zhentarim, losing their potential support as an ally.

  • Visit the Guildhall and talk to Nine-Fingers in Act 3.
  • Help Jaheira find Minsc and deal with him.
  • Return to the Guildhall and fight off the Zhentarim.

Rolan

Note:

Helping Rolan in Act 3 and gaining him as an ally means siding against Lorroakan, losing Lorroakan as a potential ally.

  • Save the Tiefling refugees in the Druid Grove in Act 1, or tell Rolan to leave before attacking the Grove with Minthara.
  • Help Isobel fight off Marcus at the Last Light Inn in Act 2.
  • Talk to the Tiefling children at the Last Light Inn.
  • Find and rescue Rolan south of the Ruined Battlefield before completing the Gauntlet of Shar.
  • Talk to Rolan behind the front desk at Sorcerous Sundries in Act 3.
  • Side with Dame Aylin against Lorroakan during the Find the Nightsong quest.

Shadowheart

Note:

Setting Shadowheart up to be an ally for the Gather Your Allies quest means the loss of potential allies in Dame Aylin, Lorroakan, and Viconia DeVir.

  • Recruit Shadowheart at the beginning of the game at Ravaged Beach in Act 1.
  • Follow Shadowheart’s Daughter of Darkness quest to the Gauntlet of Shar in Act 2.
  • Complete the Gauntlet of Shar and find Nightsong.
  • Do not let Shadowheart spare Nightsong.
  • Take Shadowheart to the House of Grief in Act 3.
  • Help Shadowheart overthrow Viconia DeVir.
  • Kill Shadowheart’s parents.

Strange Ox

  • Do not attack or kill the Strange Ox in the pins at the Druid Grove in Act 1.
  • Do not attack or kill the Strange Ox in the stables at the Last Light Inn in Act 2. If you talk to him, do not question him or he will turn hostile.
  • Find the Strange Ox again near the Requisitioned Barn in Rivington in Act 3, and pass a DC10 Insight check. Don’t question the Ox about his true nature or he will turn hostile.
  • Agree to help the Ox and pick him up.
  • Keep the Ox in your inventory as you pass through Rivington and enter the Lower City.

Ulma

Note:

Recruiting Ulma and the Gur as an ally means preventing Astarion from ascending, losing him as a potential ally for the Gather Your Allies quest.

  • Talk to Ulma in Rivington in Act 3 and agree to help find the missing children.
  • Find your way into Cazador’s Dungeon through Szarr Palace.
  • Defeat Cazador.
  • Do not let Astarion complete the ritual and ascend.
  • Deal with the Vampire Spawn.
  • Talk to the Gur as you leave Cazador’s Dungeon.

Valeria

  • Complete the Open Hand Temple Murders quest in Rivington in Act 3.
  • Complete the Investigate the Murders quest in the Lower City.
  • Access the Murder Tribunal underneath Candulhallow’s Tombstones.
  • Attack and defeat the Murder Tribunal.
  • Release Valeria.

Viconia DeVir

Note:

Recruiting Viconia DeVir means losing Shadowheart both as an ally for the Gather Your Allies quest and as a party member.

  • Complete the Gauntlet of Shar and find find Nightsong in Act 2.
  • Have Shadowheart spare Nightsong.
  • Investigate the House of Grief without Shadowheart in Act 3.
  • Persuade or intimidate Viconia away from taking the Artifact.
  • Talk to Shadowheart at camp.
  • Bring Shadowheart to the House of Grief.
  • Betray Shadowheart and allow the Sharrans to take her.

Volo

  • Talk to Volo at the Sacred Pool in the Druid Grove.
  • Rescue Volo from the goblins at the Goblin Camp.
  • Rescue Volo from the mob near the Steel Watch Foundry and Grey Harbor Docks.

Yurgir

  • Enter the House of Hope in Act 3.
  • When facing Raphael, perusade Yurgir to join your side.
  • Ensure Yurgir survives the fight against Raphael, and then speak to him.

Zevlor

  • Save the Tiefling Refugees in the Druid Grove in Act 1.
  • Find Zevlor in the Mind Flayer Colony underneath Moonrise Towers in Act 2.
  • Free Zevlor from his pod.

Zhentarim

Note:

Siding with the Zhentarim means the loss of Nine-Fingers as a potential ally.

  • Save Rugan near Waukeen’s Rest during the Find the Missing Shipment quest in Act 1.
  • Find the Zhentarim hideout hidden in Waukeen’s Rest.
  • Complete Find the Missing Shipment.
  • Allow Roah to escape during your confrontation with Minsc in the City Sewers in Act 3.
  • Talk to Roah at the Guildhall and side with the Zhentarim.
  • Help the Zhentarim assault the Guildhall.
  • Talk to Roah in Nine-Fingers’ office.

That’s everyone you can recruit for Gather Your Allies in BG3. And now that you have all your allies, your next step in Baldur’s Gate 3 is to finally Confront the Elder Brain.


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Author
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Daphne Fama
A Staff Writer at Prima Games since 2022, Daphne Fama spends an inordinate amount playing games of all stripes but has a soft spot for horror, FPS, and RPGs. When she’s not gaming, she’s an author and member of the Horror Writers Association with a debut novel coming out in 2025. In a previous life, she was an attorney but found she preferred fiction to contracts and forms
Author
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Seth Lowe
Seth has been a writer for Prima Games since 2023. An avid Nintendo lover and a true Pokemon master, surely you'll find him glued to a Game Boy no matter where he is. You can find his previous work at TheGamer.