Settlers 7: Paths to a Kingdom Guide Walkthrough Part 2: The Cost of Victory
100 Years of Peace
100 Years of Peace
Kronstedt:
The capital of Tandria. In order to become queen, you have to hold it and withstand every attack. Consider helping out the Archdeacon in the Cathedral; as one hand washes the other, he might support you.
With her arrival in Kronstedt, Princess Zoé’s conquest is almost complete. Lord Wolvering and Bishop Matheusz are all that stand between Zoé and her prize. One decisive victory should end all opposition, and win Zoé the crown she so desires.
Enemy Forces
Lord Wolvering and Bishop Matheusz
Lord Wolvering and Bishop Matheusz each start the map with one General and four soldiers.
Starting Resources
Wood 15 Plank 40 Stone 30 Coal 20
Iron Ore 15 Iron 10 Gold 10 Coin 10
Grain 25 Flour 4 Bread 10 Fish 15
Animal 10 Meat 10 Horse 3 Water 10
Beer 10 Paper 5 Book 5 Wool 5
Cloth 10 Garment 10 Jewelry 3 Weapon 3
Wheel 3 Tool 25
Established Production Chains
Beer: Grain Barn 4, Well 1, Brewery 2
Overview
Friendly Sectors: 2
Enemy Sectors: 4
Neutral Sectors: 16
Event Location: Cathedral
Striking Argumentation
The Archdeacon is reluctant to use his influence in your favor. Attack and defeat the Cathedral guards to persuade him to unleash Heavenly Wrath upon your most successful enemy.
Base Army: Pikeman 4, Musketeer 3, Cavalier 2
Reward: Heavenly Wrath
Roofing Ceremony
The construction of the Cathedral was making good progress, but had to be halted due to lack of Tools. Deliver a supply of your own Tools to the Cathedral and gain a Victory Point!
Base Cost: Tool 45
Reward: Victory Point
Ora et Labora
The Archdeacon is always looking for new blood to spread the Lord’s word and spread insurgency amongst the sinners. Send your clerics and the Archdeacon will reward you with Coins from the Church’s treasury.
Base Cost: Novice 3, Brother 2
Reward: Treasure
Event Location: Pilgrimage Site
Sacred Secrets
The Pilgrimage Site not only holds sacred relics but also useful Technologies. Attack the holy place and defeat its guard to recover one of these technological achievements from the dark crypts.
Base Army: Pikeman 6, Musketeer 3
Reward: Architecture
Quid pro Quo
Donate Food and Beer to this holy place, and save the pilgrims from starvation. In return, the priests will unleash Heavenly Wrath upon your most successful enemy.
Base Cost: Beer 20, Plain Food 15
Reward: Heavenly Wrath
Event Location: Pilgrimage Site (continued)
The Worthy Successor
The Abbot at the Pilgrimage Site has grown old and forgetful and needs a worthy successor. Send a delegation of clerics to take his place and you’ll receive a Victory Point in return.
Base Cost: Novice 6, Brother 3, Father 2
Reward: Victory Point
This map must be won by claiming and holding five of ten available Victory Points.
Fountain of Knowledge
Emperor
Sun King
Metropolis
Field Marshal
Abbey
Banker
Pilgrimage Site (Static)
Genius (Static)
Cathedral (Static)
This map introduces several new work yards, upgrade options, and powerful Technologies.
Both Lord Wolvering and Bishop Matheusz tend to focus on expansion early in the map, so use the Beer and Plain Food provided at the start of play to gain a quick lead in Technology research. Start Novice production as soon as possible to claim several Technologies before opponents even begin bidding on the Technology board.
In addition to the immediate benefits provided by Technologies, consider available Victory Points when choosing research projects from the Technology board.
The Genius, Fountain of Knowledge, and Sun King Victory Points are all in play on this map. By researching Technologies that award Prestige, you can secure an early lead on three Victory Points right away.
An emphasis on research also makes the Abbey Victory Point an important part of any strategy. Multiple Church upgrades are required to produce high-level clerics, so constructing the Abbey takes advantage of resources invested in earlier Church upgrades.
Your opponents may attempt to complete Quests offered by the map’s two Event Locations. The Cathedral and Pilgrimage Site Victory Points require considerable resources and should be pursued only as your economy allows.
Wood, Plank, and Stone production chains have not been provided, and should be established shortly after play begins.
Your Tavern is not connected to a street at the start of play. Surrounding trees block access and must be removed before additional soldiers can be hired.
While Woodcutters can be used to clear the area, investing in the Forest Clearance Prestige Tree option is a much better choice for this map. New soldiers should be hired as early as possible to support expansion efforts.
Because Lord Wolvering and Bishop Matheusz expand their territories so quickly, Port access is difficult to secure on this map. Make use of the provided Mints for all Coin production to avoid risky investments in Trade.
Fortify vulnerable sectors as quickly as possible to discourage attacks from Lord Wolvering or Bishop Matheusz. Avoid a direct confrontation with either of your opponents by limiting the expansion of your empire. Build a versatile economy to stay competitive with your opponents, and focus on Technology research to tip the scales in your favor.
Claim and hold any five Victory Points to win the map.
Research Technologies
Set your Toolmaker to “On Demand” and place both Mints on Fancy Food boosts.
This preserves Iron needed for Church upgrades, and optimizes Coin production needed to hire new Pikemen.
Queue up at least nine Novices at the Church and begin Technology research as quickly as possible.
The Ornamentation, Exercise, and Forced March Technologies should be researched first, to help unlock new Prestige Tree options.
During Novice production, place enough Prestige Extensions to unlock the Forest Clearance option from the Prestige Tree.
Remove any trees blocking your Tavern, and connect it to the street.
Hire at least two Pikemen, and send your General to capture the Gold Mines southwest of your town sector.
Your Mints should quickly produce enough Coin to hire several new Pikemen, so reinforce your army as resources become available. As soon as your army has at least five Pikemen, send your General to capture the Iron and Coal Mines to the west.
Head to your Grain Barns northwest of your town sector, and establish Flour production with at least one Windmill.
Establish Stone production near the available Stone Piles:
Mountain Shelter 1
Quarry 2
Storehouse 1
Place a new Well near your Breweries to speed production.
The area southwest of your town sector offers many valuable resources, and should be used to establish multiple production chains. Place a Constructor and Storehouse in this sector to speed the expansion of your economy.
Make use of available Fishing and Hunting Grounds:
Lodge 1
Fisher 2
Hunter 1
Storehouse 1
The Ornamentation, Exercise, and Forced March Technologies should be researched first, to help unlock new Prestige Tree options.
During Novice production, place enough Prestige Extensions to unlock the Forest Clearance option from the Prestige Tree.
Remove any trees blocking your Tavern, and connect it to the street.
Hire at least two Pikemen, and send your General to capture the Gold Mines southwest of your town sector.
Your Mints should quickly produce enough Coin to hire several new Pikemen, so reinforce your army as resources become available. As soon as your army has at least five Pikemen, send your General to capture the Iron and Coal Mines to the west.
Head to your Grain Barns northwest of your town sector, and establish Flour production with at least one Windmill.
Establish Stone production near the available Stone Piles:
Mountain Shelter 1
Quarry 2
Storehouse 1
Place a new Well near your Breweries to speed production.
The area southwest of your town sector offers many valuable resources, and should be used to establish multiple production chains. Place a Constructor and Storehouse in this sector to speed the expansion of your economy.
Make use of available Fishing and Hunting Grounds:
Lodge 1
Fisher 2
Hunter 1
Storehouse 1
Establish Plank production away from your Hunter, to preserve Hunting Grounds until a Piggery can be constructed:
Lodge 1
Woodcutter 2
Sawmill 1
Storehouse 1
Establish Plank production away from your Hunter, to preserve Hunting Grounds until a Piggery can be constructed:
Lodge 1
Woodcutter 2
Sawmill 1
Storehouse 1
Upgrade your Church
Use Prestige gained through conquest and Technology research to unlock the Abbey Upgrade and Geologist Prestige Tree options (along with prerequisite options).
Upgrade the Church immediately, and continue to produce Novices for Technology research.
As soon as construction is complete, order the next Church upgrade. Use the Books provided at the start of play to begin training Brothers. As soon as the required clerics are available, research Ballistics to secure a path to the Dictionary Technology.
Establish Gold production southwest of your town sector:
Mountain Shelter 2
Gold Miner 6
Storehouse 1
Clear as many trees as necessary to fit all required work yards. Assign at least four of your Gold miners as Geologists for a substantial boost in Stone production.
Reinforce your army as needed, and send your General to capture the sector northwest of your Grain Barns.
Ensure that your army is large enough to defend the area, and fortify this sector when resources become available.
Use an open Noble Residence to place a Butcher’s work yard in your town sector. As long as your General commands at least five Pikemen, set both Mints to “Idle” to free up remaining Fancy Food. Place your Butcher on a Fancy Food Boost right away. If Plank supplies are sufficient to continue Church upgrades, use any available Conquest Rewards to acquire new Meat and Tools.
Use the area near your Iron and Coal Mines to supplement Wood and Plank production:
Lodge 1
Woodcutter 2
Sawmill 1
Storehouse 1
Place a Papermill on the open Residence near your Brewery work yards.
Use an open Noble Residence to place a Bookbindery.
Set both the Papermill and Bookbindery “On Demand” to avoid unnecessary Wood and Food consumption.
Plain Food and Fancy Food are both required for Technology research, so avoid using new Food boosts until ample resources are available.
Construct the Abbey
As soon as your second Church upgrade is complete, begin constructing the Abbey.
Use the Jewelry provided at the start of play to begin training Fathers. Research the Dictionary Technology as soon as the required clerics are available.
The Dictionary Technology decreases the cleric cost of all remaining research, and provides a huge advantage on the Technology board. The Genius Victory Point should be your priority, but the provided Jewelry will not support all required Fathers. As long as your opponents have not researched any of the Technologies adjacent to the Genius Victory Point, consider using your remaining Fathers to research less expensive Technologies until new Jewelry can be produced.
Establish Jewelry production as soon as the Abbey upgrade has begun.
Construct a large mining operation near your Iron and Coal Mines:
Mountain Shelter 3
Coal Miner 6
Iron Miner 2
Iron Smelter 1
Storehouse 1
Assign at least four Coal Miners and one Iron Miner as Geologists. Very little Iron should be required to complete the map, but a steady supply of Stone is needed to ensure the Sun King Victory Point.
Establish new Meat production in the sector north of your town:
Farm 2
Grain Barn 2
Piggery 1
Noble Residence 1
Butcher’s 2
Well 1
Storehouse 1
Apply a Fancy Food boost to the Piggery and both Butchers as soon as possible.
Place a Jeweler on an open Noble Residence in your town sector. Set your Jeweler to “On Demand,” and use Fancy Food to boost production.
Claim Victory Points
At this point, the Fountain of Knowledge and Abbey Victory Points should already be in your possession.
Continue cleric production, and research the Genius Victory Point as quickly as possible.
Depending on your opponents’ tactics, you may already hold the Metropolis Victory Point. Upgrade all existing Storehouses and expand production wherever land is available to keep this point away from Lord Wolvering and Bishop Matheusz.
Use your substantial Stone supplies to place Prestige Objects and claim the Sun King Victory Point.
Once these Victory Points are in your possession, the Countdown to Victory begins. Simply continue to place new Storehouses and Prestige Objects to safely hold all four points for three minutes.
If for any reason one or more of these Victory Points are unavailable, reduce the number of assigned Geologists and resume Coin production.
New Coin can be used to quickly claim the Banker Victory Point, or can be invested in additional soldiers.
If more Victory Points are required, consider capturing the Iron and Coal Mines far to the south of your town sector.
This area makes an ideal location for a Stronghold and supporting work yards.
New soldiers can be used to claim the Field Marshal Victory Point, or to attack new sectors for the Emperor Victory Point.
Claim and hold any five Victory Points to win the map.