Prima Games eGuides Settlers 7: Paths to a Kingdom

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Settlers 7: Paths to a Kingdom Guide Walkthrough Part 1: A Conquest Begins Conquest Walkthrough

Warfarers Welcome

Warfarers Welcome


Brem: A small settlement with rich Fishing Grounds and Stone Piles, but no other resources. Hence, to defeat Ramírez, you will have to expand your Realm and turn Brem into a buzzing, powerful town.
Driven from Mohnfelden, Ramírez regroups and goes about gathering fresh soldiers. Given enough time, rich Gold Mines will provide Ramírez enough Coin to hire a massive army. Before risking a direct battle, Zoé and Bors must capture the Gold Mines for themselves, leaving Ramírez with no way to pay his mercenaries.

Enemy Forces

Ramírez

Ramírez begins the map with one General and four soldiers.

Starting Resources

Wood  20    Plank  20    Coin  20
Coal  30    Gold  5    Tool  100
Animal  15    Stone  30
Established Production Chains
None
Overview
Friendly Sectors: 1
Enemy Sectors: 2
Neutral Sectors: 2

Objective: Establish a Basic Settlement

The first objective for this map requires you to expand your population to 15 Settlers. Build a Mountain Shelter and Quarry near the Stone Piles in the southeast corner of your town sector.

Remember to connect new buildings using roads.
Two more work yards will bring the total population up to the required number. Build a Lodge with a Woodcutter and Sawmill near any of the three Fishing Grounds on the map. Leave the remaining slot open for a Fisher work yard to be built soon.

Objective: Expand Your Realm

Fisher work yards are now available, and should be constructed to begin Plain Food production. Attach one Fisher to the Lodge’s remaining work yard slot, and construct Fishers near the other available Fishing Grounds. Fishing Grounds will eventually deplete, but not before providing more than enough Plain Food to complete the map. Build two Fishers near both remaining Fishing Grounds to avoid supply problems later in the map. Construct Residences to accommodate new workers. Consider building additional Quarries, Woodcutters, Sawmills, and Storehouses once living space is available.

With Fish production up and running, reinforce your army with Pikemen from the Tavern. The mining sector is defended by four neutral Pikemen. Hire at least two Pikemen at the Tavern, and move your General in to attack. Wait for your General to capture the mining sector to complete this objective.

Objective: Establish a Coin Production Line

The mining sector provides two Gold Mines and two Coal Mines that will be used to support Mint work yards. Build two Mountain Shelters, and add multiple Coal Miner and Gold Miner work yards as living space allows.

Build a Storehouse near the Mountain Shelters. Construct a Noble Residence with two Mint work yards near your main Storehouse.

As Noble Residence work yards, Mints require Food to produce goods. Ensure that Plain Food supply lines are running smoothly, and produce six new Coins to complete this objective.

Objective: Conquer the Deer Sector

The next sector contains multiple Hunting Grounds needed for Fancy Food production. It is defended by three neutral Pikemen. Reinforce your army as needed, and send your General to attack.
Once the sector is under your control, build a Lodge with at least two Hunter work yards and a new Storehouse.

Build a Butcher’s on an open Noble Residence work yard.

Head to the Tavern, and hire at least 10 Musketeers. Send your General to attack Ramírez’s sector once all Musketeers have arrived.


Once your army contains at least five Pikemen, engage Ramírez’s General and conquer the sector to complete the map.