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Settlers 7: Paths to a Kingdom
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Contents

  • Essentials
    • The Battle for Tandria
      • Characters
    • Developer Tips
      • From Inside The Studio
  • Walkthrough
    • Game Basics
      • Overview
      • Expansion Methods
      • Settlers
      • Buildings
      • Resources
    • Part 1: A Conquest Begins
      • Conquest Walkthrough
        • Warfarers Welcome
        • Novice Rising
        • The Trading Apprentice
        • A Formidable Adversary
        • Expanding an Empire
        • Extended Play
    • Part 2: The Cost of Victory
      • Storm over the Meadows
      • The Foggy Fields
      • 100 Years of Peace
      • The Father's Revenge
      • The Return of the Old King
      • The Final Frontier

Settlers 7: Paths to a Kingdom Guide › Walkthrough › Part 1: A Conquest Begins

Conquest Walkthrough

The single-player campaign not only chronicles Princess Zoé’s quest for a crown, but serves as an excellent tutorial for new players. As the campaign progresses, new maps gradually introduce game elements and scenarios—finally culminating in the decisive battle for Tandria.

The first six campaign maps emphasize basic game mechanics, and must generally be completed by meeting specific objectives detailed on the Quest Board.
In the role of Princess Zoé, it is up to you to create order from the chaos of Tandria, and return this crumbling empire to its former glory.

The Dawn of Settlements


Mohnfelden: Turn Mohnfelden back into the lively place it used to be! You start your journey with your Castle, a big Storehouse full of resources, a Constructor, and the Tavern—the core of every realm in this world.

Driven by ambition and desire, Princess Zoé travels to Mohnfelden to begin the conquest of Tandria. Bors, an old friend of King Konradin, meets Zoé upon her arrival and agrees to serve as her advisor. With Lord Wolvering’s influence reaching even this small town, Bors is sure to prove a valuable asset.

Enemy Forces

Ramírez

Ramírez has no soldiers at the start of play, but acquires a small army as the Quest Board objectives progress.
Starting Resources
Wood  5    Plank  50    Stone  5
Coin  100    Grain  5    Flour  5
Tool  100
Established Production Chains
None

Overview

Friendly Sectors: 1
Enemy Sectors: 2
Neutral Sectors: 0
This map introduces the several basic game mechanics and must be completed by satisfying Quest Board objectives. Your town sector has a good supply of Wood and Stone, and will provide all resources required to complete the map. At the beginning of play, most commands and menus are unavailable. Complete objectives as they appear on the Quest Board to build a capable army and expand your empire.

Tip

The Quest Board tracks your progress, offers basic tutorials, and can answer most questions a new player might have. Whenever an objective seems unclear, be sure to check the Quest Board for helpful information.

The Quest Board tracks your progress, offers basic tutorials, and can answer most questions a new player might have. Whenever an objective seems unclear, be sure to check the Quest Board for helpful information.

Objective: Survive the Mouse Configuration

The first objective can be skipped, but completing the mouse configuration is quick and automatically adjusts camera rotation. Simply rotate the camera up and to the right as prompted to complete this objective.

Mouse configuration can be changed at any time through the Options menu.
Objective: Observe Your Realm

To proceed with play, move the camera as indicated by the Quest Board:
Move the camera around.
Rotate the camera.
Zoom in and out.
Once you’ve completed these steps, it’s time to begin building up your town.
Objective: Gather Stones from Stone Piles
Construct a Mountain Shelter with at least one Quarry work yard near the Stone Piles on the southern edge of your town sector.

Provided resources allow for additional work yards, so consider constructing a second Quarry to speed up the process. Gather two units of Stone to complete this objective.

Objective: Create Living Space for Your Settlers

Build a Residence to raise the total living space to 20.

Because it will be used to establish a Bread production chain in later objectives, place the Residence near your Storehouse. Ensure that at least one work yard slot is available before beginning construction. Build at least one Residence to complete this objective.

Objective: Produce Enough Planks

To establish Plank production, build a Lodge with at least one Sawmill anywhere on the map. Lodges generally should be near trees, but the small amount of Wood provided at the start of play is enough to complete this objective. Attach two Sawmill work yards to the Lodge to speed production.
Because no additional Wood is needed, a Woodcutter work yard is not necessary to complete this objective.

Objective: Construct Storehouses

Construct at least one additional Storehouse to complete this objective.

Objective: Set up a Production Line for Flour

Build a Farm near your main Storehouse, and attach at least one Grain Barn and Windmill to complete this objective.

Objective: Set up a Production Line for Bread

Build at least one Bakery in a Residence work yard slot.
Five units of Flour are provided at the start of play, so a second Bakery can be placed to increase initial Bread production. Finish building a Bakery to complete this objective.

Objective: Fight Ramírez Back

Ramírez’s new army consists of three Pikemen, and must be driven from the neighboring sector. Hire at least three additional Pikemen at the Tavern as Bread becomes available.
Units can be queued up before the specified resources have been acquired. This will prompt Carriers to transport needed resources as they become available.
Send your army into Ramírez’s sector once your General commands at least five Pikemen.
Select your General directly, or through the Warfare menu to send your army into Ramírez’s sector.
Wait for the battle to resolve. Once all enemy soldiers have been defeated, Ramírez’s General surrenders the sector. Capture the enemy camp to complete all objectives and win the map.

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