It’s the perfect organism. Its structural perfection is matched only by its hostility. And now, it’s found its way into the Fog. Here’s all of the Xenomorph’s perks in Dead by Daylight.
All Alien Xenomorph’s Perks in Dead By Daylight
The Entity’s reach knows no bounds. It has sunk its Eldritch claws in the far past, the future, and even space. And now one of the most vicious killers in sci-fi history is coming to the Fog.
Here’s the Xenomorph’s Killer Power and Perks. But note some of these numbers are subject to change.
Xenomorph’s Killer Power in Dead by Daylight
Hidden Pursuit
A series of tunnels become available on the map when the Xenomorph is in play. By accessing a Control Station, it can enter these tunnels to quickly move around the map, detect the presence of nearby Survivors, and speed up the cooldown time of its Runner Mode ability. Exiting a Control Station tags nearby Survivors with Killer Instinct.
Special Ability: Runner Mode
The Xenomorph enters Runner Mode automatically when not on cooldown. In Runner Mode, the Xenomorph walks on four legs and becomes stealthier, reducing its Terror Radius. While in Runner Mode, the Xenomorph also has access to a brutal Tail Attack.
Map Feature: Control Stations
Seven Control Stations are scattered across the map. Survivors can interact with these stations to get a Remote Flame Turret, while the Xenomorph can enter and exit the tunnels underneath the Control Stations.
Special Item: Remote Flame Turret
Turrets can be placed on the map to counteract the Xenomorph. When the Xenomorph enters the radius and line of sight of a Turret, the Turret attacks; this attack staggers the Xenomorph and will cause Runner Mode to end. If a Turret successfully knocks the Xenomorph out of Runner Mode or fires for too long, it overheats and must be repaired by a Survivor. The Xenomorph can attack Turrets to destroy them.
Related: 10 Most Popular Perks For Killers in Dead by Daylight – 7.1.0 Update
Xenomorph’s Perks in Dead by Daylight
- Ultimate Weapon: When you open a locker, this perk activates for 30 seconds. Survivors entering your Terror Radius scream and reveal their position and gain Blindness for 30 seconds. This perk then goes on cooldown for 40/35/30 seconds.
- Rapid Brutality: You can no longer gain Bloodlust. Hitting a Survivor with a basic attack gives you 5% haste for 8/9/10 seconds.
- Alien Instinct: This perk activates when you hook a Survivor. You see the aura of the farthest injured Survivor for five seconds, and that Survivor is oblivious for 16/18/20 seconds.
The Xenomorph is all about movement and tracking. And you can try playing as this vicious killer right now on the PTB.
Published: Aug 8, 2023 01:13 pm