There are a total of 13 Lancers in FragPunk at launch, each with unique active skills, roles, and passive abilities. They all offer distinct gameplay styles thanks to their skills while sharing the same arsenal as everyone else.
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Knowing what each Lancer does is key to winning, and the in-game UI does a terrible job of showcasing their skillset. Here are all the skills and abilities for each Lancer in FragPunk for your reference.
Deploys a multi-functional tactical combat drone that can be controlled remotely.
Q
The Wall
Places a wall of shields formed by three pieces of cover across the designated location.
E
Mr. Pewpew
Throws a sentry turret that fires automatically.
T
Ability
Description
Fortification Defense
Excels at setting up fortifications and defenses.
Trap Placement
Able to set up various traps.
Hollowpoint
Screenshot by Prima Games
Skill
Description
Default Key
Meteora
Uses a single-shot railgun with variable optics. When aiming down sights, the weapon charges and detects enemies in the field of view.
Q
Smoke Screen
Releases a forward-moving smoke screen. Enemies caught in the smoke will be revealed.
E
Paparazzi
Deploys a trap that automatically attaches to a nearby enemy and exposes them. The gadget can be destroyed or removed by interaction.
T
Ability
Description
Skill Damage
Proficient at dealing direct damage and skill kills.
Trap Placement
Able to set up various traps.
Vision Control
Can obscure vision.
Jaguar
Screenshot by Prima Games
Skill
Description
Default Key
Live Wire
Deploys an electric trap that deals damage and slows nearby enemies.
Q
Electric Avenue
Summons an electrical cage around the enemies in front of Jaguar, blocking their vision.
E
I Can See For Miles
Displays the number of enemies ahead, and detects enemies who are low on health or affected by Jaguar’s skill. Increases movement speed.
T
Ability
Description
Detection
Possesses skills that locate enemies.
Trap Placement
Able to set up various traps.
Vision Control
Can obscure vision.
Pathojen
Screenshot by Prima Games
Skill
Description
Default Key
Emotional Rescue
Throws a biomedical device that creates a healing field, restoring health to all allies within its zone.
Q
Shroom Wall
Erects a destructible fungus wall on the ground or in a doorway.
E
Killer Queen
A throwable trap that can be activated manually or triggered when an enemy approaches. Lancers within its range will receive damage over time.
T
Ability
Description
Health Recovery
Restores health.
Trap Placement
Able to set up various traps.
Fortification Defense
Excels at setting up fortifications and defenses.
Chemical Romance
Pathojen is immune to poison damage.
Serket
Screenshot by Prima Games
Skill
Description
Default Key
Station to Station
Conceals Serket and allows her to place a controllable beacon. Within a limited time, she can teleport to the beacon’s location. Enemies within the beacon’s view are displayed as sandstorms.
Q
Gold Dust Woman
Releases a dust tornado that moves forward slowly, slowing enemies in range.
E
Dilemma
Throwable gadget that drags enemies in range toward it.
T
Ability
Description
Vision Control
Can obscure vision.
Area Delay
Slows down enemies within an area.
Teleportation
Able to transfer yourself or teammates to another location.
Chum
Screenshot by Prima Games
Skill
Description
Default Key
Chomper
Release Chum’s best friend, Chomper! Chomper patrols the area he’s deployed in and will chase down enemies to bite them. He is indestructible. You can feed Chomper different baits to make him enter different modes.
Q
Esplosive Bait
Place explosive bait that sticks to walls and explodes when triggered. When Chomper is fed this bait, he enters Explosive Mode and follows Chum, charging enemies to explode on contact.
E
Ability
Description
Skill Damage
Proficient at dealing direct damage and skill kills.
Trap Placement
Able to set up various traps.
Vision Control
Can obscure vision.
Axon
Screenshot by Prima Games
Skill
Description
Default Key
Electric Guitar
An electric guitar modified for shooting that deals high damage to close-range enemies. Press Aim to throw two Sticky Fingers bombs. Every kill made with the guitar replenishes two uses. When activated, Axon can slide.
Q
Sticky Fingers
Throws a bouncing sticky grenade. Hold down the skill key to keep throwing. The grenade bounces off surfaces and sticks to an enemy or detonates when the time is up.
E
Super Freak
Axon is immune to blinds when activated.
T
Ability
Description
Skill Damage
Proficient at dealing direct damage and skill kills.
Frontal Assault
Excels in frontal combat and killing enemies.
Corona
Screenshot by Prima Games
Skill
Description
Default Key
Fast Lane
Dashes forward a short distance. The dash distance is shorter when moving vertically.
Q
Ashes to Ashes
Throws a device that activates a war zone when hitting the ground, dealing minor damage over time to enemies in its zone. Provides Corona with damage reduction and a speed boost when in the war zone.
E
Hothead
After a short charge, blinds all enemies looking directly at Corona.
T
Ability
Description
Teleportation
Able to transfer yourself or teammates to another location.
Frontal Assault
Slows down enemies within an area.
Area Delay
Slows down enemies within an area.
Zephyr
Screenshot by Prima Games
Skill
Description
Default Key
Midnight Rambler
Enter optical cloaking mode. Only melee weapons are usable in this state. This mode deactivates upon taking damage or when firearms are used.
Q
Fade Away
Creates an area where Zephyr is fully invisible during her “Midnight Rambler.” Her cloaking time is unlimited in this area but is temporarily disrupted whenever she’s attacked.
E
Get Back
Deploys a dagger beacon. Reactivate the skill to teleport to it after a short delay. Using the skill will not interrupt Midnight Rambler.
T
Ability
Description
Assassin
Proficient at stealth killing.
Area Delay
Slows down enemies within an area.
Teleportation
Able to transfer yourself or teammates to another location.
Spider
Screenshot by Prima Games
Skill
Description
Default Key
Teleporter
Place two teleporters. Spider can recall them remotely.
Q
Spirited Away
Throws a teleportation trap that takes effect after a short delay, teleporting the enemies in range to the location where Spider initially used the skill.
E
Spider Web
Places a disorienting trap. Enemies who trigger it are briefly blinded and slowed.
T
Ability
Description
Teleportation
Able to transfer yourself or teammates to another location.
Trap Placement
Able to set up various traps.
Area Delay
Slows down enemies within an area.
Kismet
Screenshot by Prima Games
Skill
Description
Default Key
Hello, Goodbye
Scans all enemies in front and within range of Kismet, exposing them.
Q
Misery Angel
Throws a bomb that deals damage to enemies in range, regardless of intervening barricades.
E
Walk On The Wild Side
Enters Rift Walk mode, becoming invisible and invulnerable, but unable to see other Lancers.
T
Ability
Description
Detection
Possesses skills that locate enemies.
Skill Damage
Proficient at dealing direct damage and skill kills.
Sonar
Screenshot by Prima Games
Skill
Description
Default Key
Echolocation
Deploys an echolocation device that periodically reveals surrounding enemies when they move.
Q
Sonic Surge
Launches a sonic wave that exposes all enemies it hits. The wave releases a delayed sonic blast that knocks back, dazes, and further exposes enemies in range.
E
Sound of Silence
Dampens the footsteps of the player and their surrounding teammates. Grants immunity to enemy Echolocation scans.
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Ali has been writing about video games for the past six years and is always on the lookout for the next indie game to obsess over and recommend to everyone in sight. When he isn't spending an unhealthy amount of time in Slay the Spire, he's probably trying out yet another retro-shooter or playing Dark Souls for the 50th time.
Published: Mar 10, 2025 08:55 am