As it stands, Warhammer 40K: Darktide has four classes, with each class having its first subclass available. The Veteran gets its Sharpshooter subclass, focused on ranged damage, the Ogryn with its Skullbreaker subclass, focused on crowd control, the Zealot with its Preacher subclass, focusing on melee damage, and the Psyker with its Psykinetic subclass, focused on a mix of ranged damage and crowd control. While these classes offer more than enough variety, you may wonder if more is on the way. Here is whether there will be new classes in Warhammer 40K: Darktide.
Will Darktide Bring More Classes to the Game?
At the time of writing, Fatshark has not detailed its plans for an entirely new class outside of the central four. This doesn’t mean it won’t happen, seeing as we have the fifth character slot and all, but it’s not anything the team has spoken on. Subclasses, on the other hand, are 100% on the way. As confirmed by Fatshark, the team plans to deploy a new subclass once every quarter of a year, hopefully, bringing some different flavors to each class.
As for what those subclasses could entail, we have no official information though can speculate. With Vermintide 2, each class had four different subclasses to fill a different niche. Take Markus Kruber for example, who had the Mercenary for support, Huntsman for ranged damage, Foot Knight for tankiness and crowd control, and Grail Knight for melee damage. There’s a very high chance Fatshark will apply the same principle to Darktide, but we’ll need to wait before we know for certain.
Related: The Best Weapons for Each Class in Warhammer 40K: Darktide
If you ask us, we’d love to see the Veteran get a proper sniper with one of its classes. Sure, the Helbore Lasgun and Plasma Gun can both fill that niche, but we’d love to see a proper scope and massive single-target damage. Just food for thought, Fatshark.
Published: Nov 29, 2022 01:05 pm