Heroes of Hammerwatch 2 takes us back to the basics of the roguelite genre, offering a simple-to-grasp yet fun-to-master experience with a high level of execution. This fantasy-style adventure has players battling giant beetles, developing their characters, and exploring deep caverns filled with loot to discover. It also has multiple classes to choose between from the get-go, but a few are locked. Here is how you can unlock each class in Heroes of Hammerwatch 2.
Unlocking Classes in Heroes of Hammerwatch 2
Players can choose from four classes when starting out in Heroes of Hammerwatch 2: Warrior, Paladin, Wizard, and Ranger. These classic fantasy archetypes function just as you’d expect, offering plenty of variety in the early runs. However, players can unlock three more classes as they explore the many stages of Heroes of Hammerwatch 2. This includes the Rogue, Warlock, and Sorcerer.
The unlocking process is straightforward. During one of the stages listed below, thoroughly explore the area while keeping a close eye on your minimap (and larger map) until you find a friendly NPC representing a locked class. Simply interact with them once, and you’ll see a prompt indicating that the respective class has been unlocked. For example, here I’m speaking to an NPC representing the Rogue class who will later show up in the main hub area as well.


No resources are required to unlock them. These NPCs representing the locked classes can be found in the following stages in Heroes of Hammerwatch 2:
Class NPC | Location (Stage) |
---|---|
Rogue | Dark Caves |
Warlock | Temple |
Sorcerer | Dark Citadel |
Once a class has been unlocked, hit “Escape” while you’re in the town and select “Switch Character”. You will now be able to choose the new class while creating an additional character.



Classes in Heroes of Hammerwatch 2
After you have unlocked each class, there are seven to choose from. Each class comes with unique starting skills and guild buffs, offering players something fresh to experiment with during their runs along with shared bonuses thanks to the guild system.
Class | Starting Skills | Guild Buff |
---|---|---|
Rogue | Fan of Knives Flurry of Blades Slice and Dice Sidestep | +0.75% Reduced Trap Damage |
Warlock | Demon’s Tail Dark Ritual Drain Essence Aura of Atrophy | +3 Resistance per level |
Sorcerer | Discharge Elemental Orb Innate Power Elemental Affinity | +0.1 Mana Regen per level |
Warrior | Whirling Axes Warcry Warrior’s Constitution Killing Spree | +3 Health per level |
Paladin | Blessed Strike Lay on Hands Armored Knight Conviction | +3 Armor per level |
Ranger | Marked Shot Trap Rhythm Survivalist | +3 Attack Power per level |
Wizard | Magic Missiles Fireball Arcane Intellect Barrier | +3 Spell Power per level |
As you build up your character and reach level 10, you can choose between three specializations for their respective classes adding even more variety to their skills. You can also find more goodies for your characters by keeping an eye out for Secret Rooms as well.
Published: Jan 21, 2025 03:30 pm