How to Steal Items in Final Fantasy Resonance

Steal is an underrated and incredibly useful ability in Final Fantasy Resonance.

Final Fantasy Resonance Chapter 2 Zidane Vision with steal ability
Screenshot by Prima Games

Stealing is one of the more useful mechanics in Final Fantasy Resonance, especially if you’re looking to obtain rare equipment and items that aren’t available through regular shops or treasure chests. Here’s how to unlock Steal in Final Fantasy Resonance, improve your chances of success, and obtain rare items more consistently.

How to Unlock Steal in Final Fantasy Resonance

You can unlock Steal by obtaining Zidane’s Vision during Chapter 2 and raising its Mastery Rank to 1. Zidane’s Sanctum of Light is located in Dirnado, the Continent of Wind, near the roadsign between Mt. Thunderclap and the Dwarven Forge.

You’ll reach this region during Chapter 2, after progressing through Mt. Thunderclap. Once you’ve reached the other side of the mountain, explore the nearby overworld to find Zidane’s Sanctum. It’s really hard to miss as it’s on your path through the main story.

Final Fantasy Resonance Sanctum of Zidane location
Screenshot by Prima Games

Interact with the crystal and answer the three questions to obtain his Vision. As with other Sanctums, your answers don’t affect whether you unlock him.

Once you’ve obtained Zidane, here’s what you need to do:

  1. Equip Zidane’s Vision to any party member.
  2. Earn 10 Mastery Rank Points (MRP) through battles to reach Mastery Rank 1.
  3. Open the Equipment & Abilities menu.
  4. Equip Steal, which requires 15 AP.
  5. During combat, select Steal from your available abilities and target an enemy.

Steal costs no MP, so you can attempt it repeatedly without consuming magical resources. You can also unlock Mug at Mastery Rank 5, which requires 395 total MRP. Mug deals physical damage while attempting to steal an item, making it a better option once you have it.

Final Fantasy Resonance Zidane Mug skill details
Screenshot by Prima Games

Both abilities can eventually be equipped alongside other Visions, provided the character has enough AP. You can even equip every party member with Steal or Mug to get more attempts every encounter.

How to Increase Steal Success Rate in Final Fantasy Resonance

Stealing doesn’t always work, and you may need several attempts before successfully obtaining an item. The standard success rate is approximately 20% per attempt, meaning you’ll succeed roughly once every five tries on average. Increasing your character’s level or switching difficulty doesn’t improve these odds.

Luckily, Zidane has access to some passive abilities and equipment options that make stealing much more reliable. Here are the best abilities and equipment to improve your Steal success rate.

Ability or EquipmentEffect
StealAttempts to take an item from an enemy. Unlocked at Zidane Mastery Rank 1.
MugDeals physical damage while attempting to steal. Unlocked at Mastery Rank 5.
Discerning EyeIncreases your chance of obtaining a rare item when stealing successfully.
Treasure HunterGuarantees a rare item whenever Steal succeeds.
Brigand’s GlovesGuarantees successful item theft attempts.
Final Fantasy Resonance Zidane passives
Screenshot by Prima Games

How to Get Brigand’s Gloves

Brigand’s Gloves can be purchased from the airship shop beginning in Chapter 5 for 4,000 Gil.

This accessory is removes the usual chance of failure when attempting to steal items. Combine Brigand’s Gloves with Zidane’s Treasure Hunter passive, unlocked through his third awakening, and you can consistently obtain rare items from enemies that carry them.

Treasure Hunter doesn’t guarantee that Steal itself will succeed, so these two effects complement each other.

Can You Steal From Every Enemy?

Not every enemy carries an item you can steal, and each enemy can only have its item stolen once per encounter.

There are two messages you get when failing a Steal check:

  • “Failed to steal anything” means your attempt was unsuccessful, and you can try again.
  • “There’s nothing to steal!” means the enemy either has no stealable item or you’ve already taken it.

You should always use Libra first to check an enemy’s information, including its available stealable item and the rare stealable item.

Final Fantasy Resonance ramuh enemy stat screen showing stealable items
Screenshot by Prima Games

Best Items to Steal in Final Fantasy Resonance

There are plenty of valuable items worth stealing throughout Final Fantasy Resonance, including equipment that’s otherwise difficult or impossible to obtain. Here are the most useful targets to steal from as you progress through the game.

EnemyLocationNotable Stealable Item
Dhorme ChimeraKingdom of Grandshelt overworldRing of Rage
MedusaDirnadoJeweled Ring
SkadiOlderion regionArcana Blade
Red MarshmallowOlderion regionAstral Blade
MegalodonOlderion regionGuardian Sword
SandwormZoldaad overworldGolem Core
MahadevaMysidia overworldMole Doll
RoundwormGronoa overworldAngel Ring
GigantuarGronoa and Pharm overworldMagicite
HexadragonCrystal TowerCarmine Armor

Some of these items are rare steals, so unlocking Treasure Hunter will make stealing them a lot easier.

Cactuars are priority targets for Stealing because they can give you Magicite Shards. Once you’ve unlocked Treasure Hunter, successful steals on Cactuars provide a grindable source of Magicite to upgrade all your Visions.

It’s also worth stealing from bosses and rare overworld encounters before defeating them, as they may carry equipment you wouldn’t otherwise obtain from their normal rewards.

Finally, Zidane’s Thievery passive benefits from successful steals throughout your playthrough, gradually increasing the damage you deal. Even when you don’t particularly need an enemy’s item, stealing will still improve the ability’s effectiveness.

For most players, unlocking Zidane in Chapter 2 and obtaining Steal as soon as possible is worth the small investment. You should also check out our full Chapter 1 and Chapter 2 checklist for other important missables in Final Fantasy Resonance.

Syed Hamza Bakht

Hamza has been reviewing games and covering gaming news for more than 4 years now. No matter the genre or niche, if it looks fun he'll try it out. Passionate about games as an art and always looking forward to unique indie experiences or games that push their genres forward.