How to Fix the Warhammer 40K Space Marine 2 Error Code 14

Code 14, no more!

Warhammer 10K: Space Marine 2
Image via Saber Interactive

Warhammer 40K: Space Marine 2 is one of the biggest releases of 2024, with a peak player count of nearly 150K players during its early access period. It’s a demanding title, especially in terms of the CPU, but it runs pretty well on a variety of systems, especially if you turn on the upscaling technology supported by the title. However, if you keep running into a “connection lost” prompt with Error Code 14 while trying to play Warhammer 40K Space Marine 2, here is how you can fix that.

Recommended Videos

Fixing the Warhammer 40K Space Marine 2 Error Code 14

To fix the error code 14 in Warhammer 40K Space Marine 2, set your Window’s time zone and time to automatic in the settings.

For some reason, the game requires the time zone, as well as the date to be set correctly in Windows. While this is the case for most users, if your Windows settings aren’t set to handle this automatically, you’ll have to enable the option, and here is how.

  • In Windows Search, type in Date and Time, and open the result
  • Here, in the Date & Time tab, make sure the first two settings are toggled on
    • Set time zone automatically
    • Set time automatically

After that, the error will go away, and you’ll be able to enjoy multiplayer without a problem. Multiple users have confirmed on Steam forums that this solution worked for them, and the game’s online features are likely tied to the correct date and time of the system.

If you’re just starting out as Titus, make sure to check out our best beginner tips for the early sections of Space Marine 2. With the release’s success, we hope that Focus Entertainment and Saber Interactive continue to support the title for the next months and iron out some of the issues currently in-game.

Ali Hashmi

Ali Hashmi is a games journalist, reviewer, and guides writer with over eight years of experience covering the gaming industry across news, reviews, features, walkthroughs, and technical guides. He currently writes for Prima Games and GTA 6 Bible, and has previously contributed to Dot Esports, WhatIfGaming, GameTyrant, and The OuterHaven. With a background in Computer Science and years spent covering PC gaming, Ali has developed a strong focus on performance analysis, optimization, troubleshooting, and in-depth game coverage alongside traditional reviews and features. A longtime fan of action games, Ali spends most of his time obsessing over stylish combat systems, difficult boss fights, immersive sims, and retro shooters that feel like they were pulled straight out of the late ‘90s. When he isn’t replaying Dark Souls for the hundredth time or climbing Ascension levels in Slay the Spire, he’s usually hunting for the next indie game to recommend to everyone around him. His coverage regularly includes AAA releases, indie games, Soulslikes, survival titles, live service games, and technical PC focused guides.