Image Credit: Bethesda
Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Imurah Surprise WH40K SM2
Screenshot by Prima Games

How to Beat Imurah in Warhammer 40K Space Marine 2

We all knew it was you!

Imurah is the surprisingly large boss in Warhammer 40K: Space Marine 2. Your first encounter with Imurah in the campaign will be the toughest challenge yet. There are several dangerous mechanics, and the whole fight will have several phases with even more dangerous attacks as the fight progresses. Here’s a boss guide on how to beat Imurah in Warhammer 40K: Space Marine 2.

Recommended Videos

How to Defeat Imurah in Warhammer 40K Space Marine 2

Throughout the battle, Imurah has several attacks and phases. We’ll cover each of these attacks and phases in order.

At the start of the fight, Imurah has one dangerous attack where he spawns a hailstorm of projectiles to smash to the ground, hitting everyone in the party. When Imurah rains projectiles on the whole arena, find the closest pillar and hide behind one.

Since the projectiles or bolts will come from Imurah, you need to go behind the pillar, which looks opposite Imurah. Imurah also has a different phase where he would go to the middle of the arena and emit a large blast, covering the whole stage. Again, you’ll just hide behind one of the pillars during this phase to dodge the blast.

In the next phase, Imurah will float in the middle, attacking anyone randomly with a laser projectile. You’ll see some blue and red circles before the attack, so you can dodge these. However, Imurah calls in an army to attack you. The best strategy is to keep fighting the enemies while keeping an eye on Imurah to dodge random attacks. Use executes on these tiny enemies as much as possible so you can completely dodge damage and regain some armor. This phase is eerily similar to the Neurothrope boss fight.

In the last phase, Imurah gets his scythe and starts chasing a person down. If you are playing alone, Imurah will ignore the other two Space Marines (Gadriel and Chairon). Imurah does quick melee attacks varying from normal and heavy attacks. You’ll constantly see blue and red notifications. Seeing as how this attack pattern alternates quickly, it is best to just dodge all the time and ignore parrying or blocking blue notifications (normal attacks).

Imurah also has a death grip, but this doesn’t matter as much when playing alone. You can’t really do anything about it. The attack paralyzes and damages you over time, and you’ll have to rely on your teammates to get some free damage to Imurah. This last phase will rotate around the mentioned attacks until you bring Imurah down.

If you are still having trouble with the fight, you can change to one of the best weapons or whatever better fits your playstyle. SInce Imurah’s last phase is a bit fast-paced, your weapon choice does matter a bit.


Prima Games is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Enzo Zalamea
Enzo Zalamea
Enzo is a staff writer at Prima Games. He began writing news, guides, and listicles related to games back in 2019. In 2024, he started writing at Prima Games covering the best new games and updates regardless of the genre. You can find him playing the latest World of Warcraft expansion, Path of Exile, Teamfight Tactics, and popular competitive shooters like Valorant, Apex Legends, and CS2. Enzo received his Bachelor's degree in Marketing Management in De La Salle University and multiple SEO certifications from the University of California, Davis.