All Crowd Control Effects in Diablo 4 Listed

Nothing says fun like getting Immobilized in a swarm of puking spiders

Crowd Control can be one of the most effective debuffs in the game, capable of reducing enemy movement, defenses, or attacks. But in Diablo 4, there are so many you can inflict. Here’s what all the Crowd Control effects in Diablo 4 do.

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All Crowd Control Effects in Diablo 4 Listed

There are a grand total of 11 Crowd Control effects in Diablo 4, and I’m a big advocate for them. There’s nothing like stunning someone and then blasting them with an Ultimate. But there’s more to life than just Stunning. Here are all 11 crowd control effects and what they do.

  • Chill: Slows movement speed. Repeatedly chilling a target can lead to them being Frozen. Skills that grant Unstoppable, like Barbarian’s Charge of Sorcerer’s Teleport, will end the Crowd Control effect of Chill.
  • Daze: Prevents the target from attacking or using skills and reduces their visibility. The target is still capable of moving.
  • Fear: Causes the target to run away from the caster during the duration of the effect. Can be canceled by skills that grant Unstoppable, like Barbarian’s Charge of Sorcerer’s Teleport.
  • Freeze: Prevents target from moving or attacking. When a target is Frozen, they are also considered Chilled for all skills and item effects.
  • Immobilize: A move that prevents enemies from moving but does not prevent them from attacking. Most commonly used by Spiders. This is an extreme variant of the Slow crowd control ability.
  • Knockback: An attack that pushes a target backward briefly stunning them.
  • Knockdown: Prevents enemies from moving or taking action for a short duration. Skills that grant Unstoppable, like Barbarian’s Charge of Sorcerer’s Teleport, will end the Crowd Control effect.
  • Slow: Reduces the target’s movement speed for a limited time but does not prevent attacking. Chill is a special form of Slow.
  • Stun: Targets afflicted by Stun can’t move or attack for the duration of the effect.
  • Taunt: Primarily used by Barbarians, this move forces the target to attack the caster for a limited time.
  • Tether: Prevents targets from leaving a designated area for a short period. Skills that grant Unstoppable, like Barbarian’s Charge of Sorcerer’s Teleport, will end the Crowd Control effect of Tether.

Related: All Unique Items in Diablo 4

Important to note that if you Stagger a boss, as indicated by the blue bar beneath its health, it’s like it has all crowd control effects afflicted on it all at once. That means that your items or skills that are related to crowd control will also apply to the boss for as long as it’s staggered.

Crowd Control is all well and good, but Unique items can take it to the next level. Check out the best Unique farming dungeon in Sanctuary here: How to Farm Unique Items in Diablo 4.

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Author
Daphne Fama
A Staff Writer at Prima Games since 2022, Daphne Fama spends an inordinate amount playing games of all stripes but has a soft spot for horror, FPS, and RPGs. When she’s not gaming, she’s an author and member of the Horror Writers Association with a debut novel coming out in 2025. In a previous life, she was an attorney but found she preferred fiction to contracts and forms