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Assetto Corsa Competizione Livestream Event With Devs Talks Racing Inspiration, Next-Gen, and More

An in-depth livestream with the team behind Assetto Corsa Competizione reveals release info, inspiration, and so much more!
This article is over 4 years old and may contain outdated information

The console release for Assetto Corsa Competizione is on the way and to celebrate, Kunos Simulazioni helped host a virtual preview event to show off the racing simulator in action while also revealing unique tidbits about the development and future for the game. 

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Simulazioni was joined by gaming journalist Imad Khan, Ferrari GT racing champion David Perel, pro coach Guy Cosmo, and more. The showcases opened up with an intricate gameplay trailer that showed off the racing simulator in all of its beautiful glory, including gameplay mechanics meant to draw out realism, lighting effects, and how each little detail mattered. 

What’s awesome for racing fans is that this event was originally planned to be media only, but that recently changed to be more inclusive and fans are all the better for it. Within the live stream with the team, racing fans got a taste of what a racing simulator is like through the eyes of an actual pro racer. This unique insight worked to show beautifully how much detail goes into an experience like this, and how intricate Assetto truly is. 

Is this the only stunning racing experience? Absolutely not, but it’s varied enough in a way to stand on its own with a brand that people trust. 

The studio behind Assetto Corsa Competizione’s console release also confirmed that though this is coming to PlayStation 4 and Xbox One, that continued support going into the next generation is a priority, though that won’t mean much to those enjoying this experience on PC. 

There is a lot of passion behind a simulator like this, and the showcase provided a very interesting insight into some of the other challenges developers face with titles like this. Challenges like the conspiracy theories around out there saying that certain car manufacturers pay off studios to make their vehicles “the best in the game,” something that the team vehemently denied. Each vehicle has their strengths and weaknesses, and not all tracks are created equal. That’s it, that’s the tea. Simple and no payoffs. 

You can learn more about Assetto Corsa Competizione with the full panel below that Prima Games participated in ahead of the game’s console launch slated for June 23. 


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Author
Image of Liana Ruppert
Liana Ruppert
With an arguably unhealthy obsession with Dragon Age and Mass Effect, Liana is wildly passionate about all things in the gaming community. From shooters, to RPGs, if it's out - she's playing it. A medically retired US Sailor and now full-time hoarder of gaming collectibles, Liana's passion for everything in the gaming industry is palpable. Also, if you lose her in a crowd, just casually mention any BioWare game and the crazy pterodactyl screech will without a doubt follow. You can follow her on Twitter @DirtyEffinHippy or email her for editorial inquiries at [email protected]!