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New Super Mario Bros Wii eGuide
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Contents

  • Essentials
    • Introduction to the Mario Universe
      • Introduction
    • Basics
      • Mario Moves
      • Mario's Many Forms
      • Mario's World
      • Pipe Cloggers
  • Walkthrough
    • World 1-Princess Peach's Kingdom
      • Introduction
      • World 1-1
      • World 1-2
      • World 1-3
      • World 1-Tower
      • World 1-4
      • World 1-5
      • World 1-6
      • World 1-Castle
    • World 2-Desert World
      • Introduction
      • World 2-1
      • World 2-2
      • World 2-3
      • World 2-Tower
      • World 2-4
      • World 2-5
      • World 2-6
      • World 2-Castle
    • World 3-Frozen World
      • Introduction
      • World 3-1
      • World 3-2
      • World 3-3
      • World 3-Ghost House
      • World 3-Tower
      • World 3-4
      • World 3-5
      • World 3-Castle
    • World 4-Water World
      • Introduction
      • World 4-1
      • World 4-2
      • World 4-3
      • World 4-Tower
      • World 4-4
      • World 4-Ghost House
      • World 4-5
      • World 4-Castle
      • World 4-Ship
    • World 5-Jungle World
      • Introduction
      • World 5-1
      • World 5-2
      • World 5-3
      • World 5-Tower
      • World 5-4
      • World 5-Ghost House
      • World 5-5
      • World 5-Castle
    • World 6-Rock World
      • Introduction
      • World 6-1
      • World 6-2
      • World 6-3
      • World 6-4
      • World 6-Tower
      • World 6-5
      • World 6-6
      • World 6-Castle
      • World 6-Ship
    • World 7-Cloud World
      • Introduction
      • World 7-1
      • World 7-2
      • World 7-3
      • World 7-Tower
      • World 7-Ghost House
      • World 7-4
      • World 7-5
      • World 7-6
      • World 7-Castle
    • World 8-Bowser's World
      • Introduction
      • World 8-1
      • World 8-2
      • World 8-3
      • World 8-Tower
      • World 8-4
      • World 8-5
      • World 8-6
      • World 8-7
      • World 8-Ship
      • World 8-Castle
    • World 9
      • Introduction
      • World 9-1
      • World 9-2
      • World 9-3
      • World 9-4
      • World 9-5
      • World 9-6
      • World 9-7
      • World 9-8
  • Multiplayer
    • Multiplayer Mario
      • Free-for-All
      • Coin Battle
  • Extras
    • Introduction

New Super Mario Bros Wii Guide › Walkthrough › World 2-Desert World

World 2-Castle

Star Coin

As the level moves you forward, jump onto the center platform at Point 2. It will force you to start the level over again, but you’ll be able to grab the first Star Coin.

Tip

If you forge the path and get lost, listen for the “ding” sound as you try the top, middle, and bottom levels. If you hear a buzzer sound, it’s the wrong path.The ding sound means you’re on the right track!

After returning to the level’s starting point, continue moving right, but this time take the highest platform to advance the level.

Note

If you take the wrong path, you’ll repeat the same section of the level over and over and over. You get the point.

Star Coin

After taking the top route and advancing the level, run to the far right of the screen to stay ahead of the level as it moves right and begin breaking the Blocks under the second Star Coin. Jump up into the gap you create in the Blocks, then Wall-Jump up to grab the Star Coin. Immediately drop back down to avoid getting squashed against the wall when the level moves right.

After grabbing the second Star Coin, stay on the bottom level. Carefully dash past the two Piranha Plants and rush to the far right to advance the level again.

Star Coin

To grab the final Star Coin, hit the P Switch under the left column to transform the bricks into coins and vice versa. Leap over the Dry Bones in your way and dash across the newly formed rows of bricks to reach the Star Coin on the middle row.

Before the P Switch’s timer runs out, jump up onto the middle ledge and grab the coins blocking your path. If you take too long to grab them, they’ll turn back into bricks and create a wall that will prevent you from advancing the level. Dash across the middle platform to find the door leading to Roy Koopa!

Boss Battle

Roy Koopa has a nasty Ground-Pound that will leave Mario stunned. Plus, he pops out of pipes at random, keeping you guessing when he’s going to attack.

Time your jumps to avoid the stun move, then pounce on Roy Koopa’s head. Stay away from that spinning shell and bop him twice more for victory!

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