If you’ve made it to the Adamantine Forge, you’ll find that you’re faced with a tough decision. You’ll have six moulds and only three Mithril Ore to use. So, which of the six moulds should you prioritize? What is the best Adamantine Forge item to make in Baldur’s Gate 3?
What Item Should You Make at the Adamantine Forge in Baldur’s Gate 3? – Answered
You’ve conquered the forge’s guardian. You’ve found all six moulds, and three Mithril Ore, and now you’re faced with the hardest decision yet. Which of the six moulds will give you the best bang for your buck?
The answer, perhaps unsurprisingly, is the Armor and Shield. That’s to say, use the Splint Mould, Scale Mail Mould, and Shield Mould.
The reason for this is that there is no shortage of very powerful weapons in Baldur’s Gate 3, and you may have already found weapons that outshine the Mithril ones you’d be crafting. On the other hand, Armor and shields are much harder to come by, which means they’ll be on your team much longer than the weapons.
ADAMANTINE SPLINT ARMOUR | Magical Plate: All incoming damage is reduced by 2. Intense Adamantine Backlash: When a melee attack hits you, the attacker is sent reeling for 3 turns. Attackers can’t land Critical Hits on the wearer. Disadvantage on Stealth Checks. Attackers can’t land Critical Hits on the wearer. |
ADAMANTINE SCALE MAIL | Magical Plate: All incoming damage is reduced by 1. Adamantine Backlash: When a melee attack hits you, the attacker is sent Reeling for 2 turns. Disadvantage on Stealth Checks. Attackers can’t land Critical Hits on the wearer. |
ADAMANTINE SHIELD | Adamantine Shield (Equipment Feature): When a melee attack misses you, the attacker is sent Reeling for 2 turns. Shield Bash: When a foe hits you with a melee attack, you can use your reaction, to knock it prone unless they succeed a Dexterity Saving Throw. Immune to Critical Hits. |
The only disadvantage to crafting the armor is that they tend to be heavy, so you’ll take a disadvantage on stealth rolls. But this is well worth it, as your characters will also never take critical hits and will take -2 damage reduction from all sources.
Still, the armor and shield will likely find a place on one of your melee-based characters well into Act 3. Whereas your Mithril weapons will either be sold or sent back to camp sooner than you might expect.
Published: Oct 12, 2023 10:58 am