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What is Bloom in Halo: Reach? Everything You Need to Know

Are you not sure what the bloom mechanic is in Halo: Reach? We have everything you need to know covered.
This article is over 5 years old and may contain outdated information

Halo: Reach is now available for PC and Xbox One players to enjoy whenever they want. The excitement for the debut of the fan-favorite title on modern platforms is due in part to the love the community has for the gameplay of the first-person shooter. One of the most significant aspects of this gameplay is the bloom mechanic when it comes to the title’s weapons. Fortunately for those who are not exactly sure what bloom is, we have everything you need to know about this controversial mechanic covered. 

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What is Bloom in Halo: Reach?

Bloom deals with the decrease in accuracy players see in their weapons when they fire them continuously over a short period. You will notice in this entry in the Master Chief Collection (MCC) that when you fire a weapon rapidly, your reticle will begin to get larger, and your weapon’s accuracy will decrease at the same time. This is the bloom mechanic in full effect. You will notice that your first shot with a semi-automatic gun is greatly more accurate than your fifth shot that has been fired in rapid succession. 

Now, the mechanic is a somewhat controversial feature for competitive shooters, as many players feel it is too random based when it comes to how it affects accuracy. Unfortunately for these individuals, this mechanic is a staple of the game and will most likely never be taken out. 

Would you like to learn more about Halo: Reach besides the details about bloom? If so, be sure to check our dedicated hub for the newest member of the MCC or our three most recent pieces of coverage below:

What are your thoughts on bloom in Halo: Reach? Let us know over on Facebook and Twitter!


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Author
Image of Nicholas Barth
Nicholas Barth
Guides Writer Nicholas enjoys helping fellow members of the video game community learn more about their favorite games. First-person shooters and Battle Royale games are what you can usually find Nicholas playing when he isn't writing. We will congratulate you if you can find a bigger Call of Duty fan than Nicholas, who has been playing since he got Call of Duty 2 with his first Xbox 360. [email protected]