Warhammer 40K: Darktide has a handful of enemy types and body parts, each having different properties you need to take into consideration. Infested enemies can damage your corruption levels directly, Carapace Armored enemies can block most regular hits barring some heavy attacks and firearms, and Unyielding can block out most types of stagger. One more enemy type has been confusing for some players though, and we’re here to clarify. Here is what Maniacs are in Warhammer 40K: Darktide.
What Enemies are Considered Maniac in Darktide?
The reason you’re asking this may vary between curiosity and gameplay reasons, though the most likely reason comes through a weapon’s perk providing some amount of bonus damage to Maniac enemies. As the game doesn’t explicitly state what a Maniac enemy is, this is likely to just confuse more than anything. More surprisingly, the answer is rather simple.
The Maniac enemy type refers to most enemy types that not only run in without regard for their safety but also are insane in their own right. To that end, the Scab Trapper, Mutant, and both the Dreg and Scab Flamer enemies are considered Maniacs. Any perk that boosts damage against Maniac enemies should bring more pain to any of these four foes. No standard fodder takes more damage from this perk.
While its use cases are rather limited, having additional Mutant damage can be enough to choose this over the other perks. Mutants aren’t only annoying to deal with in the heat of combat, but they’re tanky foes as well. Having some extra damage and being able to kill them slightly quicker will reduce just how much effect each has on the game as a whole.
Related: What Are Carapace Armored Enemies in Warhammer 40K: Darktide? – Answered
Learning each of the enemy types in Darktide will be a big help for determining which perks to go within your main build. Just be ready to have to give up some perks over others.
Published: Nov 27, 2022 01:30 pm