The Best Resources to Always Track in ARC Raiders
Track all these recipes for your early, mid, and endgame needs!
With hundreds of materials and recyclables thrown your way in your first few hours playing ARC Raiders, it can be hard to figure out what to keep.
Storage management becomes significantly more daunting, but here’s a list to help you keep track of the necessary resources and store them in ARC Raiders.
All the Materials You Must Always Keep in ARC Raiders


Just to clear a few things, this guide will aim more toward the “track” feature from early to endgame (mostly endgame). This means that the items in the tables will be resources you’ll want to keep track of forever. Since ARC Raiders adds a tiny “eye” icon on the materials to signify they are being tracked, you can track every resource you need and sell every material that doesn’t have that aren’t tracked.
The list won’t include items you need for your workshop upgrades or resources needed to train Scrappy, but you can find them here instead.
Before starting with the tracked resources, it’s important to emphasize the basic resources in ARC Raiders: Metal Parts, Fabric, Plastic Parts, Chemicals, Rubber Parts, and Assorted Seeds. There’s a reason Scrappy gives these naturally, and here’s why:
| Scrappy Resource | Mainly Kept For |
| Metal Parts | Weapon upgrades, weapon crafts, repairs. |
| Fabric | Tier 1 & 2 Bandages |
| Plastic Parts | Shield Repairs (Light), Electrical Components |
| Chemicals | Tier 3 Bandages (Antiseptic craft), explosives |
| Rubber Parts | Shield recharging crafts, Mechanical Components |
| Assorted Seeds | Trade with Celeste for important resources. |
In terms of priority – Metal Parts > Assorted Seeds > Rubber Parts > Plastic Parts > Chemicals > Fabric
Metal Parts are used for crafting ammo, but since you use too many of these, just use Coins to buy ammo.
Plastic parts are always useful for repairing Light Shields. Since even Looting Mk. 2s and 3s can only wear Light Shields; there’s always the need to repair them.
Chemicals and Plastic Parts create explosives and other throwables. While these aren’t mandatory in PvP fights, they are extremely useful. If you don’t like to throw grenades at other raiders, you’d definitely need to when trying to fight Bombardiers, Bastions, and other strong ARC enemies.
Fabrics will be used primarily for healing items throughout the game. Assorted Seeds will be an underrated way to get key resources for some workshop upgrades, but mostly for crafting key loadout items like weapons, weapon upgrades, shields, repairs, and many more.
Recipes to Always Track
| Recipes to Track | Key Resources Tracked | Keep For? |
| Heavy Fuze Grenade | Explosive Compound Canister | Throwable |
| Trigger ‘Nade | Crude Explosives Processors | Throwable |
| Shield Recharger Surge Shield Recharger | Rubber Parts ARC Powercell Electrical Components Advanced ARC Powercell | Used for each loadout |
| Any Augment Mk. 2 and Mk. 3 | Advanced Electrical Components Processors Electrical Components Magnets | Used for each loadout |
| Heavy Shield, Medium Shield, and Light Shield | ARC Alloy ARC Circuitry Battery Voltage Converter Power Rod | Used for each loadout |
| Raider Hatch Key | Sensors Advanced Electrical Components | Crucial runs |
| One weapon of each rarity. (Put your favorites) | Medium Gun Parts Heavy Gun Parts Mechanical Components Advanced Mechanical Components (There’s a unique material for other rares and epics) | Always use your favorite weapons. |
| Your favorite attachments | Resources for your favorite resources | And attachments. |
| Sterilized Bandage and Herbal Bandage | Durable Cloth Great Mullein Antiseptic | You always need healing. |
| Advanced Electrical Components and Advanced Mechanical Components | Wires Electrical Components Steel Springs Mechanical Components | Tracking these basically helps you cover a lot of other important recipes. |
| Heavy, Medium, and Light Gun Parts | Simple Gun Parts | Primarily for upgrading or crafting weapons. |
Most of these should cover literally everything you need for your loadouts, apart from extremely unique loadouts you might want to try out. Even the materials needed for repairing weapons, upgrading weapons, repairing shields, and repairing augments are also included in some of these tracked recipes.
If you don’t have the max workshop yet, some of these materials are easy to keep track of. You can also manually track them by reviewing your stacked resources and checking the second column to see if you need them or not.
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