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Wake up Shadowheart or Reach for her Artifact Baldur's Gate 3

Should You Wake Shadowheart or Reach for the Artifact in Baldur’s Gate 3? – Answered

Will you become Shadowheart's friend or foe?

After fighting through the Nautiloid and crash-landing onto the beach, you find yourself stranded with no supplies or allies. That is until you find Shadowheart unconscious and holding a mysterious artifact on the shoreline. Should you help her? Should you steal the artifact and sell it? Will this decision shape the rest of your playthrough? To learn more, continue reading to discover whether you should wake up Shadowheart or reach for her artifact in Baldur’s Gate 3.

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Baldur’s Gate 3 (BG3) – Should You Wake Up Shadowheart or Reach for the Artifact?

Generally speaking, you should always wake Shadowheart instead of reaching for the artifact. It is impossible to steal her artifact even while she’s unconscious, so waking her up will save you time, as you’ll skip a few conversation lines.

You also cannot pickpocket the artifact from her before the dialogue begins. If you attempt this, she’ll automatically wake up, initiating the regular cutscene and conversation.

If you reach for the artifact, Shadowheart will wake up, pocket the artifact, and ask what you’re doing. Regardless of how you answer, the conversation will continue, with the two of you questioning how you’re alive and where to go next.

Fortunately, even if you do reach for the artifact, she will not act hostile toward you or initiate combat. Regardless of your choice, Shadowheart will express gratitude for saving her on the Nautiloid, and you’ll gain some approval from her. You can choose whether you’ll travel together or part ways from here.

Baldur’s Gate 3 is available on PC and soon on Mac, PlayStation 5, and Xbox Series X|S. To learn more about the game, check out how to reveal invisible enemies in Baldur’s Gate 3, or click the game tag below to explore our growing article collection.

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Madison Benson
Madison was a staff writer at Prima Games who has played video games for over twenty years and written about them for over two years. Her love for video games started with turn-based strategy games like Heroes of Might and Magic and has since extended to casual farming sims, MMORPGs, and action-adventure RPGs.