Is There Ray-Tracing in Dead Space Remake? - Answered - Prima Games

Is There Ray-Tracing in Dead Space Remake? – Answered

We really love tracing rays these days.

by Shawn Robinson
Dead Space Remake Isaac Broken Hallway

Dead Space Remake is shaping up to be one of the best-looking games to date, bringing out all sorts of beauty and disgust in its horror setting. Everything from the individual textures to the overall lighting has received a facelift, making the game nearly indistinguishable from the original in every way. With it being a modern game, you may be wondering if a certain lighting setting is available in the new game. Here’s whether there is ray-tracing in Dead Space Remake.

Does Dead Space Remake Have Ray-Tracing?

The answer should come as no surprise given this is a AAA video game released in the year 2023, but yes, Dead Space Remake does feature ray-tracing. This offers up a massive improvement to the game’s lighting, offering far more realistic shadows for those who appreciate the finer details (and have enough money for a ray-tracing capable GPU). It also provides a hefty performance hit, but perhaps that’s worth it for some of you.

Alongside ray-tracing, Dead Space Remake also features the iconic DLSS that Nvidia’s been touting for some time now. There’s a large technical explanation for what it is, but to keep it in laymen’s terms, DLSS uses AI to upscale a lower-resolution image to look like a higher resolution. Provided you’re playing on one of the quality settings, the difference in quality tends to be unnoticeable. Meanwhile, your performance sees a hefty increase. Some think ray-tracing is a bigger innovation, but if you ask us, this is the bigger revelation.

Related: Is Dead Space Remake on EA Play? – Answered

Combined with all of the other visual upgrades Dead Space Remake offers, the new game looks frankly incredible. That level of detail makes it all the more frightening, let alone a sight to behold in certain settings. Let’s just hope you don’t see that beauty through Isaac getting torn to pieces.

Shawn Robinson

Shawn's been playing games for well over a decade now, dabbling in all sorts of genres but always willing to try new things. Some of his favorite games include first-person shooters like Left 4 Dead and Titanfall, though narrative games like Life is Strange are held near and dear.