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Dead Space Remake Isaac Broken Hallway
Image via EA.

Is There Ray-Tracing in Dead Space Remake? – Answered

We really love tracing rays these days.

Dead Space Remake is shaping up to be one of the best-looking games to date, bringing out all sorts of beauty and disgust in its horror setting. Everything from the individual textures to the overall lighting has received a facelift, making the game nearly indistinguishable from the original in every way. With it being a modern game, you may be wondering if a certain lighting setting is available in the new game. Here’s whether there is ray-tracing in Dead Space Remake.

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Does Dead Space Remake Have Ray-Tracing?

The answer should come as no surprise given this is a AAA video game released in the year 2023, but yes, Dead Space Remake does feature ray-tracing. This offers up a massive improvement to the game’s lighting, offering far more realistic shadows for those who appreciate the finer details (and have enough money for a ray-tracing capable GPU). It also provides a hefty performance hit, but perhaps that’s worth it for some of you.

Alongside ray-tracing, Dead Space Remake also features the iconic DLSS that Nvidia’s been touting for some time now. There’s a large technical explanation for what it is, but to keep it in laymen’s terms, DLSS uses AI to upscale a lower-resolution image to look like a higher resolution. Provided you’re playing on one of the quality settings, the difference in quality tends to be unnoticeable. Meanwhile, your performance sees a hefty increase. Some think ray-tracing is a bigger innovation, but if you ask us, this is the bigger revelation.

Related: Is Dead Space Remake on EA Play? – Answered

Combined with all of the other visual upgrades Dead Space Remake offers, the new game looks frankly incredible. That level of detail makes it all the more frightening, let alone a sight to behold in certain settings. Let’s just hope you don’t see that beauty through Isaac getting torn to pieces.


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Author
Image of Shawn Robinson
Shawn Robinson
Shawn is a freelance gaming journalist who's been with Prima Games for a year and a half, writing mainly about FPS games and RPGs. He even brings several years of experience at other sites like The Nerd Stash to the table. While he doesn't bring a fancy degree to the table, he brings immense attention to detail with his guides, reviews, and news, leveraging his decade and a half of gaming knowledge. If he isn't writing about games, he's likely getting zero kills in his favorite FPS or yelling at the game when it was 100% his fault that he died.