The campaign in Call of Duty: Black Ops 6 has a few secrets for players to discover, including finding a code for the safe in the safehouse. Here is how to unlock the safehouse’s second-floor safe in Black Ops 6.
How to Open Safehouse Second Floor Safe in Black Ops 6
The first step is to go down into the basement, where the boiler room resides. Solving the boiler room puzzle will help unlock another door in the safe puzzle. There will be three points that can be activated from left to right: Fuel, Boiler, and Pilot. Here is the correct sequence:
- Activate Boiler in the middle two times.
- Activate Fuel on the left one time.
- Activate Pilot on the right one time.
- Activate Boiler in the middle two times.
The second step is to go to the piano on the main floor and grab the blacklight item nearby. Interact with the piano to see a row of keys and hidden symbols now lit by the Blacklight above them. Select the keys with these symbols in this order:
- Ми
- Ð e
- Cи
- До
- Pe
This will open a secret passage next to the piano and the door at bottom of the stairs will be unlocked thanks to the boiler room puzzle. Walk down the hallway and make a right to find a keypad next to some documents.
The keypad puzzle will require trial and error, as players will have to guess the correct sequence of numbers by shining the blacklight over the number keys for fingerprints. You will have five tries to guess the correct sequence before the keypad locks up, and you will have to try again with a new code to solve.
The door will unlock, and the next puzzle will involve hacking a computer by replacing numbers with letters as part of a code. Follow the key at the bottom of the screen. The four words will be Bunker, Holding, Open, and Room in a different order.
Head out of the computer room and take a right to find a half-open door. There will be another door in the room with a lock to pick. Rotate the lockpick until each pin is held in its place to unlock the door.
Grab the key inside, head out back to the hallway, and take a right towards the locked door with a signal notification. This room has a radio where you have to match the wavelength to get a coded message describing items around the room.
Our message was, “Mother returned with the cereal and erased it from the shopping list on the chalkboard. She realized her purse was still at the market as she reached for the broom to tidy up.”
Blacklight the items in the same order to receive a code, such as 7218, with our example. This is the code to use on the second floor safe in the safehouse.
The safe will contain $1,000 and the Case Cracker knife blueprint, which is one of four weapon blueprints that can be earned from the safehouse. The money is great to get early in the campaign to instantly buy all three starting stations and at least one upgrade to get you started.
Published: Oct 26, 2024 07:35 am