Warhammer 40K: Darktide ensures that each class has its own identity in several ways. Some cosmetics are unique, you have your feats that help to improve the character and tailor a build to its strengths, and of course, your ultimate ability which defines the character’s playstyle heavily. Unique weapons are another facet of that, and one of the Zealot’s weapons is a single part. Here’s how to unlock and use the Heavy Sword in Warhammer 40K: Darktide.
How to Get the Heavy Sword in Darktide
You may be interested to know that there are two different kinds of Heavy Sword in Darktide, the Turtolsky Mk VI and Mk XI, which function somewhat differently but have the same core attack patterns. The Mk VI can be unlocked at the third trust level, while the Mk XI can be unlocked at trust level 17. This makes its XI variant one of the latest weapons you unlock in the game, alongside the Thunder Hammer.
As for using either weapon, the light attacks are meant mainly for crowd-controlling foes rather than pulling off any serious damage. Heavy attacks lean more towards damage in a cleave, making it a half-decent weapon for horde-clearing. The redeeming part of this weapon is its special action, which tends to do some heavy damage to a single target and even looks a little silly as a bonus.
Related: How to Unlock and Use the Power Sword in Warhammer 40K: Darktide
Despite all this, many in the community consider the Heavy Sword to be one of the more underwhelming options for the Zealot. This is especially true considering you also unlock the Thunder Hammer at this level, which is arguably one of the Zealot’s best melee weapons. Still, if you can make it work in your favor, then all the power to you. Just be ready to practice it in the Meat Grinder for a while to figure out some solid swing combos.