How to Reduce Dithering in Kunitsu-Gami: Path of the Goddess

Make that armor look sharp!

Kunisu-Gami: Path of the Goddess Dithering Comparison
Screenshot by Prima Games

Kunitsu-Gami: Path of the Goddess is the latest action title from CAPCOM, now available on PC and consoles. The PC version runs quite well on a wide variety of hardware, and there are tons of settings to tweak, similar to recent RE Engine titles. A common visual flaw in many RE Engine games is visible dithering that can often stand out quite a bit and get in the way of image clarity. Here is how you reduce and almost eliminate the dithering effect in Kunitsu-Gami: Path of the Goddess on PC.

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Reduce Dithering in Kunitsu-Gami: Path of the Goddess

To reduce dithering in Kunitsu-Gami: Path of the Goddess, you need to use the FXAA + TAA anti-aliasing option combined with 110% to 120% value for image quality.

Here is a comparison between the base anti-aliasing options available. FXAA and TAA are much better than SMAA, which has tons of dithering, but TAA can introduce some blurriness, especially at 1080p.

The FXAA + TAA setting looks almost perfect, but there’s still minor dithering that can be smoothed using a higher value of Image Quality, like 110% or 120%, at the cost of some performance.

In the screenshot above, 120% almost completely removes the effect. If you go higher to around 150%, the image quality will be crystal clear, but it comes with a hefty performance requirement.

However, if you have an NVIDIA GPU, you can enable DLSS and enjoy an improved experience with the visual uplift, especially if you’re playing at 1440p or 4K. At 1080p, the reconstruction is great, but not as good as native.

Overall, even if you go for simple TAA, you’ll start noticing a decrease in dithering. Additionally, we recommend that you don’t turn down the Image Quality option below 100% because it will introduce even more dithering which can look quite unpleasant.

For more on Kunitsu-Gami: Path of the Goddess, make sure to check out our dedicated section.

Ali Hashmi

Ali Hashmi is a games journalist, reviewer, and guides writer with over eight years of experience covering the gaming industry across news, reviews, features, walkthroughs, and technical guides. He currently writes for Prima Games and GTA 6 Bible, and has previously contributed to Dot Esports, WhatIfGaming, GameTyrant, and The OuterHaven. With a background in Computer Science and years spent covering PC gaming, Ali has developed a strong focus on performance analysis, optimization, troubleshooting, and in-depth game coverage alongside traditional reviews and features. A longtime fan of action games, Ali spends most of his time obsessing over stylish combat systems, difficult boss fights, immersive sims, and retro shooters that feel like they were pulled straight out of the late ‘90s. When he isn’t replaying Dark Souls for the hundredth time or climbing Ascension levels in Slay the Spire, he’s usually hunting for the next indie game to recommend to everyone around him. His coverage regularly includes AAA releases, indie games, Soulslikes, survival titles, live service games, and technical PC focused guides.