How to Invite Friends in Windblown – Answered

Warriors, strong together.

Windblown Co-op
Image via Motion Twin

Windblown is out now in early access, and it’s the latest action roguelite from Motion Twin. Unlike Dead Cells, though, Windblown has support for cooperative play, and players can team up with their friends or different players for some jolly cooperation throughout its challenging biomes. Here is how you can initiate co-op in Windblown and invite your friends.

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Windblown Co-op Explained

To unlock multiplayer in Windblown, players must find Pietro in the first biome and talk to him in the hub area to create or join a co-op team.

  • While traversing the first biome at the start of your run in Windblown, you’ll eventually meet Pietro, who is a friendly NPC.
  • He’ll ask you to knock him out so he can be transported back to the hub area.
  • You don’t actually need to attack him, and simply progressing through the dialogue encounter will take care of that.
  • Once transported, players can meet Pietro in the hub area near the cannon launcher.

Join Groups in Windblown

Interacting with Pietro will bring up the server screen, and you can switch between different servers to see which has the best ping, and available groups as well.

Create a Team and Invite Friends in Windblown

Similarly, you can create a team through the same server menu and set its parameters. Once you’re happy with the conditions, hit the “Create” button.

You’ll load into the online mode and can now invite friends by either directly sending them an invite code or through your Steam’s friends list.

You can also invite your friends from the pause menu. Once you’re all ready, simply start an expedition as normal, but as a team this time.

Leave Team

If you want to quit the team you’re currently a part of, hit pause and select the “Quit Team” option.

The game is a lot of fun in co-op, though there is the occasional lag that can be a bit janky. If you’re not happy with your initial character choice, you can change your species in Windblown pretty early on. You can also disable the puke animation that plays out every time you die.

Ali Hashmi

Ali Hashmi is a games journalist, reviewer, and guides writer with over eight years of experience covering the gaming industry across news, reviews, features, walkthroughs, and technical guides. He currently writes for Prima Games and GTA 6 Bible, and has previously contributed to Dot Esports, WhatIfGaming, GameTyrant, and The OuterHaven. With a background in Computer Science and years spent covering PC gaming, Ali has developed a strong focus on performance analysis, optimization, troubleshooting, and in-depth game coverage alongside traditional reviews and features. A longtime fan of action games, Ali spends most of his time obsessing over stylish combat systems, difficult boss fights, immersive sims, and retro shooters that feel like they were pulled straight out of the late ‘90s. When he isn’t replaying Dark Souls for the hundredth time or climbing Ascension levels in Slay the Spire, he’s usually hunting for the next indie game to recommend to everyone around him. His coverage regularly includes AAA releases, indie games, Soulslikes, survival titles, live service games, and technical PC focused guides.