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Image of healthcare facility not working in Cities: Skylines 2.

How to Fix Issues with Healthcare Not Working Correctly in Cities: Skylines 2

Is it bug or do your citizens *really* not like you?

Among the many services you can establish in Cities: Skylines 2, healthcare is one of the most important facilities to build for your population. If healthcare is not working as intended for you, here’s a breakdown of how to fix this in Cities: Skylines 2 and tips to avoid issues.

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Why Is Cities: Skylines 2 Healthcare Not Working?

Players have reported on the city-building sim’s Steam forums and Reddit about healthcare services not working correctly – some claiming a bug might be causing the problem. The issue has led to players getting notifications on Chirper about citizens getting sick and dying due to a lack of healthcare despite having more than one medical clinic and traffic-free roads.

It’s fair to assume an in-game bug could be the culprit, but nothing at this time really supports that claim. It’s likely players are unaware of specific systems getting in the way of healthcare balance.

For instance, citizen deaths can throttle the flow of patients if you only have a cemetery, so building a crematorium will help this process and allow those in need to get care sooner. Cities: Skylines 2 won’t explain what to do when healthcare services aren’t up to par. Making adjustments is necessary to resolve population issues like this.

Cities: Skylines 2: How to Fix Healthcare Not Working Issues

Beyond building new structures, I’d recommend keeping an eye on traffic, filling hospitals with well-educated citizens, and creating facilities closer to residential areas to fix healthcare not working issues in Cities: Skylines 2. Every player’s situation will be different, though, so feel free to test the waters and listen to population feedback.

When citizens complain about there being no ambulances or you see traffic jams leading up toward a hospital, finding a way to right these needs will go a long way to resolving healthcare problems before they become troublesome.

City layout plays a substantial role in this, too. Consider where highways lead and be conscious of population growth. In time, you’ll determine what works best based on your starting map and make citizens happy again.

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Anthony Jones
Anthony is a Weekend Games Writer for Prima Games and an RPG nerd in love with retro games and the evolution of modern gaming. He has over two years experience as a games reporter with words at IGN, Game Informer, Distractify, Twinfinite, MMOBomb, The Escapist, and elsewhere. More than anything, Anthony loves to talk your ear off about JRPGs that changed his childhood (which deserve remakes) and analyzing the design behind beloved titles.