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Layers of Fear Phone 7

How to Earn “It Was Worth a Try” Trophy/Achievement In Layers of Fear

How to dial 911 in Layers of Fear

A common trope found across all horror media is the inability to contact law enforcement, which has been seen countless times in films, television, and videogames. In a fun spoof of this, the newly released Layers of Fear features a trophy/achievement called “It was worth a try” that tasks players with attempting to call the police. Here is how to obtain this highly missable trophy/achievement in Layers of Fear.

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It Was Worth a Try Achievement – Explained

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In Chapter 5 of the Painter’s Story, players will encounter an altered version of the artist’s office, with a hidden ringing phone that must be found.

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The phone can be difficult to locate, but it is hidden behind a secret alcove. On the shelf by the window, interact with a book on the right side to trigger the secret passageway to open.

Image Courtesy of Prima Games

When you locate the ringing phone, there will be a short phone conversation, followed by a puzzle that requires you to input three specific numbers into the rotary phone. While the solution sequence can be found by looking at the painting in the office, in order to obtain the “It was worth a try” achievement, simply dial 9-1-1 into the phone instead.

Related: Layers of Fear Trophies and Achievements Listed

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Start by navigating to the “9” on the rotary phone, then press the corresponding dial button/key (depending on your platform of preference).

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Next, locate the “1” on the rotary phone and dial.

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Finally, press “1” again to conclude the sequence.

Image Courtesy of Prima Games

Once you have attempted to dial 9-1-1, you will be awarded the “It was worth a try” bronze PlayStation trophy or Xbox achievement worth five Gamerscore.

For more news, reviews, guides, and features on the world of video games, Prima Games is your go-to source.

Interested in more Layers of Fear articles? Check out Prima’s Official Review.


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Author
Image of Grant Testa
Grant Testa
Grant Testa is a writer at Prima Games, who specializes in achievement hunting and horror gaming. He is also an avid comic book reader/collector, fantasy footballer, and rock music fanatic. Thousands who have been defeated by Grant in online multiplayer games have cried to themselves, wondering, "How did he get so good?! Why can't I be a gaming demigod like him?" They would probably be surprised to learn that Grant actually inherited his elite gaming skills from his mom, Joann Hansen, one of the speediest stenographers/typists in the nation, (and probably the world). Fun fact: he is also the son of the world’s first “let’s player” and comedy legend, Tim Testa.