Image Credit: Bethesda
Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Image via poncle

Best Purchase Order for the PowerUp Shop in Vampire Survivors

Game has wares if you have the coin.

PowerUps in Vampire Survivors can be pretty expensive, and as you slowly farm Gold, you realize that they grow more expensive every time you buy them. Here is the best purchase order for the PowerUp shop in Vampire Survivors that has helped me level easier.

Recommended Videos

Store PowerUp Tier List in Vampire Survivors

I have divided powerups into four different tiers. I would advise you to buy them by tiers if you do not like the exact purchase order that I will present to you below:

  • Tier 1: Recovery, Cooldown, Might, Growth, Revival, Amount
    This gives you a better fighting chance. The offense is the only defense in Vampire Survivors at the start of your playthrough.
  • Tier 2: Greed, Area, Magnet, Luck, Defang
    This tier improves some finesse with your character’s performance and is not mandatory by any means, but when you complete Tier 1, go for Tier 2.
  • Tier 3: Max Health, Armor, Move Speed, Speed, Duration
    This tier improves your movement speed and survivability. However, if you deal enough damage to your surroundings, nobody will touch you.
  • Tier 4: Curse, Omni, Reroll, Skip, Banish, Seal, Charm
    These are end-game things that are not that relevant for leveling.

Return to top.

In Which Order Should You Buy PowerUps in Vampire Survivors

Here’s what I like to buy first on a fresh save and why:

  • Recovery
    I always take Recovery first. That 0.5 HP per second regen is nothing to be shy of and can extend your runs early on.
  • Cooldown
    Just because it’s annoying to wait half an eternity for your weapons to fire again (so just wait a quarter of an eternity, rather).
  • Might
    Bonus damage is always cool when you need to exterminate many enemies.
  • Growth
    Getting more XP means getting more Weapons, Passives, and being stronger in the fights.
  • Revival
    Did you make an oopsie? Revival has you covered. However, it costs too much to be bought very early. Rather work on your movement skills, kiting enemies, etc.
  • Amount
    Why wouldn’t you want to fire more projectiles? It is expensive but worth it.
  • Greed
    At some point, we need to work on that interest rate and gain you more gold.
  • Area
    When you have everything else covered, it’s time to augment the area of effect of your attacks.
  • Magnet
    This helps you pick up XP Gems and Gold easier.
  • Luck
    Works wonders. It’s not just for having more choices while leveling up.
  • Max Health
    Having more HP opens up more space for error. But it’s not essential, and you can dodge most attacks.
  • Armor
    Damage mitigation. As mentioned, just work on your movement technique and your damage output and nobody will ever touch you.
  • Move Speed
    It’s cool to have later when you need to run errands on various maps, like for example when you are unlocking Secret Characters. And that’s done later in the game. You can kite most opponents without a Move Speed boost.
  • Speed
    You REALLY don’t need it that much early on. It increases the speed of your projectiles only. Trust me.
  • Duration
    Increases the duration of some of your attacks, you don’t need it that much.
  • Curse (You will need to take it once, survive 20 minutes in a run, unlock Lama Ladonna with this achievement, and then refund it)
    This makes your runs more difficult BUT provides you with the opportunity to earn a lot more XP and Gold, and unlock some stuff that requires you to kill X amount of things, etc…
  • Omni
    You can unlock Omni later in the game. As soon as you get it, max it.
  • Reroll
    Useful later in the game, so not a priority.
  • Skip
    Useful later in the game, so not a priority.
  • Banish
    Useful later in the game, so not a priority.
  • Defang
    Defang is one of the latest additions to Vampire Survivors and has your enemies deal less damage to you (some will even deal zero).
  • Charm
    It’s there to make your runs harder by spawning more enemies. Useful for late-game gold farming.
  • Seal
    This is the endgame powerup and will take a while until you max it because it costs like hell.

Return to top.

That’s all that we have for the order of purchases of powerups in Vampire Survivors. The game will require a lot of grinding anyway, so be patient, and you’ll have it all in the end. If you are interested, jump on to our Vampire Survivors Game Tag below, where you will find a lot of cool stuff like the Vampire Survivors Collection Guide.


Prima Games is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Nikola L
Nikola L
Nikola has been a Staff Writer at Prima Games since May 2022. He has been gaming since being able to hold an Amiga 500 joystick on his own, back in the early 90s (when gaming was really good!). Nikola has helped organize dozens of gaming events and tournaments and has been professionally attached to gaming since 2009.