Reapers can be a vicious opponent if she’s got the right items in her backpack. Here’s how to make all the Reaper weapons and items in Backpack Battle.
Every Reaper Backpack Battle Recipes, Listed
Who doesn’t love a goth girl with a coffin purse and enough poison to put down an entire army? The Reaper has quite a few unique recipes in her dark arsenal. Here’s every item the Reaper can make, including general items, starting with her unique Strong Potions and ending with weapons.
All Armor Recipes for Reaper in Backpack Battles
To make Strong potions, you can either follow the basic recipe or simply put a potion adjacent to the Reaper’s cauldron, which is a subclass item you can purchase. Only three potions are exclusive to the Reaper.
Item | Combination | Type | Description |
---|---|---|---|
Strong Vampiric Potion | Vampiric Potion + Cauldron | Potion, Vampiric | Both characters drop below 80% health: Consume this and gain 1 Vampirism and 10% lifesteal for 5s. |
Strong Mana Potion | Mana Potion + Cauldron | Potion, Magic | Mana used or health drops below 50%: Consume this and gain 6 Mana and 15 maximum health. |
Strong Divine Potion | Divine Potion + Cauldron | Potion, Holy | If you have at least 20 debuffs: Consume this and cleanse 12 debuffs and gain 4 random buffs. |
Strong Demonic Flask | Demonic Flask + Corrupted Crystal or Cauldron | Potion, Dark | Opponent drops below 50%: Consume this and steal 0.4 life for each debuff of your opponent, and for 3s, reduce opponent’s healing by 30%. |
Strong Health Potion | Health Potion + Healing Herbs or Cauldron | Potion | Health drops below 50%: Consume this and heal for 18, gain 2 Regeneration and cleanse 4 Poison. |
Strong Pestilence Flask | Pestilence Flask + Fly Agaric or Cauldron | Potion | Opponent regenerates health: Consume this and inflict 3 Poison and 1 Poison to yourself. After 7s, inflict another 3 Poison. |
Strong Stone Skin Potion | Stone Skin Potion + 2x Stone or Cauldron | Potion | When you have at least 45 Block: Consume this and convert 15 health to 35 Block and gain 2 Spikes for 4s. |
Strong Heroic Potion | Heroic Potion + Banana or Cauldron | Potion | Out of stamina: Consume this and regenerate 4 stamina and gain 1 Empower. |
All Armor Recipes for Reaper in Backpack Battles
Item | Combination | Type | Description |
Moon Shield | Shield of Valor + Mana Orb | Shield, Holy | Star items give +30% Block. For every 12 Block they gain, gain 1 Mana. On attacked: 35% chance to prevent 12 damage and remove 0.7 stamina from your opponent. |
Moon Armor | Holy Armor + Mana Orb | Armor, Holy, Magic | Start of battle: Gain 40 Block + 20 Block for each Star Magic item. Every 3s: Gain 2 Mana and reflect 2 debuffs. |
Frozen Buckler | Wooden Buckler + Spell Scroll: Frostbolt | Shield, Ice | On attacked (Melee): 35% chance to prevent 5 damage, remove 0.5 stamina from opponent and inflict 1 Cold (up to 10). |
Ice Armor | Leather Armor + Spell Scroll: Frostbolt | Armor, Ice | Start of battle: Gain 45 Block and inflict 4 Cold. Every 5s: Use 1 Heat to inflict 2 Cold and gain 10 Block. |
Gloves of Power | Gloves of Haste + Stone Skin Potion | Gloves | Star Weapons deal +20% damage but attack 10% slower. Star Weapon hits: gain 2 Block. |
Vampiric Gloves | Gloves of Haste + Blood Amulet | Gloves, Vampiric | After 4s: Gain 5 Vampirism, Star items trigger 35% faster. |
Corrupted Armor | Holy Armor + Corrupted Crystal | Armor, Dark | Star Holy items are also Dark. 10% chance for each Star Dark item to protect debuffs on your opponent from being cleansed. Start of battle: Gain 70 Block. Every 3s: Cleanse 2 debuffs and inflict them on your opponent. |
Stone Armor | Leather Armor + Stone Skin Potion | Armor | Stamina usage increased by 20%. Start of battle: Gain 80 Block. On attacked (Melee): 30% chance to remove 1 Spikes from opponent. Health drops below 50%: Gain Block equal to 30% of your missing health (once). |
Vampiric Armor | Leather Armor + Blood Amulet | Armor, Vampiric | Start of battle: Convert 30 health into 60 Block and gain 2 Vampirism. Every 3s: Convert 10 health into 20 Block. |
Stone Helm | Cap of Resilience + Stone Skin Potion | Helmet | Start of battle: Reduce damage taken by 25% for 5s and gain 20 Block. 25% chance to prevent a hit from being critical. 25% chance to prevent being stunned. |
Cap of Discomfort | Cap of Resilience + Corrupted Crystal | Helmet, Dark | Start of battle: Reduce damage taken by 25% for 5s. Opponent gains buff: 15% chance to nullify it. Your opponent’s healing is reduced by 30%. |
All Accessory Recipes for Reaper in Backpack Battles
Item | Combination | Type | Description |
Heart of Darkness | Heart Container + Corrupted Crystal | Accessory, Dark | Every 4s: Steal 2 buffs, prioritizing Regeneration. Triggers 20’ faster for each Star Dark item. Use 7 Regeneration: Gain 80 maximum health, 4 Empower and your opponent’s healing is reduced by 40% (once). |
All Weapon Recipes for Reaper in Backpack Battles
Item | Combination | Type | Description |
Ice Dragon | Ruby Whelp + White-Eyes Blue Dragon | Ranged Weapon, Pet, Ice | Damage: 15-20 On hit: Inflict 1 Cold. Effect: Opponent reaches 20 Cold: Gain 50 Block. |
Obsidian Dragon | Ruby Whelp + Draconic Orb | Ranged Weapon, Pet, Fire | Damage: 5-10 Effect: 15 Heat gained: Gain 3 damage and trigger an extra attack. |
Blood Thorne | Hungry Sword + Thorn Whip | Melee Weapon, Vampiric, Nature | Damage: 4-8 Effect: On hit: Use 1 Regeneration to gain 1 Vampirism and 1 Spikes. Deals +1 damage per Spikes and Vampirism. |
Bloody Dagger | Dagger + Blood Amulet | Melee Weapon, Vampiric | Damage: 4-7 Effect: On hit: Gain 1 Vampirism (up to 5 per battle). Heal 4 per Star Vampiric item. |
Claws of Attack | Gloves of Haste + Walrus Tusk | Melee Weapon | Damage: 4-5 Effect: Attacks 5% faster for every Spikes. After 4 hits, gain 1 Empower. |
Hero Sword | Wooden Sword + 2x Whetstone | Melee Weapon | Damage: 2-4 Effect: Start of battle: Star Weapons gain 2 damage. |
Hero Longsword | Hero Sword + 2x Whetstone | Melee Weaon | Damage: 5-7 Effect: Start of battle: Star Weapons gain +4 damage. |
Falcon Blade | Wooden Sword + 2x Whetstone = Hero Sword. Hero Sword + 2x Gloves of Haste | Melee Weapon | Damage: 4-5 Effect: Start of battle: Star items trigger 30% faster. |
Crossblades | Hero Longsword + Falcon Blade | Melee Weapon | Damage: 9-12 Effect: Start of battle: The Star Weapon gains 10 damage. The Diamond item triggers 60% faster. On hit: Gain +1 damage and trigger 3% faster. |
Dark Saber | Lightsaber + Corrupted Crystal | Melee Weapon, Dark | Damage: 7-12 Effect: Deals +0.5 damage for each debuff of your opponent. On attack: Use 1 Mana to inflict 1 Blind. |
Eggscalibur | Pan + Heroic Potion | Melee Weapon, Holy | Damage: 8-9 Effect: Deals +1 damage for each Star Food. On attack: Use 12 Mana: Trigger all Star Food. |
Holy Spear | Spear + Glowing Crown | Melee Weapon, Holy | Damage: 5-12 Effect: On hit: Destroy 6 Block and cleanse 1 debuff for each Star free slot or Holy item in front of it. Use 25 Mana: Become invulnerable and attack 100% faster for 3s (once). |
Magic Torch | Wooden Sword + Lump of Coal = Torch. Torch + Mana Potion | Melee Weapon, Magic, Fire | Damage: 3-6 Effect: On hit: Use 1 Mana: This and Star Weapons gain 1 damage. |
Manathirst | Hungry Blade + Mana Orb | Melee Weapon, Magic, Vampiric | Damage: 5-7 Effect: On hit: Gain 1 Mana. 20 Mana gained: Steal 10 life, increased by 1 for each Vampirism. |
Pandamonium | Pan + Corrupted Crystal | Melee Weapon, Dark | Damage: 9-11 Effect: Star Food activates: Inflict 1 Poison. |
Poison Dagger | Dagger + Pestilence Flask | Melee Weapon | Damage: 3-6 Effect: On hit: Inflict 2 Poison. On stun: Triggers extra attack. |
Spectral Dagger | Dagger + Mana Potion | Melee Weapon, Magic | Damage: 2-5 Effect: On attack: Use 1 Mana to attack health directly and deal +7 damage. On stun: Triggers extra attack. |
Staff of Unhealing | Broom + Mana Orb = Magic Staff. Magic Staff + Demonic Flask | Ranged Weapon, Magic, Dark | Effect: Every 2s: Heal for 11. Use 6 Mana: For 2s, healing also deals damage. |
Wow! That’s a lot of items. The Reaper also has access to its own unique gimmick called the Deck of Cards which can work with any subclass, but it can be tricky to get the hang of. The Reaper also has its own unique Goobert, which is surprisingly colorful for a class that likes to keep it dark.
Published: Mar 14, 2024 03:43 pm