We haven’t heard too much about Godfall recently from Counterplay Games, but that hasn’t stopped fans from being interested in what the fantasy adventure will have to offer. We know this game will be loot-based by the creative director wants fans to see the title beyond that label, instead aiming to create a genre all of its own to shed away negative connotations looter games have been associated with in recent years.
Creative director Keith Lee recently sat down with the folks over at GameSpot to open up a little more about the game, including other titles that influenced Godfall’s mechanics and how it will differ from expectations. “The vision for making this game was how we can merge [looting with] third-person melee combat, getting really juicy, tight combat mechanics, the moment to moment flow, and that experience, because a lot of the people on our team love skill-based action combat titles,” Lee told the site.
He added, “Yet, also, there are people on our team, given our background having worked on Diablo and working at Blizzard, that we’ve always had a love for loot-driven action-RPGs. We love playing Borderlands. So really, the original premise and the concept was, can we have a game where it’s somewhere in the middle, meaning that it’s one part loot-driven, as well as one part skill-driven. It’s more like an intrinsic mastery of the combats while the loot is more of an extrinsic reward system for you to be motivated to play the game.”
Lee mentioned that they want to create a new genre, blending the styles of games mentioned above into something fresh and worth expanding upon. From the sounds of it, it looks like Godfall will also take what so many loved about Darksiders 2 and evolve that into a more modernized format. Whatever direction it goes in, this fantasy-style adventure sounds like it’s ready to pack a bunch. That, and we’re still severely lacking in fantasy titles while we not-so-patiently wait for new Dragon Age 4 news …
Godfall aims to launch on the PlayStation 5 and PC this holiday season. Unfortunately, we don’t have a release day yet, though it is highly believed that this will be a launch title for the next-gen system.
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What are your thoughts on Godfall so far? What are you most looking forward to when it arrives later this year? Sound off with all of those intriguing thoughts over on Twitter @PrimaGames, we’d love to hear what you think!